Player Matchup

Neith
Neith
Cloverman87
Neith
Level 67
God Stats
2W - 1L
1,821 SR
Queue Stats
208W - 188L
1,470 Elo+
Party 1
Thoth
Thoth
KingAnhurThe2nd
Thoth
Level 55
God Stats
1W - 1L
1,704 SR
Queue Stats
63W - 55L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
barrentine97
Hun Batz
Level 84
God Stats
10W - 11L
1,489 SR
Queue Stats
456W - 440L
1,415 Elo+
Party 1
Atlas
Atlas
bootybandit453
Atlas
Level 141
God Stats
0W - 6L
1,513 SR
Queue Stats
131W - 126L
1,532 Elo+
Party 3
Mulan
Mulan
bubba1877
Mulan
Level 112
God Stats
0W - 3L
1,350 SR
Queue Stats
85W - 74L
1,539 Elo+
Party 3
Team Averages
Level 92
1,575 SR
1,490 Elo+

VS

Team Averages
Level 138
1,522 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Das Squirt
Artio
Level 133
God Stats
30W - 31L
1,576 SR
Queue Stats
228W - 193L
1,586 Elo+
Party 2
Tiamat
Tiamat
Offthehinges
Tiamat
Level 157
God Stats
11W - 10L
1,599 SR
Queue Stats
173W - 154L
1,523 Elo+
Party 2
Mulan
Mulan
jpdizzle
Mulan
Level 152
God Stats
25W - 21L
1,609 SR
Queue Stats
298W - 276L
1,544 Elo+
Party 2
Sol
Sol
showstopper94
Sol
Level 119
God Stats
7W - 10L
1,327 SR
Queue Stats
508W - 482L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,059
612
1,605
2,636
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
3 / 0 / 0
3,902
780
1,806
1,642
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
barrentine97
Hun Batz
5
0 / 1 / 1
3,163
633
253
2,366
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,778
556
887
2,895
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
bubba1877
Mulan
3
0 / 2 / 0
2,925
585
1,186
2,450
577
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
1 / 0 / 0
3,476
695
769
3,008
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
5
0 / 0 / 2
3,366
673
1,299
2,252
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
6
0 / 1 / 1
3,551
710
1,204
1,115
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
jpdizzle
Mulan
6
2 / 1 / 0
3,895
779
1,581
2,669
967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
2 / 1 / 0
3,518
704
2,114
2,560
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
0
1
0
0
W
Artio
0
0
2
1
L
3
0
0
3
W
Tiamat
0
1
1
0.5
L
Hun Batz
barrentine97
Hun Batz
0
1
1
0.5
L
0
1
0
0
L
Mulan
bubba1877
Mulan
0
2
0
0
W
Mulan
jpdizzle
Mulan
2
1
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,737
Damage
6,967
11,989
Taken
11,604
3,092
Mitigated
3,971
4,586
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
769
136
0
1,438
3,008
819
0
1,148
1,776
0
11,128
L
1,605
770
0
1,142
2,636
598
0
1,565
1,071
0
12,425
W
Artio
1,299
136
255
954
2,252
1,077
0
513
1,693
5,906
0
L
1,806
138
0
500
1,642
401
0
797
717
12,149
0
W
Tiamat
1,204
125
0
314
1,115
492
0
272
785
15,366
0
L
Hun Batz
barrentine97
Hun Batz
253
112
0
946
2,366
526
0
288
2,030
0
8,108
L
887
518
0
1,478
2,895
990
0
1,452
1,443
2,984
0
L
Mulan
bubba1877
Mulan
1,186
356
0
520
2,450
577
0
0
2,280
0
7,542
W
Mulan
jpdizzle
Mulan
1,581
397
0
1,262
2,669
967
0
100
2,555
0
14,915
W
2,114
907
0
748
2,560
616
0
418
2,102
11,228
2,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,827
Gold Earned
17,806
109
Minions Killed
144
0
Camps Cleared
0
400,925
Distance Traveled
484,005
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,476
695
26
5
0
103,430
2
L
Neith
3,059
612
20
4
0
86,747
1
W
Artio
3,366
673
11
2
0
99,218
1
L
Thoth
3,902
780
32
6
0
100,945
1
W
Tiamat
3,551
710
31
6
0
95,990
1
L
Hun Batz
3,163
633
26
5
0
114,168
1
L
Atlas
2,778
556
9
2
0
48,548
1
L
Mulan
2,925
585
22
4
0
50,517
0
W
Mulan
3,895
779
44
9
0
91,764
0
W
Sol
3,518
704
32
6
0
93,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role