Player Matchup

Medusa
Medusa
DarkRaven35
Medusa
Level 118
God Stats
10W - 7L
1,619 SR
Queue Stats
266W - 239L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
KhumShot
Sylvanus
Level 121
God Stats
2W - 2L
1,557 SR
Queue Stats
188W - 154L
1,573 Elo+
Solo
Scylla
Scylla
LucentOwl
Scylla
Level 125
God Stats
55W - 24L
1,750 SR
Queue Stats
207W - 193L
1,515 Elo+
Solo
Osiris
Osiris
ShadowBlackMX
Osiris
Level 141
God Stats
7W - 8L
1,602 SR
Queue Stats
306W - 291L
1,611 Elo+
Party 2
Tyr
Tyr
gerra07
Tyr
Level 124
God Stats
54W - 36L
1,594 SR
Queue Stats
843W - 806L
1,644 Elo+
Party 2
Team Averages
Level 126
1,624 SR
1,596 Elo+

VS

Team Averages
Level 110
1,558 SR
1,553 Elo+
Apollo
Apollo
RitualParrot
Apollo
Level 105
God Stats
38W - 31L
1,606 SR
Queue Stats
208W - 180L
1,579 Elo+
Solo
Agni
Agni
Toebee
Agni
Level 84
God Stats
7W - 3L
1,778 SR
Queue Stats
132W - 126L
1,584 Elo+
Party 1
Sobek
Sobek
WildfireP01
Sobek
Level 141
God Stats
2W - 3L
1,506 SR
Queue Stats
254W - 247L
1,536 Elo+
Party 1
Ratatoskr
Ratatoskr
kaapppy
Ratatoskr
Level 93
God Stats
11W - 16L
1,481 SR
Queue Stats
248W - 248L
1,540 Elo+
Party 1
Vamana
Vamana
tihoMQWERTY
Vamana
Level 128
God Stats
1W - 2L
1,418 SR
Queue Stats
138W - 156L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 3 / 8
14,112
564
14,670
17,853
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
KhumShot
Sylvanus
20
5 / 5 / 20
13,662
546
14,428
22,975
30,623
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
LucentOwl
Scylla
20
10 / 4 / 7
15,726
629
23,167
16,422
6,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 4 / 11
15,463
619
20,619
21,837
19,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
20
5 / 5 / 10
14,569
583
19,335
27,057
30,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 7 / 3
13,169
527
14,494
21,328
7,407
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Toebee
Agni
19
3 / 6 / 6
12,039
482
18,295
14,291
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 9
11,532
461
8,018
28,319
34,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
kaapppy
Ratatoskr
19
3 / 9 / 5
11,669
467
13,045
27,362
18,208
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
18
6 / 8 / 9
12,017
481
14,493
27,773
14,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
36
Kills
21
21
Deaths
36
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
8
3.33
W
Sylvanus
KhumShot
Sylvanus
5
5
20
3
W
Scylla
LucentOwl
Scylla
10
4
7
3.38
L
Apollo
6
7
3
1.07
W
10
4
11
3.88
L
Agni
Toebee
Agni
3
6
6
1
L
3
6
9
1.25
W
Tyr
5
5
10
2
L
Ratatoskr
kaapppy
Ratatoskr
3
9
5
0.61
L
Vamana
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,219
Damage
68,345
106,144
Taken
119,073
93,684
Mitigated
78,455
41,828
Healing
37,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,670
8,841
0
8,289
17,853
6,830
5,587
4,552
13,198
0
106,558
W
Sylvanus
KhumShot
Sylvanus
14,428
4,472
4,676
8,709
22,975
30,623
1,087
6,649
16,326
34,912
9,789
W
Scylla
LucentOwl
Scylla
23,167
2,758
0
6,044
16,422
6,818
1,826
7,217
9,114
122,803
0
L
Apollo
14,494
8,097
0
6,740
21,328
7,407
836
5,426
15,902
0
111,817
W
20,619
7,240
0
3,738
21,837
19,073
88
6,449
15,254
0
131,127
L
Agni
Toebee
Agni
18,295
2,112
342
3,118
14,291
3,844
647
1,822
12,469
93,880
0
L
8,018
728
1,620
9,435
28,319
34,204
174
12,022
16,297
26,255
0
W
Tyr
19,335
1,128
0
10,372
27,057
30,340
767
6,915
18,942
0
79,587
L
Ratatoskr
kaapppy
Ratatoskr
13,045
2,469
0
8,226
27,362
18,208
0
7,732
19,630
1,451
69,868
L
Vamana
14,493
7,313
0
7,625
27,773
14,792
51
12,302
15,471
669
92,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,532
Gold Earned
60,426
687
Minions Killed
644
0
Camps Cleared
0
2,373,006
Distance Traveled
2,282,890
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,112
564
147
6
0
464,789
3
W
Sylvanus
13,662
546
57
2
0
454,366
10
W
Scylla
15,726
629
189
8
0
469,907
3
L
Apollo
13,169
527
186
7
0
431,860
3
W
Osiris
15,463
619
168
7
0
521,469
4
L
Agni
12,039
482
166
7
0
435,815
10
L
Sobek
11,532
461
34
1
0
480,498
8
W
Tyr
14,569
583
126
5
0
462,475
3
L
Ratatoskr
11,669
467
129
5
0
454,257
1
L
Vamana
12,017
481
129
5
0
480,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role