Player Matchup

Neith
Neith
DaSxMeeSeeKs
Neith
Level 27
God Stats
11W - 13L
1,458 SR
Queue Stats
29W - 30L
1,386 Elo+
Party 2
Anubis
Anubis
MRniceguy02
Anubis
Level 24
God Stats
1W - 0L
1,198 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
shayshotspot
Cthulhu
Level 96
God Stats
4W - 7L
1,521 SR
Queue Stats
70W - 70L
1,445 Elo+
Party 2
Team Averages
Level 49
1,392 SR
1,444 Elo+

VS

Team Averages
Level 88
1,520 SR
1,387 Elo+
Chang'e
Chang'e
CoyClient551191
Chang'e
Level 127
God Stats
1W - 4L
1,431 SR
Queue Stats
119W - 86L
1,527 Elo+
Party 1
King Arthur
King Arthur
Drkuza
King Arthur
Level 120
God Stats
3W - 5L
1,630 SR
Queue Stats
124W - 105L
1,487 Elo+
Party 1
Tiamat
Tiamat
Lucky Fails
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
10,665
762
10,301
10,029
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
13 / 2 / 6
11,774
841
18,768
9,432
4,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
shayshotspot
Cthulhu
13
1 / 0 / 18
10,006
715
10,809
14,465
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
10,499
750
9,184
15,273
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Drkuza
King Arthur
12
1 / 8 / 4
8,838
631
9,283
19,506
12,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
10
0 / 8 / 2
7,598
543
3,099
12,774
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
6
6
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
7
4
10
3
L
King Arthur
Drkuza
King Arthur
1
8
4
0.38
L
Tiamat
0
8
2
0.13
W
Anubis
13
2
6
8
W
Cthulhu
shayshotspot
Cthulhu
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
21,566
33,926
Taken
47,553
22,626
Mitigated
20,622
9,168
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,184
980
2,133
4,162
15,273
3,988
0
9,089
5,833
36,071
0
W
10,301
2,638
0
2,125
10,029
3,602
1,951
4,244
5,785
0
30,664
L
King Arthur
Drkuza
King Arthur
9,283
1,794
0
994
19,506
12,944
0
10,913
8,089
0
23,904
L
Tiamat
3,099
859
0
506
12,774
3,690
0
8,751
3,725
8,840
0
W
Anubis
18,768
1,074
0
4,682
9,432
4,539
329
3,101
6,331
56,030
0
W
Cthulhu
shayshotspot
Cthulhu
10,809
714
180
2,181
14,465
14,485
72
5,223
9,242
30,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
26,935
141
Minions Killed
93
10
Camps Cleared
2
776,864
Distance Traveled
697,708
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,499
750
59
4
1
253,908
2
W
Neith
10,665
762
39
3
4
232,499
1
L
King Arthur
8,838
631
25
2
1
236,431
2
L
Tiamat
7,598
543
9
1
0
207,369
0
W
Anubis
11,774
841
58
4
6
231,039
2
W
Cthulhu
10,006
715
44
3
0
313,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role