Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BigRopyLoads
Medusa
Level 137
God Stats
7W - 3L
1,852 SR
Queue Stats
249W - 220L
1,648 Elo+
Solo
Nike
Nike
Dawnlich
Nike
Level 148
God Stats
5W - 4L
1,547 SR
Queue Stats
170W - 141L
1,584 Elo+
Party 2
Kali
Kali
IDuckyOfAwesome
Kali
Level 148
God Stats
1W - 0L
1,541 SR
Queue Stats
186W - 156L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
Talion13x
Cthulhu
Level 65
God Stats
21W - 27L
1,559 SR
Queue Stats
226W - 206L
1,583 Elo+
Solo
Team Averages
Level 131
1,600 SR
1,580 Elo+

VS

Team Averages
Level 104
1,570 SR
1,582 Elo+
The Morrigan
The Morrigan
GirthyClout
The Morrigan
Level 97
God Stats
3W - 7L
1,428 SR
Queue Stats
6W - 11L
1,532 Elo+
Party 1
Arachne
Arachne
HeebieJeebz
Arachne
Level 109
God Stats
5W - 1L
1,998 SR
Queue Stats
6W - 6L
1,696 Elo+
Party 1
Serqet
Serqet
PiNkNaStY6
Serqet
Level 127
God Stats
6W - 5L
1,424 SR
Queue Stats
461W - 466L
1,557 Elo+
Solo
Neith
Neith
galardi09
Neith
Level 100
God Stats
4W - 7L
1,501 SR
Queue Stats
663W - 620L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
itsMoistCoitus
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 3
7,763
485
6,634
11,652
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
9 / 3 / 1
10,660
666
11,127
11,219
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
13
0 / 3 / 11
8,202
513
4,546
14,519
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 7
9,587
599
8,545
14,855
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Talion13x
Cthulhu
17
7 / 1 / 3
10,482
655
10,705
10,573
6,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GirthyClout
The Morrigan
14
1 / 6 / 7
8,958
560
9,842
11,174
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
HeebieJeebz
Arachne
14
6 / 5 / 0
8,902
556
7,631
17,271
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
PiNkNaStY6
Serqet
12
1 / 2 / 6
7,609
476
4,039
10,972
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
galardi09
Neith
16
5 / 3 / 4
10,156
635
8,690
7,585
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
itsMoistCoitus
Zhong Kui
13
0 / 5 / 2
8,351
522
5,648
13,251
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
21
Kills
13
13
Deaths
21
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
4
3
0.63
W
Medusa
9
3
1
3.17
W
Nike
0
3
11
1.83
L
The Morrigan
GirthyClout
The Morrigan
1
6
7
0.75
L
Arachne
HeebieJeebz
Arachne
6
5
0
1.2
W
4
2
7
3.75
L
Serqet
PiNkNaStY6
Serqet
1
2
6
2
W
Cthulhu
Talion13x
Cthulhu
7
1
3
8.5
L
Neith
galardi09
Neith
5
3
4
2.33
L
Zhong Kui
itsMoistCoitus
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
35,850
62,818
Taken
60,253
32,081
Mitigated
28,205
27,885
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,634
352
2,292
4,477
11,652
4,060
318
4,485
6,479
53,284
0
W
Medusa
11,127
5,267
0
4,553
11,219
3,780
0
1,525
9,652
0
79,371
W
Nike
4,546
475
417
3,685
14,519
11,752
70
3,355
10,640
0
21,299
L
The Morrigan
GirthyClout
The Morrigan
9,842
1,886
0
1,675
11,174
4,239
295
3,483
7,691
64,381
2,964
L
Arachne
HeebieJeebz
Arachne
7,631
5,263
0
7,261
17,271
5,649
749
3,406
13,865
0
48,836
W
8,545
3,369
0
7,155
14,855
5,923
134
2,111
12,676
0
73,193
L
Serqet
PiNkNaStY6
Serqet
4,039
479
0
1,648
10,972
6,379
0
3,499
7,473
329
15,144
W
Cthulhu
Talion13x
Cthulhu
10,705
746
351
4,955
10,573
6,566
516
3,388
7,155
72,751
0
L
Neith
galardi09
Neith
8,690
3,633
0
1,772
7,585
2,513
0
690
6,895
0
65,384
L
Zhong Kui
itsMoistCoitus
Zhong Kui
5,648
328
627
4,911
13,251
9,425
0
6,331
6,920
42,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
43,976
579
Minions Killed
456
0
Camps Cleared
0
1,665,177
Distance Traveled
1,565,151
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,763
485
98
6
0
299,600
5
W
Medusa
10,660
666
141
9
0
309,459
5
W
Nike
8,202
513
40
3
0
341,646
6
L
The Morrigan
8,958
560
131
8
0
291,326
0
L
Arachne
8,902
556
79
5
0
366,146
2
W
Kali
9,587
599
141
9
0
365,494
2
L
Serqet
7,609
476
16
1
0
354,454
9
W
Cthulhu
10,482
655
159
10
0
348,978
1
L
Neith
10,156
635
130
8
0
282,356
6
L
Zhong Kui
8,351
522
100
6
0
270,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role