Player Matchup

Scylla
Scylla
ChaosGamingTTV
Scylla
Level 103
God Stats
29W - 22L
1,519 SR
Queue Stats
295W - 343L
1,390 Elo+
Party 1
Ymir
Ymir
OfficalElite12
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Xori Laurel
Nu Wa
Level 68
God Stats
18W - 31L
1,390 SR
Queue Stats
217W - 287L
1,323 Elo+
Party 1
Apollo
Apollo
ZeRoRED0443
Apollo
Level 6
God Stats
7W - 17L
1,099 SR
Queue Stats
10W - 24L
1,090 Elo+
Party 1
Da Ji
Da Ji
giovanicc
Da Ji
Level 44
God Stats
4W - 7L
1,361 SR
Queue Stats
71W - 75L
1,486 Elo+
Solo
Team Averages
Level 45
1,374 SR
1,358 Elo+

VS

Team Averages
Level 70
1,455 SR
1,483 Elo+
Hachiman
Hachiman
BeefSticksama
Hachiman
Level 129
God Stats
3W - 12L
1,260 SR
Queue Stats
524W - 412L
1,578 Elo+
Party 3
Sol
Sol
Chorizochan
Sol
Level 26
God Stats
5W - 3L
1,612 SR
Queue Stats
42W - 27L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
SHADOW-SKILLX
Guan Yu
Level 49
God Stats
1W - 2L
1,108 SR
Queue Stats
11W - 19L
1,328 Elo+
Solo
Ares
Ares
Sarakiel77
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sharkleberry
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,797 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 0
8,844
983
12,410
16,604
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 9 / 1
8,102
900
4,773
24,401
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 7 / 3
8,023
891
9,462
12,728
3,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
1 / 11 / 1
7,815
868
2,888
14,779
5,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
giovanicc
Da Ji
14
0 / 4 / 3
8,104
900
4,794
11,523
4,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeefSticksama
Hachiman
18
19 / 0 / 17
12,683
1,409
31,432
6,707
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 13
10,955
1,217
10,178
5,091
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
17
1 / 2 / 25
9,488
1,054
6,288
11,677
6,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 1 / 26
11,169
1,241
9,827
12,330
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sharkleberry
Morgan Le Fay
17
7 / 1 / 19
10,066
1,118
14,425
5,586
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
4
Kills
41
41
Deaths
4
8
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BeefSticksama
Hachiman
19
0
17
27.5
L
3
10
0
0.3
W
8
0
13
14.5
L
0
9
1
0.06
W
Guan Yu
1
2
25
6.75
W
6
1
26
19
W
Morgan Le Fay
Sharkleberry
Morgan Le Fay
7
1
19
16.5
L
0
7
3
0.21
L
Apollo
1
11
1
0.14
L
Da Ji
giovanicc
Da Ji
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
72,150
80,035
Taken
41,391
39,878
Mitigated
28,262
1,491
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BeefSticksama
Hachiman
31,432
22,754
0
2,908
6,707
2,900
0
3,027
3,626
0
44,593
L
12,410
373
120
478
16,604
5,006
0
4,833
11,551
31,701
0
W
10,178
5,464
32
2,059
5,091
3,680
0
2,311
2,683
38,955
0
L
4,773
1,706
0
505
24,401
20,757
0
12,066
12,087
9,589
0
W
Guan Yu
6,288
1,226
2,168
2,589
11,677
6,225
0
8,171
3,302
0
14,958
W
9,827
1,320
0
1,904
12,330
12,815
0
8,382
3,724
22,031
0
W
Morgan Le Fay
Sharkleberry
Morgan Le Fay
14,425
2,223
543
1,721
5,586
2,642
0
4,023
1,411
33,805
0
L
9,462
2,511
0
40
12,728
3,857
0
4,890
7,715
20,802
0
L
Apollo
2,888
1,681
0
292
14,779
5,958
0
7,677
6,962
0
5,118
L
Da Ji
giovanicc
Da Ji
4,794
1,021
0
56
11,523
4,300
0
4,181
7,290
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
54,361
106
Minions Killed
172
2
Camps Cleared
12
707,078
Distance Traveled
895,146
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,683
1,409
27
3
2
180,925
2
L
Scylla
8,844
983
30
3
0
156,919
0
W
Sol
10,955
1,217
65
7
9
180,604
0
L
Ymir
8,102
900
5
1
1
151,385
1
W
Guan Yu
9,488
1,054
17
2
0
182,293
3
W
Ares
11,169
1,241
26
3
0
174,041
0
W
Morgan Le Fay
10,066
1,118
37
4
1
177,283
0
L
Nu Wa
8,023
891
20
2
0
115,316
0
L
Apollo
7,815
868
9
1
0
102,360
0
L
Da Ji
8,104
900
42
5
1
181,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role