Player Matchup

Janus
Janus
Fire609
Janus
Level 125
God Stats
3W - 0L
1,632 SR
Queue Stats
61W - 39L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
Late Chillen
Gilgamesh
Level 160
God Stats
10W - 8L
1,669 SR
Queue Stats
297W - 161L
1,673 Elo+
Party 1
Freya
Freya
The Real Goobis
Freya
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,674 Elo+
Party 1
Loki
Loki
oRashad
Loki
Level 129
God Stats
1W - 0L
1,361 SR
Queue Stats
26W - 9L
1,741 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,698 Elo+

VS

Team Averages
Level 97
1,585 SR
1,526 Elo+
Da Ji
Da Ji
Astoriaあ
Da Ji
Level 108
God Stats
3W - 4L
1,580 SR
Queue Stats
19W - 20L
1,474 Elo+
Solo
Hel
Hel
Blazehammer
Hel
Level 128
God Stats
0W - 1L
1,511 SR
Queue Stats
5W - 5L
1,653 Elo+
Solo
Danzaburou
Danzaburou
NthPraise
Danzaburou
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Waffolpup
Athena
Level 125
God Stats
0W - 1L
1,556 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fire609
Janus
15
3 / 1 / 6
8,363
836
8,196
5,951
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Late Chillen
Gilgamesh
13
3 / 2 / 6
8,659
866
10,954
14,218
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 5
7,697
770
5,671
6,757
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
oRashad
Loki
14
4 / 1 / 5
8,228
823
6,317
7,972
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 6 / 2
7,513
751
8,672
11,239
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 2
7,914
791
5,822
6,206
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NthPraise
Danzaburou
14
2 / 3 / 2
8,109
811
7,164
7,025
2,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Waffolpup
Athena
12
0 / 2 / 5
7,698
770
5,418
15,251
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
5
5
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
6
2
0.5
L
1
1
2
2
W
Janus
Fire609
Janus
3
1
6
6
W
Gilgamesh
Late Chillen
Gilgamesh
3
2
6
3
L
Danzaburou
NthPraise
Danzaburou
2
3
2
1
W
2
1
5
4.5
L
Athena
Waffolpup
Athena
0
2
5
1.25
W
Loki
oRashad
Loki
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
27,076
34,898
Taken
39,721
17,106
Mitigated
19,809
8,675
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,672
1,636
107
1,921
11,239
4,991
0
3,302
7,855
0
20,412
L
5,822
516
3,170
3,910
6,206
2,692
294
2,538
3,630
38,579
0
W
Janus
Fire609
Janus
8,196
582
0
321
5,951
1,618
168
1,040
4,911
37,484
0
W
Gilgamesh
Late Chillen
Gilgamesh
10,954
2,495
1,503
1,909
14,218
10,275
217
6,999
7,219
644
21,305
L
Danzaburou
NthPraise
Danzaburou
7,164
1,702
0
585
7,025
2,750
871
2,885
4,118
0
28,827
W
5,671
1,580
0
3,607
6,757
2,460
383
1,100
5,657
21,568
0
L
Athena
Waffolpup
Athena
5,418
1,546
0
4,138
15,251
9,376
0
5,694
9,359
19,642
0
W
Loki
oRashad
Loki
6,317
1,240
0
1,335
7,972
2,753
289
2,506
5,466
0
30,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
31,234
182
Minions Killed
182
8
Camps Cleared
7
839,745
Distance Traveled
735,515
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,513
751
34
3
0
167,131
0
L
Hel
7,914
791
56
6
3
198,807
3
W
Janus
8,363
836
73
7
2
223,049
1
W
Gilgamesh
8,659
866
23
2
2
204,266
0
L
Danzaburou
8,109
811
59
6
2
187,592
2
W
Freya
7,697
770
43
4
2
196,239
2
L
Athena
7,698
770
33
3
2
181,985
4
W
Loki
8,228
823
43
4
2
216,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role