Player Matchup

Gilgamesh
Gilgamesh
Blood Ugly
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,475 Elo+
Solo
Mulan
Mulan
Clawshis1981
Mulan
Level 85
God Stats
3W - 1L
1,468 SR
Queue Stats
57W - 54L
1,482 Elo+
Party 3
Artemis
Artemis
RonBurgandy1020
Artemis
Level 80
God Stats
5W - 2L
1,482 SR
Queue Stats
34W - 28L
1,367 Elo+
Party 2
Ymir
Ymir
clawshis10
Ymir
Level 160
God Stats
5W - 6L
1,521 SR
Queue Stats
83W - 77L
1,505 Elo+
Party 3
Ra
Ra
itzjailman
Ra
Level 64
God Stats
2W - 0L
1,575 SR
Queue Stats
157W - 105L
1,545 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,475 Elo+

VS

Team Averages
Level 80
1,606 SR
1,485 Elo+
Danzaburou
Danzaburou
LateEcho15
Danzaburou
Level 69
God Stats
17W - 25L
1,487 SR
Queue Stats
401W - 373L
1,495 Elo+
Solo
Thanatos
Thanatos
LegateConsus
Thanatos
Level 102
God Stats
3W - 3L
1,479 SR
Queue Stats
165W - 146L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Mickey Mangum
Zhong Kui
Level 89
God Stats
2W - 3L
1,598 SR
Queue Stats
37W - 34L
1,483 Elo+
Party 1
Chaac
Chaac
SoulDestroyer108
Chaac
Level 69
God Stats
0W - 2L
1,863 SR
Queue Stats
109W - 98L
1,486 Elo+
Party 1
Vamana
Vamana
nuke man679
Vamana
Level 71
God Stats
0W - 1L
1,601 SR
Queue Stats
125W - 126L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blood Ugly
Gilgamesh
13
1 / 9 / 12
9,015
451
11,894
21,230
16,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 6 / 11
11,992
600
19,787
19,890
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 5 / 4
10,800
540
6,253
14,230
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 12
9,738
487
5,918
22,066
14,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
20 / 3 / 7
13,326
666
26,638
16,322
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LateEcho15
Danzaburou
15
6 / 5 / 3
10,022
501
11,438
13,508
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LegateConsus
Thanatos
15
5 / 10 / 8
9,810
491
10,472
19,903
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Mickey Mangum
Zhong Kui
16
8 / 9 / 8
10,660
533
16,767
22,149
12,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 10
10,531
527
15,171
21,429
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
13
1 / 7 / 4
8,056
403
11,261
17,307
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
36
Kills
25
25
Deaths
36
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blood Ugly
Gilgamesh
1
9
12
0.78
W
9
6
11
2.42
L
Danzaburou
LateEcho15
Danzaburou
6
5
3
1.5
L
Thanatos
LegateConsus
Thanatos
5
10
8
0.9
L
Zhong Kui
Mickey Mangum
Zhong Kui
8
9
8
1.33
W
4
5
4
1.2
L
5
5
10
2
W
2
2
12
4
W
20
3
7
7.83
L
Vamana
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,490
Damage
65,109
93,738
Taken
94,296
53,720
Mitigated
59,338
33,537
Healing
33,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blood Ugly
Gilgamesh
11,894
3,640
0
265
21,230
16,341
0
4,132
16,362
1,114
33,305
W
19,787
5,527
0
6,309
19,890
11,314
0
4,617
14,946
0
91,615
L
Danzaburou
LateEcho15
Danzaburou
11,438
3,305
0
2,858
13,508
4,463
952
6,466
6,872
0
59,485
L
Thanatos
LegateConsus
Thanatos
10,472
3,791
0
11,729
19,903
7,474
0
5,776
13,959
0
61,428
L
Zhong Kui
Mickey Mangum
Zhong Kui
16,767
1,510
0
7,509
22,149
12,619
1,021
7,329
14,490
47,158
0
W
6,253
2,961
0
4,504
14,230
4,994
3,946
783
13,219
0
64,355
L
15,171
3,226
0
7,723
21,429
19,537
1,475
4,762
16,603
0
58,653
W
5,918
970
1,096
11,011
22,066
14,459
0
4,431
17,145
38,062
0
W
26,638
2,188
2,296
8,056
16,322
6,612
301
5,578
10,314
101,059
0
L
Vamana
11,261
5,503
0
3,465
17,307
15,245
0
8,260
8,801
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,871
Gold Earned
49,079
505
Minions Killed
421
0
Camps Cleared
0
1,909,366
Distance Traveled
1,917,059
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,015
451
46
2
0
367,232
3
W
Mulan
11,992
600
123
6
0
407,617
5
L
Danzaburou
10,022
501
91
5
0
390,409
11
L
Thanatos
9,810
491
99
5
0
386,622
4
L
Zhong Kui
10,660
533
67
3
0
337,502
0
W
Artemis
10,800
540
129
6
0
326,548
5
L
Chaac
10,531
527
103
5
0
424,063
1
W
Ymir
9,738
487
51
3
0
360,053
7
W
Ra
13,326
666
156
8
0
447,916
1
L
Vamana
8,056
403
61
3
0
378,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role