Player Matchup

Sun Wukong
Sun Wukong
AylexLittle
Sun Wukong
Level 46
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 2
Sol
Sol
Kairosi
Sol
Level 64
God Stats
1W - 0L
1,833 SR
Queue Stats
12W - 9L
1,600 Elo+
Party 2
Cliodhna
Cliodhna
ZerylE
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2
Athena
Athena
shelbunnie
Athena
Level 58
God Stats
5W - 3L
1,658 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 2
Team Averages
Level 49
1,635 SR
1,591 Elo+

VS

Team Averages
Level 62
1,395 SR
1,691 Elo+
Cthulhu
Cthulhu
BeefyPotato
Cthulhu
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Ymir
Ymir
Gambler
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Atlas
Atlas
HillHermit
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Yemoja
Yemoja
TonyMcGuire
Yemoja
Level 54
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AylexLittle
Sun Wukong
17
9 / 0 / 11
11,224
863
12,620
11,673
11,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
17
4 / 3 / 10
10,794
830
12,158
7,604
3,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ZerylE
Cliodhna
17
9 / 3 / 12
11,397
877
12,565
6,896
3,311
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
shelbunnie
Athena
17
5 / 3 / 20
11,107
854
8,551
14,119
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefyPotato
Cthulhu
13
3 / 8 / 3
8,770
675
6,295
14,096
7,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Gambler
Ymir
15
1 / 5 / 5
9,496
730
6,703
14,177
7,936
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
1 / 6 / 1
8,530
656
3,563
11,955
4,696
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
14
4 / 8 / 2
9,217
709
5,453
15,402
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
27
Kills
9
9
Deaths
27
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AylexLittle
Sun Wukong
9
0
11
14.5
L
Cthulhu
BeefyPotato
Cthulhu
3
8
3
0.56
L
Ymir
Gambler
Ymir
1
5
5
0.7
L
Atlas
1
6
1
0.25
W
Sol
4
3
10
3
L
Yemoja
4
8
2
0.63
W
Cliodhna
ZerylE
Cliodhna
9
3
12
5
W
Athena
shelbunnie
Athena
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
22,014
40,292
Taken
55,630
36,617
Mitigated
26,986
6,637
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AylexLittle
Sun Wukong
12,620
2,953
0
3,435
11,673
11,871
791
3,909
7,331
129
30,095
L
Cthulhu
BeefyPotato
Cthulhu
6,295
579
47
55
14,096
7,688
99
4,648
8,959
20,088
0
L
Ymir
Gambler
Ymir
6,703
1,022
0
282
14,177
7,936
74
5,330
8,501
30,414
0
L
Atlas
3,563
1,130
0
858
11,955
4,696
0
4,635
6,907
19,585
0
W
Sol
12,158
6,540
0
1,616
7,604
3,618
6,403
5,632
1,972
50,140
0
L
Yemoja
5,453
1,227
391
984
15,402
6,666
0
5,916
8,877
17,156
0
W
Cliodhna
ZerylE
Cliodhna
12,565
3,481
0
649
6,896
3,311
0
4,785
2,073
0
26,747
W
Athena
shelbunnie
Athena
8,551
2,015
0
937
14,119
17,817
681
7,794
6,295
21,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
36,013
180
Minions Killed
136
14
Camps Cleared
5
1,026,471
Distance Traveled
740,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,224
863
47
4
6
276,585
1
L
Cthulhu
8,770
675
27
2
0
182,932
2
L
Ymir
9,496
730
59
5
3
209,680
0
L
Atlas
8,530
656
24
2
0
192,269
0
W
Sol
10,794
830
75
6
2
233,425
1
L
Yemoja
9,217
709
26
2
2
155,619
1
W
Cliodhna
11,397
877
29
2
4
254,619
0
W
Athena
11,107
854
29
2
2
261,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role