Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dommzz
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,375 Elo+
Party 2
Sobek
Sobek
JWHEEL
Sobek
Level 61
God Stats
3W - 1L
1,453 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 2
Achilles
Achilles
Kolt33h
Achilles
Level 28
God Stats
3W - 1L
1,327 SR
Queue Stats
15W - 12L
1,506 Elo+
Party 2
Sol
Sol
LukeFitz55
Sol
Level 114
God Stats
1W - 0L
1,377 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 2
Team Averages
Level 68
1,414 SR
1,468 Elo+

VS

Team Averages
Level 61
1,578 SR
1,583 Elo+
Merlin
Merlin
II SHEP ll
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 1
Janus
Janus
JoEBuRIy
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PeriheIion
Sun Wukong
Level 98
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 1
Neith
Neith
uwu Shyxity
Neith
Level 49
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dommzz
Ah Muzen Cab
16
4 / 0 / 3
9,851
821
8,527
6,629
2,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JWHEEL
Sobek
14
0 / 1 / 5
9,180
765
2,489
10,572
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Kolt33h
Achilles
16
3 / 1 / 3
9,743
812
7,868
12,357
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 2
9,801
817
6,659
5,821
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
II SHEP ll
Merlin
13
0 / 1 / 1
8,008
667
5,677
5,780
2,135
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
JoEBuRIy
Janus
14
0 / 3 / 1
8,639
720
5,436
6,356
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
PeriheIion
Sun Wukong
14
1 / 4 / 0
8,278
690
7,038
12,384
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 0
8,525
710
5,935
5,581
2,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dommzz
Ah Muzen Cab
4
0
3
5.5
L
Merlin
II SHEP ll
Merlin
0
1
1
0.5
W
Sobek
JWHEEL
Sobek
0
1
5
2.5
L
Janus
JoEBuRIy
Janus
0
3
1
0.17
W
Achilles
Kolt33h
Achilles
3
1
3
4.5
W
2
0
2
3
L
Sun Wukong
PeriheIion
Sun Wukong
1
4
0
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
24,086
35,379
Taken
30,101
23,759
Mitigated
17,091
13,152
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dommzz
Ah Muzen Cab
8,527
1,979
0
899
6,629
2,718
1,316
1,385
5,006
0
38,134
L
Merlin
II SHEP ll
Merlin
5,677
358
220
364
5,780
2,135
420
3,503
2,186
20,943
0
W
Sobek
JWHEEL
Sobek
2,489
157
0
2,516
10,572
9,996
25
3,749
6,697
10,275
0
L
Janus
JoEBuRIy
Janus
5,436
244
128
675
6,356
1,933
357
843
5,237
35,635
0
W
Achilles
Kolt33h
Achilles
7,868
1,370
0
5,375
12,357
8,718
0
4,383
7,615
0
29,349
W
6,659
2,542
0
4,362
5,821
2,327
1,958
2,092
3,641
48,367
4,291
L
Sun Wukong
PeriheIion
Sun Wukong
7,038
952
0
3,057
12,384
10,830
0
2,945
9,062
0
27,534
L
5,935
1,064
0
694
5,581
2,193
1,246
1,826
3,659
0
34,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
33,450
234
Minions Killed
244
13
Camps Cleared
8
1,080,540
Distance Traveled
873,679
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,851
821
72
6
1
274,665
3
L
Merlin
8,008
667
32
3
1
191,002
3
W
Sobek
9,180
765
10
1
0
277,897
1
L
Janus
8,639
720
81
7
1
212,117
2
W
Achilles
9,743
812
47
4
4
281,692
1
W
Sol
9,801
817
105
9
8
246,286
4
L
Sun Wukong
8,278
690
55
5
3
219,316
2
L
Neith
8,525
710
76
6
3
251,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role