Player Matchup

Izanami
Izanami
CG4plays
Izanami
Level 68
God Stats
13W - 15L
1,479 SR
Queue Stats
104W - 109L
1,484 Elo+
Solo
Achilles
Achilles
Derek_1019
Achilles
Level 68
God Stats
2W - 3L
1,352 SR
Queue Stats
195W - 173L
1,535 Elo+
Party 2
Bacchus
Bacchus
KING111502
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 220L
1,503 Elo+
Party 2
Poseidon
Poseidon
jrthebest1213
Poseidon
Level 65
God Stats
3W - 2L
1,502 SR
Queue Stats
239W - 229L
1,515 Elo+
Party 2
Set
Set
sirfoxalo
Set
Level 109
God Stats
3W - 2L
1,395 SR
Queue Stats
114W - 106L
1,500 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,508 Elo+

VS

Team Averages
Level 103
1,581 SR
1,511 Elo+
Ganesha
Ganesha
Au79_Experience
Ganesha
Level 160
God Stats
8W - 9L
1,519 SR
Queue Stats
334W - 315L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
HE ME SHE WUMBO
Heimdallr
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 52L
1,500 Elo+
Solo
Janus
Janus
IWSCAEBFT
Janus
Level 141
God Stats
20W - 15L
1,543 SR
Queue Stats
229W - 209L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlackSlowbro
Tsukuyomi
Level 81
God Stats
12W - 6L
1,607 SR
Queue Stats
455W - 459L
1,496 Elo+
Party 3
Mercury
Mercury
ltIsHighNoon
Mercury
Level 101
God Stats
8W - 2L
1,737 SR
Queue Stats
522W - 474L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CG4plays
Izanami
11
7 / 1 / 5
6,815
682
7,568
4,275
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Derek_1019
Achilles
10
3 / 1 / 2
6,176
618
3,268
6,165
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
KING111502
Bacchus
9
2 / 2 / 7
6,016
602
4,539
8,527
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
jrthebest1213
Poseidon
11
6 / 1 / 4
6,501
650
5,622
4,844
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 8
5,930
593
3,623
4,737
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,947
495
3,662
7,222
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HE ME SHE WUMBO
Heimdallr
9
1 / 5 / 2
5,376
538
3,058
7,021
1,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
IWSCAEBFT
Janus
9
2 / 4 / 1
5,233
523
3,289
6,275
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SlackSlowbro
Tsukuyomi
7
2 / 5 / 1
4,991
499
2,979
8,779
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ltIsHighNoon
Mercury
10
1 / 2 / 0
5,527
553
3,969
6,363
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
6
6
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Izanami
CG4plays
Izanami
7
1
5
9.5
W
Achilles
Derek_1019
Achilles
3
1
2
4
L
Heimdallr
HE ME SHE WUMBO
Heimdallr
1
5
2
0.4
L
Janus
IWSCAEBFT
Janus
2
4
1
0.63
W
Bacchus
KING111502
Bacchus
2
2
7
2.75
L
Tsukuyomi
SlackSlowbro
Tsukuyomi
2
5
1
0.5
W
Poseidon
jrthebest1213
Poseidon
6
1
4
8
L
Mercury
ltIsHighNoon
Mercury
1
2
0
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
16,957
28,548
Taken
35,660
12,558
Mitigated
11,051
9,043
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,662
322
0
1,238
7,222
2,270
0
2,284
4,704
24,901
0
W
Izanami
CG4plays
Izanami
7,568
4,673
0
750
4,275
1,081
2,163
665
3,610
0
40,546
W
Achilles
Derek_1019
Achilles
3,268
1,299
0
2,353
6,165
2,864
1,135
0
6,165
0
26,206
L
Heimdallr
HE ME SHE WUMBO
Heimdallr
3,058
1,306
146
1,139
7,021
1,487
96
1,651
5,352
0
18,186
L
Janus
IWSCAEBFT
Janus
3,289
553
40
1,407
6,275
1,397
0
1,939
4,138
21,888
0
W
Bacchus
KING111502
Bacchus
4,539
604
255
2,854
8,527
5,464
0
1,840
6,660
15,836
0
L
Tsukuyomi
SlackSlowbro
Tsukuyomi
2,979
721
197
1,009
8,779
3,633
0
3,645
5,072
0
14,857
W
Poseidon
jrthebest1213
Poseidon
5,622
692
0
1,250
4,844
1,311
620
2,778
1,845
31,675
0
L
Mercury
ltIsHighNoon
Mercury
3,969
1,478
0
1,792
6,363
2,264
0
130
5,893
0
27,885
W
3,623
1,487
0
1,581
4,737
1,838
136
1,413
3,282
0
34,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
26,074
296
Minions Killed
210
0
Camps Cleared
0
976,023
Distance Traveled
902,207
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,947
495
35
4
0
179,144
0
W
Izanami
6,815
682
74
7
0
176,513
2
W
Achilles
6,176
618
62
6
0
196,382
1
L
Heimdallr
5,376
538
47
5
0
169,745
1
L
Janus
5,233
523
51
5
0
165,144
4
W
Bacchus
6,016
602
23
2
0
201,822
1
L
Tsukuyomi
4,991
499
21
2
0
177,654
1
W
Poseidon
6,501
650
75
8
0
208,065
0
L
Mercury
5,527
553
56
6
0
210,520
2
W
Set
5,930
593
62
6
0
193,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role