Player Matchup

Fenrir
Fenrir
LeooSaint_
Fenrir
Level 153
God Stats
1W - 4L
1,473 SR
Queue Stats
141W - 146L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
Mr_EpicEncore
Sylvanus
Level 16
God Stats
3W - 0L
1,958 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 1
Osiris
Osiris
TriforceOfSnipe
Osiris
Level 148
God Stats
15W - 3L
1,715 SR
Queue Stats
134W - 147L
1,524 Elo+
Party 1
Olorun
Olorun
jaystar809
Olorun
Level 148
God Stats
4W - 2L
1,618 SR
Queue Stats
124W - 127L
1,544 Elo+
Party 1
Izanami
Izanami
klassicking
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 102L
1,530 Elo+
Party 1
Team Averages
Level 121
1,653 SR
1,535 Elo+

VS

Team Averages
Level 41
1,598 SR
1,598 Elo+
Gilgamesh
Gilgamesh
AlmostComp
Gilgamesh
Level 27
God Stats
2W - 2L
1,619 SR
Queue Stats
15W - 12L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
GTD Zeref
Cernunnos
Level 45
God Stats
7W - 4L
1,704 SR
Queue Stats
23W - 15L
1,599 Elo+
Party 2
Susano
Susano
KLil-_-ENT
Susano
Level 104
God Stats
0W - 1L
1,456 SR
Queue Stats
18W - 11L
1,512 Elo+
Solo
Agni
Agni
LilUziSmurf4472
Agni
Level 24
God Stats
0W - 1L
1,713 SR
Queue Stats
23W - 6L
1,799 Elo+
Party 2
Ymir
Ymir
SleepyComp
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LeooSaint_
Fenrir
19
6 / 1 / 6
12,228
582
13,392
19,086
14,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Mr_EpicEncore
Sylvanus
15
0 / 2 / 8
9,545
455
2,149
11,204
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 1 / 10
10,792
514
5,502
16,081
11,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
jaystar809
Olorun
18
13 / 3 / 4
11,873
565
18,428
19,335
13,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
klassicking
Izanami
20
4 / 1 / 7
12,553
598
7,386
11,060
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmostComp
Gilgamesh
16
3 / 7 / 1
10,833
516
8,478
20,611
11,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
GTD Zeref
Cernunnos
14
1 / 5 / 0
8,719
415
6,450
14,655
5,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
KLil-_-ENT
Susano
14
1 / 4 / 4
9,364
446
4,623
8,506
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 4 / 4
11,309
539
17,566
12,423
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
7,876
375
2,179
13,731
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
7
8
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlmostComp
Gilgamesh
3
7
1
0.5
L
Cernunnos
GTD Zeref
Cernunnos
1
5
0
0.2
L
Susano
KLil-_-ENT
Susano
1
4
4
0.75
W
Fenrir
LeooSaint_
Fenrir
6
1
6
9
L
2
4
4
1
W
Sylvanus
Mr_EpicEncore
Sylvanus
0
2
8
2
L
0
7
0
0
W
3
1
10
8
W
Olorun
jaystar809
Olorun
13
3
4
5
W
Izanami
klassicking
Izanami
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,857
Damage
39,296
76,766
Taken
69,926
51,724
Mitigated
34,115
35,318
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlmostComp
Gilgamesh
8,478
2,171
88
1,390
20,611
11,996
0
1,673
18,938
0
64,428
L
Cernunnos
GTD Zeref
Cernunnos
6,450
2,563
532
5,822
14,655
5,476
1,062
5,578
9,077
0
75,501
L
Susano
KLil-_-ENT
Susano
4,623
1,106
0
614
8,506
3,660
0
456
8,050
0
43,717
W
Fenrir
LeooSaint_
Fenrir
13,392
3,615
0
9,606
19,086
14,939
2,456
5,751
12,972
3,505
73,491
L
17,566
529
8
3,657
12,423
4,249
0
3,008
9,415
91,350
0
W
Sylvanus
Mr_EpicEncore
Sylvanus
2,149
615
2,644
3,727
11,204
6,697
499
2,360
8,742
28,580
7,082
L
2,179
200
0
602
13,731
8,734
0
8,774
4,957
11,832
0
W
5,502
2,464
0
5,683
16,081
11,752
150
5,263
10,818
0
58,593
W
Olorun
jaystar809
Olorun
18,428
11,386
893
8,250
19,335
13,947
1,863
8,396
10,939
84,345
10,960
W
Izanami
klassicking
Izanami
7,386
3,509
0
4,515
11,060
4,389
1,212
3,244
7,816
0
117,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
48,101
647
Minions Killed
491
0
Camps Cleared
0
1,994,478
Distance Traveled
1,838,366
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,833
516
93
4
0
393,465
1
L
Cernunnos
8,719
415
119
6
0
362,525
3
L
Susano
9,364
446
87
4
0
329,102
4
W
Fenrir
12,228
582
136
6
0
414,494
5
L
Agni
11,309
539
167
8
0
373,686
4
W
Sylvanus
9,545
455
76
4
0
354,924
0
L
Ymir
7,876
375
25
1
0
379,588
0
W
Osiris
10,792
514
112
5
0
424,103
6
W
Olorun
11,873
565
111
5
0
367,345
0
W
Izanami
12,553
598
212
10
0
433,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role