Player Matchup

Artio
Artio
Blizard214
Artio
Level 88
God Stats
9W - 8L
1,474 SR
Queue Stats
516W - 464L
1,543 Elo+
Solo
Achilles
Achilles
HorntAimee
Achilles
Level 89
God Stats
6W - 2L
1,706 SR
Queue Stats
451W - 399L
1,540 Elo+
Party 2
Skadi
Skadi
RageofNidhogg
Skadi
Level 135
God Stats
18W - 7L
1,726 SR
Queue Stats
568W - 505L
1,534 Elo+
Party 2
Chronos
Chronos
SpringStorm
Chronos
Level 65
God Stats
7W - 1L
1,777 SR
Queue Stats
336W - 253L
1,593 Elo+
Party 3
Loki
Loki
jakobyyyyyyy
Loki
Level 60
God Stats
2W - 1L
1,701 SR
Queue Stats
171W - 111L
1,621 Elo+
Party 3
Team Averages
Level 87
1,677 SR
1,566 Elo+

VS

Team Averages
Level 125
1,520 SR
1,576 Elo+
Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
DazaXtreme
He Bo
Level 107
God Stats
6W - 13L
1,428 SR
Queue Stats
697W - 634L
1,578 Elo+
Party 1
Amaterasu
Amaterasu
ElLoboBorracho
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 91L
1,659 Elo+
Party 4
Jormungandr
Jormungandr
Skadii2Hotii
Jormungandr
Level 132
God Stats
1W - 1L
1,672 SR
Queue Stats
75W - 57L
1,641 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 0 / 0
6,753
675
5,113
4,893
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
HorntAimee
Achilles
9
1 / 0 / 1
5,413
541
2,300
4,992
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,527
553
1,838
3,251
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
SpringStorm
Chronos
12
4 / 1 / 6
7,026
703
4,768
6,407
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 0
6,443
644
4,860
4,049
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 0
4,968
497
2,385
5,527
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
8
0 / 2 / 0
4,598
460
2,673
4,863
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
7
0 / 5 / 1
4,527
453
2,267
4,374
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ElLoboBorracho
Amaterasu
9
0 / 2 / 0
5,254
525
1,061
6,897
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Skadii2Hotii
Jormungandr
7
0 / 2 / 0
4,231
423
2,544
6,752
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Ullr
 
Ullr
0
2
0
0
W
Artio
2
0
0
2
L
He Bo
0
5
1
0.1
L
Amaterasu
ElLoboBorracho
Amaterasu
0
2
0
0
W
Achilles
HorntAimee
Achilles
1
0
1
1.5
W
0
0
2
1
L
Jormungandr
Skadii2Hotii
Jormungandr
0
2
0
0
W
Chronos
SpringStorm
Chronos
4
1
6
7
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
10,930
23,592
Taken
28,413
10,576
Mitigated
8,849
11,492
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,385
1,031
0
1,722
5,527
1,591
0
1,840
3,687
0
19,943
L
Ullr
 
Ullr
2,673
810
0
1,125
4,863
1,088
0
881
3,982
0
26,621
W
Artio
5,113
868
0
2,927
4,893
3,314
0
272
4,591
40,770
0
L
He Bo
2,267
0
0
270
4,374
1,061
0
2,125
2,167
17,566
0
L
Amaterasu
ElLoboBorracho
Amaterasu
1,061
365
0
1,988
6,897
2,869
0
3,979
2,507
0
29,060
W
Achilles
HorntAimee
Achilles
2,300
482
0
1,600
4,992
3,736
172
1,198
3,648
3,019
9,559
W
1,838
611
0
2,072
3,251
714
1,046
506
2,595
0
38,682
L
Jormungandr
Skadii2Hotii
Jormungandr
2,544
712
241
1,202
6,752
2,240
0
896
5,856
12,122
0
W
Chronos
SpringStorm
Chronos
4,768
2,240
0
2,641
6,407
1,762
259
1,951
4,268
39,681
0
W
4,860
621
0
2,252
4,049
1,050
0
403
3,618
0
29,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
23,578
339
Minions Killed
240
0
Camps Cleared
0
1,014,201
Distance Traveled
865,888
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,968
497
49
5
0
152,776
0
L
Ullr
4,598
460
55
6
0
178,601
1
W
Artio
6,753
675
96
10
0
215,689
4
L
He Bo
4,527
453
32
3
0
173,679
0
L
Amaterasu
5,254
525
71
7
0
187,194
1
W
Achilles
5,413
541
21
2
0
211,288
3
W
Skadi
5,527
553
87
9
0
176,800
3
L
Jormungandr
4,231
423
33
3
0
173,638
5
W
Chronos
7,026
703
72
7
0
189,963
1
W
Loki
6,443
644
63
6
0
220,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role