Player Matchup

Ymir
Ymir
LPmaverick
Ymir
Level 18
God Stats
52W - 20L
1,809 SR
Queue Stats
67W - 32L
1,719 Elo+
Party 2
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 86
God Stats
161W - 135L
1,659 SR
Queue Stats
272W - 240L
1,669 Elo+
Party 2
Nox
Nox
Zen2ar
Nox
Level 108
God Stats
10W - 2L
1,843 SR
Queue Stats
254W - 208L
1,659 Elo+
Party 2
Team Averages
Level 71
1,770 SR
1,682 Elo+

VS

Team Averages
Level 70
1,499 SR
1,528 Elo+
Ne Zha
Ne Zha
Halstedd
Ne Zha
Level 119
God Stats
0W - 3L
1,324 SR
Queue Stats
113W - 107L
1,507 Elo+
Party 1
Ganesha
Ganesha
LoopSeed
Ganesha
Level 26
God Stats
0W - 1L
1,557 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 1
Sol
Sol
MadDog1710
Sol
Level 66
God Stats
3W - 6L
1,616 SR
Queue Stats
58W - 64L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
9,549
796
4,477
12,836
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SteelDeal
Gilgamesh
13
5 / 1 / 10
9,880
823
11,038
14,330
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
Zen2ar
Nox
14
9 / 1 / 7
9,969
831
12,977
7,971
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Halstedd
Ne Zha
10
2 / 7 / 2
7,501
625
6,623
13,842
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
LoopSeed
Ganesha
11
0 / 4 / 4
7,953
663
5,264
8,605
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 6 / 2
8,172
681
13,419
11,256
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
4
4
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Halstedd
Ne Zha
2
7
2
0.43
W
3
2
11
4.25
L
Ganesha
LoopSeed
Ganesha
0
4
4
0.5
L
2
6
2
0.5
W
Gilgamesh
SteelDeal
Gilgamesh
5
1
10
10
W
Nox
Zen2ar
Nox
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
25,306
35,137
Taken
33,703
20,123
Mitigated
17,644
14,812
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Halstedd
Ne Zha
6,623
2,367
0
2,259
13,842
5,297
0
7,201
6,335
0
16,971
W
4,477
1,176
0
5,980
12,836
7,991
769
5,958
6,878
14,414
0
L
Ganesha
LoopSeed
Ganesha
5,264
247
0
539
8,605
8,146
0
4,302
4,093
16,186
0
L
13,419
4,860
0
2,515
11,256
4,201
35
5,271
5,767
30,861
2,532
W
Gilgamesh
SteelDeal
Gilgamesh
11,038
2,849
0
5,722
14,330
8,939
1,065
7,845
6,485
15
28,775
W
Nox
Zen2ar
Nox
12,977
1,605
0
3,110
7,971
3,193
695
3,945
4,026
43,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
23,626
114
Minions Killed
85
5
Camps Cleared
3
674,959
Distance Traveled
584,723
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,501
625
32
3
2
178,477
3
W
Ymir
9,549
796
14
1
0
197,136
3
L
Ganesha
7,953
663
6
1
0
215,322
0
L
Sol
8,172
681
47
4
1
190,924
3
W
Gilgamesh
9,880
823
26
2
2
253,522
1
W
Nox
9,969
831
74
6
3
224,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role