Player Matchup

Guan Yu
Guan Yu
Blzsd
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Merlin
Merlin
Cxn31
Merlin
Level 8
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Dominator97
Kumbhakarna
Level 88
God Stats
11W - 8L
1,683 SR
Queue Stats
255W - 231L
1,524 Elo+
Party 3
Set
Set
Vossx114
Set
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 56L
1,385 Elo+
Solo
Izanami
Izanami
iAvidTTV
Izanami
Level 16
God Stats
2W - 2L
1,650 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 3
Team Averages
Level 34
1,597 SR
1,494 Elo+

VS

Team Averages
Level 63
1,560 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Bakásura
Xing Tian
Level 29
God Stats
5W - 3L
1,772 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 2
Bacchus
Bacchus
KoopaGeoff
Bacchus
Level 101
God Stats
15W - 16L
1,520 SR
Queue Stats
76W - 88L
1,476 Elo+
Party 2
Skadi
Skadi
ZenovaTV
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,517 Elo+
Party 1
Merlin
Merlin
deadpooltheduck
Merlin
Level 89
God Stats
6W - 5L
1,505 SR
Queue Stats
291W - 257L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blzsd
Guan Yu
12
2 / 8 / 2
7,754
431
6,055
14,013
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Cxn31
Merlin
13
1 / 4 / 0
7,627
424
3,338
6,307
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Dominator97
Kumbhakarna
12
3 / 3 / 5
7,872
437
4,991
19,015
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 2
7,950
442
8,370
12,825
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
iAvidTTV
Izanami
14
5 / 4 / 3
8,764
487
12,675
14,056
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 4 / 2
10,762
598
8,922
16,205
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Bakásura
Xing Tian
15
5 / 3 / 4
10,268
570
11,947
15,370
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
KoopaGeoff
Bacchus
14
3 / 1 / 5
10,214
567
6,568
16,409
15,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ZenovaTV
Skadi
16
3 / 6 / 1
10,461
581
11,009
12,236
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 4
11,430
635
12,315
8,376
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
14
Kills
23
23
Deaths
16
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
4
2
2
W
Xing Tian
Bakásura
Xing Tian
5
3
4
2.33
L
Guan Yu
Blzsd
Guan Yu
2
8
2
0.38
L
Merlin
Cxn31
Merlin
1
4
0
0.25
L
Kumbhakarna
Dominator97
Kumbhakarna
3
3
5
1.83
W
Bacchus
KoopaGeoff
Bacchus
3
1
5
5.5
L
3
4
2
1
W
Skadi
ZenovaTV
Skadi
3
6
1
0.58
W
5
2
4
3.5
L
Izanami
iAvidTTV
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
50,761
66,216
Taken
68,596
33,214
Mitigated
41,184
9,640
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,922
2,309
0
6,803
16,205
5,279
2,879
1,304
14,901
0
71,566
W
Xing Tian
Bakásura
Xing Tian
11,947
1,476
91
4,698
15,370
14,594
1,755
815
14,555
45,204
0
L
Guan Yu
Blzsd
Guan Yu
6,055
1,782
31
1,261
14,013
5,843
0
7,454
5,906
0
32,397
L
Merlin
Cxn31
Merlin
3,338
86
0
50
6,307
2,163
0
3,560
2,747
55,477
0
L
Kumbhakarna
Dominator97
Kumbhakarna
4,991
744
0
3,838
19,015
15,759
0
9,046
9,798
17,778
0
W
Bacchus
KoopaGeoff
Bacchus
6,568
788
2,782
2,949
16,409
15,034
659
2,509
13,900
20,619
0
L
8,370
3,434
0
1,335
12,825
5,719
0
5,445
7,178
0
53,126
W
Skadi
ZenovaTV
Skadi
11,009
6,940
0
3,281
12,236
2,881
5,250
1,341
10,895
0
71,757
W
12,315
509
101
2,047
8,376
3,396
513
2,360
6,016
92,616
0
L
Izanami
iAvidTTV
Izanami
12,675
8,373
0
3,125
14,056
3,730
0
4,299
9,757
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
53,135
381
Minions Killed
508
0
Camps Cleared
0
1,640,058
Distance Traveled
1,630,978
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,762
598
124
7
0
307,144
0
W
Xing Tian
10,268
570
85
5
0
314,247
3
L
Guan Yu
7,754
431
58
3
0
294,960
0
L
Merlin
7,627
424
107
6
0
308,650
0
L
Kumbhakarna
7,872
437
10
1
0
371,900
7
W
Bacchus
10,214
567
20
1
0
366,291
5
L
Set
7,950
442
91
5
0
349,797
2
W
Skadi
10,461
581
125
7
0
286,296
3
W
Merlin
11,430
635
154
9
0
357,000
3
L
Izanami
8,764
487
115
6
0
314,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role