Player Matchup

Fenrir
Fenrir
Bronze II
Hexbug66
Fenrir
Bronze II
Level 121
God Stats
2W - 2L
1,552 SR
Queue Stats
3W - 15L
967 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
Jewism
Cu Chulainn
Bronze II
Level 104
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 15L
1,003 MMR
Party 1
Kukulkan
Kukulkan
Bronze II
Polando27
Kukulkan
Bronze II
Level 83
God Stats
1W - 2L
1,376 SR
Queue Stats
3W - 15L
1,003 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,467 SR
991 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,622 SR
1,092 MMR
Skadi
Skadi
Bronze III
LCT03
Skadi
Bronze III
Level 84
God Stats
0W - 2L
1,597 SR
Queue Stats
8W - 16L
1,088 MMR
Solo
Vulcan
Vulcan
Silver IV
XxjavermasterxX
Vulcan
Silver IV
Level 61
God Stats
0W - 1L
1,679 SR
Queue Stats
33W - 35L
1,234 MMR
Solo
Mulan
Mulan
Silver V
boldor10000
Mulan
Silver V
Level 84
God Stats
5W - 6L
1,589 SR
Queue Stats
18W - 43L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hexbug66
Fenrir
18
10 / 4 / 8
14,034
702
14,620
22,099
11,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Jewism
Cu Chulainn
16
4 / 4 / 15
12,739
637
15,120
27,812
25,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Polando27
Kukulkan
18
8 / 3 / 9
14,137
707
16,127
9,597
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaMorgan Le FayAresAchillesZeus

VS

Bans
OdinGaneshaBacchusSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LCT03
Skadi
15
2 / 8 / 7
11,905
595
11,639
19,732
8,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 2
13,045
652
21,196
11,672
8,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 7 / 7
12,474
624
13,042
21,160
20,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
11
11
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hexbug66
Fenrir
10
4
8
3.5
W
Cu Chulainn
Jewism
Cu Chulainn
4
4
15
2.88
L
Skadi
LCT03
Skadi
2
8
7
0.69
W
Kukulkan
Polando27
Kukulkan
8
3
9
4.17
L
6
7
2
1
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
45,877
59,508
Taken
52,564
41,565
Mitigated
37,559
17,838
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hexbug66
Fenrir
14,620
5,855
0
6,615
22,099
11,844
788
8,755
13,131
0
56,085
W
Cu Chulainn
Jewism
Cu Chulainn
15,120
1,988
260
8,553
27,812
25,470
234
10,280
16,904
11,261
35,596
L
Skadi
LCT03
Skadi
11,639
4,974
0
4,209
19,732
8,741
979
7,169
12,563
0
36,758
W
Kukulkan
Polando27
Kukulkan
16,127
900
572
1,838
9,597
4,251
1,022
2,804
6,531
70,397
0
L
21,196
9,407
0
210
11,672
8,214
583
3,096
8,576
58,090
0
L
13,042
1,439
0
2,446
21,160
20,604
316
9,817
11,343
0
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
37,424
213
Minions Killed
194
6
Camps Cleared
9
1,085,156
Distance Traveled
1,007,744
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,034
702
45
2
4
411,346
5
W
Cu Chulainn
12,739
637
46
2
1
359,255
1
L
Skadi
11,905
595
57
3
2
315,850
5
W
Kukulkan
14,137
707
122
6
1
314,555
2
L
Vulcan
13,045
652
86
4
3
357,209
2
L
Mulan
12,474
624
51
3
4
334,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role