Player Matchup

Ares
Ares
BUZZKILL5913
Ares
Level 29
God Stats
0W - 1L
1,484 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Fenrir
Fenrir
ChFireDragon
Fenrir
Level 36
God Stats
0W - 1L
1,424 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 1
Zeus
Zeus
ValidCorn42
Zeus
Level 80
God Stats
0W - 4L
1,179 SR
Queue Stats
124W - 149L
1,422 Elo+
Solo
Team Averages
Level 48
1,362 SR
1,410 Elo+

VS

Team Averages
Level 59
1,611 SR
1,526 Elo+
Izanami
Izanami
IAmFireKing
Izanami
Level 87
God Stats
15W - 6L
1,670 SR
Queue Stats
91W - 61L
1,500 Elo+
Party 2
Merlin
Merlin
Sniff my Tiger
Merlin
Level 62
God Stats
55W - 65L
1,467 SR
Queue Stats
80W - 101L
1,387 Elo+
Solo
Geb
Geb
TheRealSman1
Geb
Level 28
God Stats
5W - 1L
1,694 SR
Queue Stats
20W - 4L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,556
630
4,013
16,552
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
0 / 4 / 2
6,673
556
8,266
10,398
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 3 / 0
7,941
662
10,500
7,971
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IAmFireKing
Izanami
14
9 / 0 / 1
9,412
784
15,229
8,162
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 7
7,573
631
7,140
4,960
1,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 10
7,689
641
5,781
15,239
8,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Fenrir
0
4
2
0.25
W
Izanami
IAmFireKing
Izanami
9
0
1
9.5
W
1
2
7
2.25
W
0
2
10
2.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
28,150
34,921
Taken
28,361
24,290
Mitigated
13,241
6,337
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,013
281
0
3,420
16,552
14,744
0
7,418
9,134
13,774
0
L
Fenrir
8,266
1,517
0
1,701
10,398
6,163
0
2,828
7,570
0
18,233
W
Izanami
IAmFireKing
Izanami
15,229
10,396
0
0
8,162
3,094
1,394
3,475
4,449
0
50,717
W
7,140
101
0
1,314
4,960
1,595
0
2,043
2,763
21,469
0
W
5,781
227
0
4,188
15,239
8,552
122
8,591
6,072
12,829
0
L
10,500
1,177
0
1,216
7,971
3,383
45
2,965
5,006
35,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
24,674
118
Minions Killed
145
5
Camps Cleared
5
619,340
Distance Traveled
633,362
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,556
630
17
1
2
210,723
4
L
Fenrir
6,673
556
25
2
3
206,105
4
W
Izanami
9,412
784
96
8
4
206,783
3
W
Merlin
7,573
631
32
3
0
195,929
2
W
Geb
7,689
641
17
1
1
230,650
0
L
Zeus
7,941
662
76
6
0
202,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role