Player Matchup

Chiron
Chiron
CashMoneyBanks
Chiron
Level 148
God Stats
7W - 10L
1,514 SR
Queue Stats
581W - 563L
1,675 Elo+
Solo
Tiamat
Tiamat
DanLeFay
Tiamat
Level 160
God Stats
7W - 5L
1,695 SR
Queue Stats
99W - 94L
1,655 Elo+
Party 1
Terra
Terra
KiraYoshikageキ
Terra
Level 160
God Stats
0W - 1L
1,461 SR
Queue Stats
131W - 135L
1,608 Elo+
Party 1
Mulan
Mulan
MissWhiskerz
Mulan
Level 157
God Stats
3W - 5L
1,697 SR
Queue Stats
106W - 97L
1,629 Elo+
Party 1
Thanatos
Thanatos
Shad0Wwalkerrr
Thanatos
Level 159
God Stats
4W - 2L
1,789 SR
Queue Stats
119W - 89L
1,692 Elo+
Solo
Team Averages
Level 157
1,631 SR
1,652 Elo+

VS

Team Averages
Level 136
1,561 SR
1,662 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BIoopBIoopBIoop
Tiamat
Level 146
God Stats
4W - 4L
1,669 SR
Queue Stats
97W - 74L
1,724 Elo+
Party 2
Skadi
Skadi
HashiraRubyRose
Skadi
Level 160
God Stats
5W - 6L
1,616 SR
Queue Stats
531W - 289L
1,790 Elo+
Party 2
Chronos
Chronos
MisterDeez
Chronos
Level 160
God Stats
3W - 2L
1,489 SR
Queue Stats
313W - 207L
1,699 Elo+
Party 2
Sylvanus
Sylvanus
MonumentXIV
Sylvanus
Level 127
God Stats
5W - 4L
1,529 SR
Queue Stats
616W - 542L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,024
502
4,877
10,961
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
DanLeFay
Tiamat
15
4 / 3 / 4
8,988
562
9,590
10,455
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 2 / 8
6,991
437
5,039
13,954
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 1 / 2
8,630
539
4,746
10,924
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
15
7 / 3 / 3
8,973
561
11,331
13,712
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 2 / 5
8,312
520
9,930
12,441
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 5 / 6
7,652
478
6,021
9,985
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
10 / 0 / 1
10,352
647
15,972
10,127
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
MisterDeez
Chronos
16
1 / 2 / 0
9,510
594
3,469
7,017
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
MonumentXIV
Sylvanus
12
1 / 3 / 9
7,933
496
6,915
12,892
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
12
Kills
14
14
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
5
1.75
W
1
5
6
0.8
L
0
5
0
0
L
Tiamat
DanLeFay
Tiamat
4
3
4
2
W
10
0
1
10.5
L
0
2
8
2
L
1
1
2
2
W
Chronos
MisterDeez
Chronos
1
2
0
0.5
W
Sylvanus
MonumentXIV
Sylvanus
1
3
9
1.83
L
Thanatos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
42,307
60,006
Taken
52,462
33,761
Mitigated
28,196
24,685
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,930
3,934
0
2,284
12,441
4,085
0
2,367
10,041
0
56,290
W
6,021
1,147
0
1,982
9,985
4,683
0
4,623
5,362
36,058
0
L
4,877
1,692
199
2,772
10,961
2,906
936
910
9,614
0
62,697
L
Tiamat
DanLeFay
Tiamat
9,590
1,245
0
2,824
10,455
5,593
293
3,202
6,926
59,034
0
W
15,972
7,914
0
1,446
10,127
6,259
526
1,532
8,595
0
95,186
L
5,039
1,227
1,619
3,488
13,954
11,958
56
4,186
9,307
13,271
0
L
4,746
560
0
4,569
10,924
8,353
263
3,584
7,324
0
58,446
W
Chronos
MisterDeez
Chronos
3,469
1,277
0
1,470
7,017
2,618
2,708
0
6,812
75,847
0
W
Sylvanus
MonumentXIV
Sylvanus
6,915
1,843
1,972
5,617
12,892
10,551
0
6,107
6,699
28,773
0
L
Thanatos
11,331
3,001
0
9,214
13,712
4,951
0
4,017
9,493
0
56,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
43,759
507
Minions Killed
538
0
Camps Cleared
0
1,495,902
Distance Traveled
1,520,154
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,312
520
97
6
0
349,282
3
W
Tiamat
7,652
478
91
6
0
296,885
5
L
Chiron
8,024
502
118
7
0
269,651
5
L
Tiamat
8,988
562
147
9
0
302,963
3
W
Skadi
10,352
647
141
9
0
299,604
3
L
Terra
6,991
437
22
1
0
313,124
7
L
Mulan
8,630
539
132
8
0
283,646
5
W
Chronos
9,510
594
170
11
0
313,802
0
W
Sylvanus
7,933
496
39
2
0
260,581
7
L
Thanatos
8,973
561
88
6
0
326,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role