Player Matchup

Thoth
Thoth
D1 Hyrx
Thoth
Level 135
God Stats
1W - 1L
1,459 SR
Queue Stats
130W - 131L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Ext Daze
Cthulhu
Level 85
God Stats
4W - 2L
1,218 SR
Queue Stats
62W - 79L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
Ext Juice
Zhong Kui
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 108L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Ext Malice
Danzaburou
Level 101
God Stats
3W - 2L
1,631 SR
Queue Stats
86W - 83L
1,521 Elo+
Party 2
Mercury
Mercury
creamxdreaming
Mercury
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,483 Elo+
Solo
Team Averages
Level 116
1,462 SR
1,516 Elo+

VS

Team Averages
Level 94
1,577 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CHR151414
Charybdis
Level 95
God Stats
3W - 1L
1,641 SR
Queue Stats
26W - 10L
1,618 Elo+
Solo
Hades
Hades
Doomistery
Hades
Level 59
God Stats
59W - 51L
1,565 SR
Queue Stats
138W - 145L
1,430 Elo+
Party 1
Geb
Geb
Xx_ButterSoap_PR
Geb
Level 107
God Stats
6W - 1L
1,678 SR
Queue Stats
501W - 505L
1,375 Elo+
Party 1
Bastet
Bastet
superTreee
Bastet
Level 109
God Stats
59W - 60L
1,499 SR
Queue Stats
187W - 196L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
D1 Hyrx
Thoth
11
3 / 0 / 1
6,055
606
5,732
2,651
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ext Daze
Cthulhu
8
1 / 0 / 1
5,228
523
2,762
5,249
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Ext Juice
Zhong Kui
10
5 / 0 / 1
6,404
640
7,846
10,002
7,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ext Malice
Danzaburou
10
3 / 1 / 0
5,517
552
6,400
5,465
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,295
530
1,654
7,097
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 0
5,285
529
2,679
5,960
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
CHR151414
Charybdis
8
0 / 2 / 1
4,639
464
2,959
5,811
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
9
1 / 5 / 0
4,855
486
4,092
6,808
2,746
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,073
407
3,223
9,448
3,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
superTreee
Bastet
8
0 / 2 / 1
4,608
461
2,692
6,118
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
13
Kills
2
2
Deaths
13
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Charybdis
CHR151414
Charybdis
0
2
1
0.25
W
Thoth
D1 Hyrx
Thoth
3
0
1
3.5
L
Hades
1
5
0
0.2
W
Cthulhu
Ext Daze
Cthulhu
1
0
1
1.5
W
Zhong Kui
Ext Juice
Zhong Kui
5
0
1
5.5
W
Danzaburou
Ext Malice
Danzaburou
3
1
0
3
L
0
1
1
0.5
W
1
1
1
1.5
L
Bastet
superTreee
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
15,645
30,464
Taken
34,145
13,524
Mitigated
11,292
14,449
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,679
369
0
1,413
5,960
1,846
0
4,125
1,637
0
28,051
L
Charybdis
CHR151414
Charybdis
2,959
2,393
0
2,016
5,811
1,030
0
1,064
4,747
0
26,082
W
Thoth
D1 Hyrx
Thoth
5,732
59
0
823
2,651
708
354
254
2,397
35,143
0
L
Hades
4,092
481
0
1,297
6,808
2,746
0
3,930
2,838
16,873
0
W
Cthulhu
Ext Daze
Cthulhu
2,762
68
480
1,622
5,249
2,458
0
988
4,261
11,191
0
W
Zhong Kui
Ext Juice
Zhong Kui
7,846
2,186
100
6,852
10,002
7,053
1,063
3,262
6,740
33,403
0
W
Danzaburou
Ext Malice
Danzaburou
6,400
2,279
0
2,121
5,465
1,420
446
1,041
4,424
0
36,637
L
3,223
435
342
1,717
9,448
3,881
0
3,880
5,496
13,089
0
W
1,654
1,090
0
2,451
7,097
1,885
118
1,770
5,327
0
22,813
L
Bastet
superTreee
Bastet
2,692
590
0
2,616
6,118
1,789
0
2,963
3,087
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,499
Gold Earned
23,460
264
Minions Killed
233
0
Camps Cleared
0
960,487
Distance Traveled
866,334
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,285
529
72
7
0
155,306
3
L
Charybdis
4,639
464
56
6
0
161,400
4
W
Thoth
6,055
606
67
7
0
189,576
4
L
Hades
4,855
486
43
4
0
177,232
1
W
Cthulhu
5,228
523
12
1
0
203,323
2
W
Zhong Kui
6,404
640
64
6
0
160,084
1
W
Danzaburou
5,517
552
68
7
0
180,392
4
L
Geb
4,073
407
16
2
0
186,746
1
W
Mercury
5,295
530
53
5
0
227,112
0
L
Bastet
4,608
461
46
5
0
185,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role