Player Matchup

Atlas
Atlas
GlenMcCoy
Atlas
Level 78
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 1
Mercury
Mercury
Thedocsalive
Mercury
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
2W - 1L
1,621 Elo+
Party 1
Scylla
Scylla
gridisx
Scylla
Level 28
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 1L
1,621 Elo+
Party 1
Team Averages
Level 44
1,745 SR
1,608 Elo+

VS

Team Averages
Level 92
1,488 SR
1,449 Elo+
Set
Set
RebornTomb7
Set
Level 87
God Stats
0W - 2L
1,329 SR
Queue Stats
27W - 39L
1,349 Elo+
Solo
Cthulhu
Cthulhu
TheLittyOne
Cthulhu
Level 101
God Stats
25W - 12L
1,577 SR
Queue Stats
87W - 76L
1,539 Elo+
Party 2
Chaac
Chaac
xSasquatchx9854
Chaac
Level 89
God Stats
9W - 13L
1,557 SR
Queue Stats
121W - 117L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GlenMcCoy
Atlas
16
4 / 2 / 15
12,012
667
17,690
14,335
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Thedocsalive
Mercury
12
3 / 8 / 8
10,709
595
5,842
12,175
3,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
gridisx
Scylla
18
13 / 0 / 7
13,580
754
34,774
10,292
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 4
10,131
563
7,504
17,086
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheLittyOne
Cthulhu
16
4 / 3 / 6
11,308
628
14,388
30,299
22,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 5 / 4
10,710
595
11,141
20,154
14,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
10
10
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
GlenMcCoy
Atlas
4
2
15
5.75
L
2
12
4
0.33
L
Cthulhu
TheLittyOne
Cthulhu
4
3
6
2.33
W
Mercury
Thedocsalive
Mercury
3
8
8
0.88
W
Scylla
gridisx
Scylla
13
0
7
16.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,306
Damage
33,033
36,802
Taken
67,539
26,283
Mitigated
43,082
3,346
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
GlenMcCoy
Atlas
17,690
4,796
0
1,696
14,335
16,593
322
4,651
8,880
34,201
0
L
7,504
3,022
108
1,472
17,086
5,862
0
11,415
4,859
0
27,680
L
Cthulhu
TheLittyOne
Cthulhu
14,388
1,336
605
14,492
30,299
22,261
0
22,756
6,378
55,785
0
W
Mercury
Thedocsalive
Mercury
5,842
3,977
0
150
12,175
3,707
1,346
3,358
8,527
0
11,864
W
Scylla
gridisx
Scylla
34,774
2,239
0
1,500
10,292
5,983
939
4,954
4,810
78,482
0
L
11,141
2,529
0
4,277
20,154
14,959
0
16,018
3,252
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
32,149
173
Minions Killed
184
5
Camps Cleared
9
1,015,986
Distance Traveled
912,424
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,012
667
32
2
0
319,724
2
L
Set
10,131
563
35
2
4
283,883
3
L
Cthulhu
11,308
628
97
5
4
306,322
4
W
Mercury
10,709
595
19
1
0
342,357
3
W
Scylla
13,580
754
122
7
5
353,905
4
L
Chaac
10,710
595
52
3
1
322,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role