Player Matchup

Atlas
Atlas
Avatar7650
Atlas
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 20L
1,346 Elo+
Party 1
Medusa
Medusa
IPotatoiBoi
Medusa
Level 109
God Stats
4W - 1L
1,742 SR
Queue Stats
240W - 219L
1,524 Elo+
Party 3
Jing Wei
Jing Wei
TTV_JayEXTREME
Jing Wei
Level 29
God Stats
3W - 2L
1,549 SR
Queue Stats
81W - 82L
1,506 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TrueRobDog
Ah Muzen Cab
Level 127
God Stats
7W - 3L
1,485 SR
Queue Stats
155W - 136L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
Worldwide_XYZ
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 192L
1,472 Elo+
Party 1
Team Averages
Level 81
1,555 SR
1,477 Elo+

VS

Team Averages
Level 69
1,444 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
DarkLambent
Morgan Le Fay
Level 45
God Stats
7W - 3L
1,625 SR
Queue Stats
47W - 58L
1,412 Elo+
Solo
Scylla
Scylla
Freddywop_
Scylla
Level 14
God Stats
3W - 7L
1,353 SR
Queue Stats
22W - 24L
1,448 Elo+
Party 2
Ullr
Ullr
GSE IronMike
Ullr
Level 115
God Stats
6W - 16L
1,421 SR
Queue Stats
272W - 244L
1,579 Elo+
Party 2
Achilles
Achilles
GSE TBABY
Achilles
Level 109
God Stats
6W - 4L
1,502 SR
Queue Stats
118W - 147L
1,454 Elo+
Party 2
Janus
Janus
GSE TrippyZAY
Janus
Level 63
God Stats
0W - 2L
1,319 SR
Queue Stats
88W - 87L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
0 / 3 / 13
12,504
463
3,332
18,383
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
13 / 2 / 11
17,144
635
31,241
30,117
15,678
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
20
4 / 0 / 8
14,068
521
7,131
15,052
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
TrueRobDog
Ah Muzen Cab
20
13 / 3 / 7
16,580
614
29,435
35,126
16,857
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Worldwide_XYZ
Baron Samedi
20
12 / 2 / 7
16,246
602
25,360
16,291
9,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkLambent
Morgan Le Fay
17
3 / 8 / 6
12,362
458
16,792
28,543
32,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Freddywop_
Scylla
20
3 / 6 / 2
13,308
493
13,110
17,290
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 9 / 1
11,991
444
13,622
18,758
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
GSE TBABY
Achilles
18
1 / 9 / 3
11,959
443
15,991
35,381
30,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 10 / 2
11,694
433
12,030
20,916
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
42
Kills
10
10
Deaths
42
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
3
13
2.17
L
Morgan Le Fay
DarkLambent
Morgan Le Fay
3
8
6
0.75
L
Scylla
Freddywop_
Scylla
3
6
2
0.67
L
3
9
1
0.39
L
Achilles
GSE TBABY
Achilles
1
9
3
0.28
L
0
10
2
0.1
W
Medusa
13
2
11
9.25
W
Jing Wei
4
0
8
8
W
Ah Muzen Cab
TrueRobDog
Ah Muzen Cab
13
3
7
5.5
W
Baron Samedi
Worldwide_XYZ
Baron Samedi
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,499
Damage
71,545
114,969
Taken
120,888
71,866
Mitigated
80,468
57,584
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
3,332
1,183
0
1,882
18,383
21,840
322
6,795
11,407
19,974
0
L
Morgan Le Fay
DarkLambent
Morgan Le Fay
16,792
1,107
573
6,116
28,543
32,784
56
4,828
23,715
47,465
0
L
Scylla
Freddywop_
Scylla
13,110
262
0
2,720
17,290
6,461
0
10,366
6,924
86,338
0
L
13,622
5,525
0
1,488
18,758
4,760
5,715
2,408
16,350
0
99,731
L
Achilles
GSE TBABY
Achilles
15,991
3,588
736
4,207
35,381
30,904
0
7,914
27,467
8,141
54,325
L
12,030
863
0
3,864
20,916
5,559
30
3,176
17,740
99,312
0
W
Medusa
31,241
18,206
0
16,819
30,117
15,678
3,184
15,679
13,446
0
141,248
W
Jing Wei
7,131
4,932
0
6,151
15,052
7,757
5,109
4,459
10,275
0
106,345
W
Ah Muzen Cab
TrueRobDog
Ah Muzen Cab
29,435
15,719
0
24,348
35,126
16,857
5,269
10,347
24,600
0
164,956
W
Baron Samedi
Worldwide_XYZ
Baron Samedi
25,360
1,056
3,350
5,034
16,291
9,734
1,797
8,035
8,256
121,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,542
Gold Earned
61,314
738
Minions Killed
697
0
Camps Cleared
0
2,593,096
Distance Traveled
2,312,642
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,504
463
29
1
0
510,951
0
L
Morgan Le Fay
12,362
458
61
2
0
451,398
5
L
Scylla
13,308
493
167
6
0
496,867
4
L
Ullr
11,991
444
187
7
0
455,706
6
L
Achilles
11,959
443
108
4
0
469,048
0
L
Janus
11,694
433
174
6
0
439,623
10
W
Medusa
17,144
635
218
8
0
514,813
4
W
Jing Wei
14,068
521
131
5
0
536,221
4
W
Ah Muzen Cab
16,580
614
194
7
0
516,212
1
W
Baron Samedi
16,246
602
166
6
0
514,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role