Player Matchup

Cthulhu
Cthulhu
Argonaut6286
Cthulhu
Level 55
God Stats
16W - 22L
1,472 SR
Queue Stats
126W - 143L
1,445 Elo+
Party 2
Medusa
Medusa
GAMB1N0_96
Medusa
Level 64
God Stats
2W - 0L
1,572 SR
Queue Stats
109W - 123L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
LordBathomet
Cliodhna
Level 101
God Stats
15W - 8L
1,861 SR
Queue Stats
135W - 153L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Schafdoggy
Nu Wa
Level 76
God Stats
34W - 35L
1,542 SR
Queue Stats
136W - 162L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
shorty717_ACES
Zhong Kui
Level 18
God Stats
1W - 0L
1,324 SR
Queue Stats
10W - 8L
1,403 Elo+
Party 2
Team Averages
Level 63
1,554 SR
1,427 Elo+

VS

Team Averages
Level 83
1,478 SR
1,450 Elo+
Cliodhna
Cliodhna
BigC96
Cliodhna
Level 103
God Stats
2W - 2L
1,645 SR
Queue Stats
33W - 30L
1,476 Elo+
Party 1
Ares
Ares
DG xXREDNECKXx
Ares
Level 41
God Stats
6W - 8L
1,419 SR
Queue Stats
37W - 40L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Its Lxsy
Aphrodite
Level 84
God Stats
8W - 14L
1,337 SR
Queue Stats
371W - 396L
1,438 Elo+
Solo
Sol
Sol
Killer Dawg02
Sol
Level 123
God Stats
2W - 4L
1,476 SR
Queue Stats
36W - 37L
1,466 Elo+
Party 1
Mulan
Mulan
THE SHETS
Mulan
Level 64
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argonaut6286
Cthulhu
16
1 / 1 / 20
11,502
500
16,273
22,056
26,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GAMB1N0_96
Medusa
18
8 / 7 / 7
12,485
543
13,952
20,112
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
LordBathomet
Cliodhna
18
3 / 4 / 15
12,258
533
16,297
19,363
11,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
10 / 2 / 15
12,912
561
29,403
11,888
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
shorty717_ACES
Zhong Kui
19
15 / 1 / 8
13,618
592
22,974
27,531
27,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigC96
Cliodhna
16
5 / 9 / 5
10,922
475
16,876
19,857
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 6
9,357
407
6,192
28,044
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Its Lxsy
Aphrodite
15
3 / 8 / 7
9,894
430
13,552
25,527
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 6 / 2
10,363
451
19,527
20,860
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
THE SHETS
Mulan
13
0 / 7 / 2
8,168
355
5,744
19,548
6,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
37
Kills
15
15
Deaths
37
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Argonaut6286
Cthulhu
1
1
20
11
L
Cliodhna
BigC96
Cliodhna
5
9
5
0.83
L
1
7
6
0.57
W
Medusa
GAMB1N0_96
Medusa
8
7
7
1.64
L
Aphrodite
Its Lxsy
Aphrodite
3
8
7
0.81
L
6
6
2
1.17
W
Cliodhna
LordBathomet
Cliodhna
3
4
15
2.63
W
Nu Wa
10
2
15
8.75
L
Mulan
THE SHETS
Mulan
0
7
2
0.14
W
Zhong Kui
shorty717_ACES
Zhong Kui
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,899
Damage
61,891
100,950
Taken
113,836
79,372
Mitigated
55,078
48,294
Healing
37,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Argonaut6286
Cthulhu
16,273
606
1,682
6,637
22,056
26,395
660
10,702
11,354
37,404
0
L
Cliodhna
BigC96
Cliodhna
16,876
1,989
0
3,632
19,857
6,457
514
9,604
9,599
0
69,877
L
6,192
329
716
3,217
28,044
25,248
0
16,810
10,470
25,379
0
W
Medusa
GAMB1N0_96
Medusa
13,952
6,509
0
6,496
20,112
8,545
2,040
9,058
11,054
0
77,121
L
Aphrodite
Its Lxsy
Aphrodite
13,552
1,517
5,881
13,946
25,527
10,309
478
14,478
10,295
59,163
0
L
19,527
6,375
0
6,755
20,860
6,288
526
11,500
8,923
66,235
5,427
W
Cliodhna
LordBathomet
Cliodhna
16,297
878
0
9,873
19,363
11,916
1,494
4,251
15,112
0
91,749
W
Nu Wa
29,403
5,840
0
3,796
11,888
4,704
4,071
5,730
6,158
91,743
0
L
Mulan
THE SHETS
Mulan
5,744
974
879
2,130
19,548
6,776
0
12,972
5,899
0
41,450
W
Zhong Kui
shorty717_ACES
Zhong Kui
22,974
3,383
1,439
18,371
27,531
27,812
6,721
7,626
19,905
95,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,775
Gold Earned
48,704
550
Minions Killed
438
0
Camps Cleared
0
2,267,063
Distance Traveled
2,059,022
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,502
500
48
2
0
495,085
2
L
Cliodhna
10,922
475
104
5
0
438,984
1
L
Ares
9,357
407
28
1
0
401,620
1
W
Medusa
12,485
543
110
5
0
414,281
4
L
Aphrodite
9,894
430
105
5
0
363,034
3
L
Sol
10,363
451
121
5
0
407,474
1
W
Cliodhna
12,258
533
134
6
0
504,813
6
W
Nu Wa
12,912
561
117
5
0
446,923
0
L
Mulan
8,168
355
80
3
0
447,910
0
W
Zhong Kui
13,618
592
141
6
0
405,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role