Player Matchup

Sol
Sol
Historian117
Sol
Level 61
God Stats
16W - 26L
1,370 SR
Queue Stats
67W - 87L
1,321 Elo+
Party 2
Osiris
Osiris
Prehistoricals
Osiris
Level 110
God Stats
1W - 2L
1,699 SR
Queue Stats
252W - 180L
1,619 Elo+
Party 4
Yemoja
Yemoja
Shmeu
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 4
Achilles
Achilles
UnholyDaystar
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,250 Elo+
Party 2
Charybdis
Charybdis
king_squidcrab
Charybdis
Level 67
God Stats
3W - 7L
1,395 SR
Queue Stats
93W - 103L
1,383 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,438 Elo+

VS

Team Averages
Level 80
1,503 SR
1,485 Elo+
Arachne
Arachne
Fryguy2003
Arachne
Level 119
God Stats
18W - 10L
1,630 SR
Queue Stats
279W - 251L
1,503 Elo+
Party 3
Cabrakan
Cabrakan
Pro Sphynx
Cabrakan
Level 23
God Stats
17W - 7L
1,687 SR
Queue Stats
29W - 28L
1,544 Elo+
Party 1
Achilles
Achilles
ProjectDeathlok
Achilles
Level 46
God Stats
10W - 15L
1,500 SR
Queue Stats
133W - 142L
1,465 Elo+
Party 3
Apollo
Apollo
XxTRONxTICOFF
Apollo
Level 109
God Stats
1W - 0L
1,301 SR
Queue Stats
32W - 37L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
dreyes2016710
Nu Wa
Level 101
God Stats
2W - 3L
1,398 SR
Queue Stats
166W - 183L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,322
527
4,384
6,864
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 1
6,941
578
6,583
10,951
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Shmeu
Yemoja
8
1 / 4 / 2
5,989
499
3,281
12,066
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
UnholyDaystar
Achilles
6
0 / 6 / 0
4,785
399
1,248
7,940
3,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
king_squidcrab
Charybdis
9
5 / 3 / 0
5,996
500
6,764
9,005
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fryguy2003
Arachne
12
9 / 2 / 2
7,977
665
9,073
8,980
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Pro Sphynx
Cabrakan
10
2 / 2 / 4
6,518
543
5,170
7,014
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
11
5 / 0 / 4
6,899
575
5,243
6,873
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 2
6,207
517
7,683
8,418
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 4
6,754
563
5,366
6,786
2,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fryguy2003
Arachne
9
2
2
5
L
0
4
2
0.25
L
4
3
1
1.5
W
Cabrakan
Pro Sphynx
Cabrakan
2
2
4
2
W
Achilles
5
0
4
7
L
Yemoja
Shmeu
Yemoja
1
4
2
0.5
L
Achilles
UnholyDaystar
Achilles
0
6
0
0
W
2
4
2
0.75
W
2
2
4
2
L
Charybdis
king_squidcrab
Charybdis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
32,535
46,826
Taken
38,071
18,603
Mitigated
17,937
12,942
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fryguy2003
Arachne
9,073
5,242
0
4,034
8,980
3,699
65
1,522
7,458
0
35,528
L
4,384
974
0
1,496
6,864
1,803
740
2,886
3,978
36,192
0
L
6,583
2,448
0
3,914
10,951
5,199
0
2,338
8,571
0
39,523
W
Cabrakan
Pro Sphynx
Cabrakan
5,170
894
0
2,270
7,014
5,095
0
1,743
5,271
14,936
0
W
Achilles
5,243
1,544
0
1,752
6,873
5,169
764
836
6,037
643
23,575
L
Yemoja
Shmeu
Yemoja
3,281
765
566
3,465
12,066
6,317
0
2,420
9,487
12,569
0
L
Achilles
UnholyDaystar
Achilles
1,248
607
0
588
7,940
3,120
816
493
7,219
37
9,230
W
7,683
4,476
0
2,219
8,418
1,949
1,139
773
7,645
0
36,482
W
5,366
1,194
0
1,528
6,786
2,025
733
2,791
3,995
36,171
0
L
Charybdis
king_squidcrab
Charybdis
6,764
2,944
0
2,913
9,005
2,164
0
2,633
6,332
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
34,355
264
Minions Killed
248
0
Camps Cleared
0
1,091,327
Distance Traveled
1,246,810
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,977
665
55
5
0
261,714
6
L
Sol
6,322
527
83
7
0
224,766
5
L
Osiris
6,941
578
83
7
0
255,679
3
W
Cabrakan
6,518
543
15
1
0
266,333
5
W
Achilles
6,899
575
44
4
0
261,512
0
L
Yemoja
5,989
499
25
2
0
211,520
4
L
Achilles
4,785
399
21
2
0
178,750
1
W
Apollo
6,207
517
63
5
0
235,400
3
W
Nu Wa
6,754
563
71
6
0
221,851
1
L
Charybdis
5,996
500
52
4
0
220,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role