Player Matchup

Erlang Shen
Erlang Shen
Frihk
Erlang Shen
Level 120
God Stats
36W - 18L
1,730 SR
Queue Stats
787W - 402L
1,739 Elo+
Party 2
Hades
Hades
Justmarce07
Hades
Level 158
God Stats
2W - 3L
1,583 SR
Queue Stats
866W - 639L
1,623 Elo+
Party 2
Cernunnos
Cernunnos
LPrismD
Cernunnos
Level 154
God Stats
156W - 69L
1,690 SR
Queue Stats
220W - 111L
1,665 Elo+
Party 2
Bacchus
Bacchus
Sarkastix
Bacchus
Level 129
God Stats
8W - 2L
1,984 SR
Queue Stats
204W - 134L
1,722 Elo+
Party 2
Tiamat
Tiamat
ThDarkness
Tiamat
Level 44
God Stats
1W - 2L
1,588 SR
Queue Stats
26W - 15L
1,624 Elo+
Party 2
Team Averages
Level 121
1,715 SR
1,675 Elo+

VS

Team Averages
Level 105
1,742 SR
1,813 Elo+
Khepri
Khepri
Alext3
Khepri
Level 154
God Stats
3W - 2L
1,922 SR
Queue Stats
46W - 18L
1,808 Elo+
Party 1
Bastet
Bastet
Framego
Bastet
Level 38
God Stats
3W - 0L
1,798 SR
Queue Stats
59W - 12L
1,873 Elo+
Party 1
Mulan
Mulan
IIama
Mulan
Level 148
God Stats
15W - 3L
1,875 SR
Queue Stats
122W - 81L
1,785 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MercMid
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,810 Elo+
Party 1
Baron Samedi
Baron Samedi
WallofFlames
Baron Samedi
Level 103
God Stats
8W - 1L
1,615 SR
Queue Stats
223W - 142L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frihk
Erlang Shen
20
14 / 3 / 7
13,889
579
24,789
24,710
17,385
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 6 / 6
11,175
466
12,465
17,982
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
LPrismD
Cernunnos
19
7 / 6 / 3
12,658
527
12,631
21,387
12,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sarkastix
Bacchus
14
3 / 7 / 10
10,355
431
8,760
19,442
29,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
ThDarkness
Tiamat
16
2 / 10 / 9
10,826
451
13,268
16,507
10,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alext3
Khepri
16
3 / 7 / 14
12,343
514
8,156
24,407
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Framego
Bastet
20
10 / 4 / 14
15,114
630
20,675
21,280
8,129
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
IIama
Mulan
20
13 / 3 / 9
15,900
663
22,674
27,558
32,282
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
MercMid
Ah Muzen Cab
18
3 / 8 / 8
13,008
542
12,495
16,797
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WallofFlames
Baron Samedi
20
3 / 6 / 9
13,391
558
10,671
16,637
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
28
Kills
32
32
Deaths
28
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alext3
Khepri
3
7
14
1.43
W
Bastet
Framego
Bastet
10
4
14
4.25
L
Erlang Shen
Frihk
Erlang Shen
14
3
7
5.83
W
Mulan
IIama
Mulan
13
3
9
5.83
L
2
6
6
0.83
L
Cernunnos
LPrismD
Cernunnos
7
6
3
1.42
W
Ah Muzen Cab
MercMid
Ah Muzen Cab
3
8
8
0.88
L
Bacchus
Sarkastix
Bacchus
3
7
10
1.14
L
Tiamat
ThDarkness
Tiamat
2
10
9
0.65
W
Baron Samedi
WallofFlames
Baron Samedi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,913
Damage
74,671
100,028
Taken
106,679
91,193
Mitigated
79,357
25,742
Healing
44,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alext3
Khepri
8,156
1,180
1,015
5,272
24,407
26,258
178
8,175
15,889
33,115
0
W
Bastet
Framego
Bastet
20,675
5,132
0
12,435
21,280
8,129
5,482
7,058
13,776
0
114,123
L
Erlang Shen
Frihk
Erlang Shen
24,789
10,830
0
7,951
24,710
17,385
105
7,419
16,769
0
122,234
W
Mulan
IIama
Mulan
22,674
3,856
373
13,320
27,558
32,282
2,182
10,048
16,405
7,634
90,946
L
12,465
2,317
430
5,615
17,982
21,003
184
2,537
14,755
69,419
0
L
Cernunnos
LPrismD
Cernunnos
12,631
8,100
0
7,952
21,387
12,954
566
2,813
18,279
0
106,974
W
Ah Muzen Cab
MercMid
Ah Muzen Cab
12,495
4,761
0
4,152
16,797
5,102
3,361
4,572
12,219
0
92,251
L
Bacchus
Sarkastix
Bacchus
8,760
1,370
0
1,264
19,442
29,033
171
5,695
13,303
25,858
0
L
Tiamat
ThDarkness
Tiamat
13,268
875
289
2,241
16,507
10,818
98
3,667
12,453
59,745
0
W
Baron Samedi
WallofFlames
Baron Samedi
10,671
674
1,681
5,931
16,637
7,586
1,221
7,902
8,343
82,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,903
Gold Earned
69,756
650
Minions Killed
613
0
Camps Cleared
0
2,186,461
Distance Traveled
2,289,502
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,343
514
37
2
0
457,830
5
W
Bastet
15,114
630
147
6
0
549,004
5
L
Erlang Shen
13,889
579
173
7
0
504,716
9
W
Mulan
15,900
663
150
6
0
471,874
11
L
Hades
11,175
466
145
6
0
426,260
3
L
Cernunnos
12,658
527
204
9
0
401,833
3
W
Ah Muzen Cab
13,008
542
131
5
0
370,882
5
L
Bacchus
10,355
431
25
1
0
439,814
7
L
Tiamat
10,826
451
103
4
0
413,838
2
W
Baron Samedi
13,391
558
148
6
0
439,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role