Player Matchup

Ganesha
Ganesha
HealSloot-TORN
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,440 Elo+
Party 2
Anubis
Anubis
MDK__Guzman01
Anubis
Level 14
God Stats
0W - 3L
1,196 SR
Queue Stats
5W - 13L
1,358 Elo+
Party 3
Arachne
Arachne
NX_Diego-Santos
Arachne
Level 30
God Stats
5W - 5L
1,466 SR
Queue Stats
5W - 11L
1,479 Elo+
Party 3
Artemis
Artemis
PUGGLEZZZZ523
Artemis
Level 127
God Stats
1W - 7L
1,383 SR
Queue Stats
634W - 626L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
Zoirgenne
Nu Wa
Level 105
God Stats
10W - 4L
1,635 SR
Queue Stats
81W - 98L
1,373 Elo+
Party 2
Team Averages
Level 59
1,436 SR
1,416 Elo+

VS

Team Averages
Level 75
1,450 SR
1,425 Elo+
Fenrir
Fenrir
DestroyerBren03
Fenrir
Level 118
God Stats
11W - 9L
1,577 SR
Queue Stats
236W - 257L
1,451 Elo+
Party 1
Merlin
Merlin
MANchestHAIRR
Merlin
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
55W - 76L
1,385 Elo+
Party 1
Mulan
Mulan
Mercyluvbear
Mulan
Level 103
God Stats
4W - 2L
1,173 SR
Queue Stats
54W - 49L
1,443 Elo+
Solo
Medusa
Medusa
N3th3RL
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,381 Elo+
Party 1
Ares
Ares
TheRealJeff69
Ares
Level 89
God Stats
2W - 1L
1,499 SR
Queue Stats
109W - 117L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,433
413
4,575
11,377
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 13 / 0
6,246
347
7,240
15,321
7,416
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 10 / 0
7,177
399
6,882
14,958
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
16
2 / 2 / 0
9,460
526
7,769
9,687
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zoirgenne
Nu Wa
14
0 / 4 / 2
8,276
460
8,307
7,489
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 8
11,015
612
15,352
14,430
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 3 / 14
9,776
543
12,565
9,685
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 4
9,759
542
5,585
11,433
8,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
N3th3RL
Medusa
15
0 / 1 / 5
9,084
505
4,025
10,568
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 14
9,354
520
8,497
14,650
19,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
5
Kills
33
33
Deaths
5
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
15
1
8
19
L
0
4
1
0.13
W
9
3
14
5.33
L
0
13
0
0
W
5
0
4
7
W
Medusa
N3th3RL
Medusa
0
1
5
2.5
L
3
10
0
0.3
L
Artemis
2
2
0
1
W
4
0
14
11
L
Nu Wa
Zoirgenne
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
46,024
58,832
Taken
60,766
27,858
Mitigated
40,695
7,820
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,352
2,581
0
5,832
14,430
5,790
0
5,703
8,615
0
78,436
L
4,575
394
0
1,735
11,377
9,458
0
3,498
7,879
17,507
0
W
12,565
1,880
0
470
9,685
4,030
1,840
3,399
6,182
56,047
0
L
7,240
571
0
318
15,321
7,416
290
6,477
8,844
19,790
0
W
5,585
87
494
3,933
11,433
8,958
1,044
5,062
6,134
3,167
55,659
W
Medusa
N3th3RL
Medusa
4,025
835
0
3,476
10,568
2,778
867
1,544
8,970
0
57,957
L
6,882
3,597
98
1,382
14,958
4,989
620
7,939
7,019
0
24,398
L
Artemis
7,769
1,590
0
3,650
9,687
3,465
1,172
2,444
7,243
0
83,239
W
8,497
571
0
2,778
14,650
19,139
767
3,821
10,743
26,332
0
L
Nu Wa
Zoirgenne
Nu Wa
8,307
2,492
0
637
7,489
2,530
590
1,081
6,408
51,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
48,988
337
Minions Killed
522
0
Camps Cleared
0
1,560,779
Distance Traveled
1,711,112
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,015
612
127
7
0
381,383
2
L
Ganesha
7,433
413
2
0
0
347,837
10
W
Merlin
9,776
543
106
6
0
322,310
3
L
Anubis
6,246
347
25
1
0
270,516
0
W
Mulan
9,759
542
135
8
0
283,413
8
W
Medusa
9,084
505
120
7
0
350,482
3
L
Arachne
7,177
399
54
3
0
378,608
1
L
Artemis
9,460
526
141
8
0
307,188
3
W
Ares
9,354
520
34
2
0
373,524
2
L
Nu Wa
8,276
460
115
6
0
256,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role