Player Matchup

Chaac
Chaac
Oboi022
Chaac
Level 25
God Stats
12W - 12L
1,462 SR
Queue Stats
17W - 22L
1,096 Elo+
Party 1
Sylvanus
Sylvanus
OccupiedArt1552
Sylvanus
Level 89
God Stats
0W - 1L
1,362 SR
Queue Stats
76W - 80L
1,306 Elo+
Party 1
Merlin
Merlin
SirRAG
Merlin
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 18L
1,183 Elo+
Party 1
Team Averages
Level 47
1,441 SR
1,195 Elo+

VS

Team Averages
Level 71
1,448 SR
1,447 Elo+
Cthulhu
Cthulhu
JoshGoCrazyy
Cthulhu
Level 88
God Stats
1W - 1L
1,284 SR
Queue Stats
191W - 175L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
TheSquirrelToes
Danzaburou
Level 17
God Stats
26W - 21L
1,530 SR
Queue Stats
33W - 29L
1,451 Elo+
Party 2
Da Ji
Da Ji
weaponmojo
Da Ji
Level 107
God Stats
5W - 6L
1,531 SR
Queue Stats
70W - 103L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Oboi022
Chaac
13
4 / 10 / 6
10,629
664
13,864
22,766
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
14
4 / 7 / 5
11,640
728
8,738
21,871
30,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SirRAG
Merlin
15
4 / 8 / 7
10,739
671
15,580
17,495
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoshGoCrazyy
Cthulhu
16
6 / 4 / 13
12,129
758
17,432
29,470
19,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TheSquirrelToes
Danzaburou
16
12 / 4 / 8
12,931
808
21,940
12,032
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
7 / 6 / 10
11,407
713
14,737
12,398
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
25
25
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JoshGoCrazyy
Cthulhu
6
4
13
3.13
L
Chaac
Oboi022
Chaac
4
10
6
0.7
L
Sylvanus
4
7
5
0.93
L
Merlin
SirRAG
Merlin
4
8
7
0.94
W
Danzaburou
TheSquirrelToes
Danzaburou
12
4
8
4
W
Da Ji
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
54,109
62,132
Taken
53,900
50,834
Mitigated
29,576
18,228
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JoshGoCrazyy
Cthulhu
17,432
1,549
777
10,661
29,470
19,279
106
13,794
15,135
41,630
0
L
Chaac
Oboi022
Chaac
13,864
3,622
0
5,422
22,766
13,588
0
5,180
16,804
0
28,102
L
Sylvanus
8,738
2,075
3,817
6,613
21,871
30,836
60
5,810
14,688
21,539
0
L
Merlin
SirRAG
Merlin
15,580
1,657
0
2,376
17,495
6,410
0
4,856
11,989
50,182
0
W
Danzaburou
TheSquirrelToes
Danzaburou
21,940
11,395
0
2,108
12,032
5,295
1,111
5,233
6,561
0
44,481
W
Da Ji
14,737
3,741
0
721
12,398
5,002
1,340
5,836
6,439
0
37,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
36,467
132
Minions Killed
160
2
Camps Cleared
7
725,045
Distance Traveled
782,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,129
758
54
3
0
310,728
1
L
Chaac
10,629
664
25
2
0
239,271
0
L
Sylvanus
11,640
728
21
1
0
237,774
1
L
Merlin
10,739
671
86
5
2
248,000
3
W
Danzaburou
12,931
808
57
4
3
203,473
0
W
Da Ji
11,407
713
49
3
4
268,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role