Player Matchup

Chaac
Chaac
FemurBreaker
Chaac
Level 129
God Stats
2W - 1L
1,699 SR
Queue Stats
78W - 83L
1,521 Elo+
Party 1
Zeus
Zeus
OhKudasai
Zeus
Level 131
God Stats
2W - 1L
1,779 SR
Queue Stats
169W - 173L
1,522 Elo+
Party 1
Da Ji
Da Ji
OniiChanDesuUMU
Da Ji
Level 125
God Stats
0W - 1L
1,718 SR
Queue Stats
71W - 89L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
ThycoolHeNrY
Jing Wei
Level 123
God Stats
12W - 11L
1,577 SR
Queue Stats
688W - 636L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
xMvfia
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,528 Elo+
Party 1
Team Averages
Level 107
1,654 SR
1,520 Elo+

VS

Team Averages
Level 74
1,641 SR
1,573 Elo+
Olorun
Olorun
Fleetman2
Olorun
Level 70
God Stats
2W - 0L
1,746 SR
Queue Stats
163W - 127L
1,559 Elo+
Party 2
Ymir
Ymir
PepsungX
Ymir
Level 29
God Stats
17W - 5L
1,771 SR
Queue Stats
40W - 21L
1,675 Elo+
Party 2
Gilgamesh
Gilgamesh
Phsyco Grizzly
Gilgamesh
Level 138
God Stats
9W - 9L
1,603 SR
Queue Stats
256W - 212L
1,577 Elo+
Party 2
Izanami
Izanami
ginjaninja2143
Izanami
Level 101
God Stats
11W - 9L
1,593 SR
Queue Stats
136W - 114L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
xXyerocXx
Ne Zha
Level 31
God Stats
1W - 1L
1,490 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,681
557
5,611
12,420
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
2 / 2 / 0
7,103
592
5,522
5,334
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 1
7,529
627
5,224
6,336
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
ThycoolHeNrY
Jing Wei
11
0 / 2 / 0
6,294
525
4,031
5,719
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
xMvfia
Jormungandr
9
0 / 2 / 4
5,815
485
1,244
4,748
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fleetman2
Olorun
12
4 / 1 / 1
7,129
594
4,789
6,840
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
10
2 / 2 / 2
6,280
523
1,934
8,736
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Phsyco Grizzly
Gilgamesh
13
4 / 2 / 0
7,049
587
7,881
9,992
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 3
6,791
566
3,864
7,051
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
xXyerocXx
Ne Zha
1
0 / 0 / 0
2,199
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
10
10
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Olorun
Fleetman2
Olorun
4
1
1
4.5
L
Zeus
2
2
0
1
L
6
0
1
6.5
W
Ymir
2
2
2
1.5
W
Gilgamesh
Phsyco Grizzly
Gilgamesh
4
2
0
2
L
Jing Wei
ThycoolHeNrY
Jing Wei
0
2
0
0
W
0
3
3
0.5
L
Jormungandr
xMvfia
Jormungandr
0
2
4
1
W
Ne Zha
xXyerocXx
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
18,468
34,557
Taken
32,619
14,516
Mitigated
15,282
9,553
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
1,906
0
5,284
12,420
6,946
0
107
11,741
0
41,607
W
Olorun
Fleetman2
Olorun
4,789
2,054
196
3,929
6,840
1,802
0
914
5,926
46,316
0
L
Zeus
5,522
1,071
0
525
5,334
1,352
630
941
4,393
44,059
0
L
5,224
1,867
0
903
6,336
2,454
292
356
5,944
0
37,554
W
Ymir
1,934
778
0
2,066
8,736
5,181
0
3,148
5,552
12,427
0
W
Gilgamesh
Phsyco Grizzly
Gilgamesh
7,881
2,961
0
1,852
9,992
6,155
0
0
9,460
0
41,248
L
Jing Wei
ThycoolHeNrY
Jing Wei
4,031
2,884
0
2,258
5,719
1,601
0
2,660
3,059
0
46,465
W
3,864
2,469
0
1,967
7,051
2,144
107
2,704
4,347
0
51,243
L
Jormungandr
xMvfia
Jormungandr
1,244
121
0
583
4,748
2,163
207
2,659
2,089
10,229
0
W
Ne Zha
xXyerocXx
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
29,448
378
Minions Killed
326
0
Camps Cleared
0
1,143,216
Distance Traveled
879,797
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,681
557
89
7
0
228,677
3
W
Olorun
7,129
594
91
8
0
222,417
2
L
Zeus
7,103
592
94
8
0
231,222
2
L
Da Ji
7,529
627
76
6
0
255,276
1
W
Ymir
6,280
523
21
2
0
235,584
3
W
Gilgamesh
7,049
587
100
8
0
215,924
3
L
Jing Wei
6,294
525
102
9
0
206,749
2
W
Izanami
6,791
566
114
10
0
205,872
4
L
Jormungandr
5,815
485
17
1
0
221,292
7
W
Ne Zha
2,199
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role