Player Matchup

Mercury
Mercury
BlueHawk1018
Mercury
Level 126
God Stats
10W - 8L
1,539 SR
Queue Stats
664W - 686L
1,411 Elo+
Party 2
Neith
Neith
Continental1965
Neith
Level 114
God Stats
173W - 184L
1,420 SR
Queue Stats
174W - 193L
1,329 Elo+
Solo
Sol
Sol
JonnyKillSaw
Sol
Level 112
God Stats
6W - 4L
1,544 SR
Queue Stats
42W - 32L
1,429 Elo+
Solo
Bacchus
Bacchus
Lady_Bloodfallen
Bacchus
Level 107
God Stats
8W - 6L
1,482 SR
Queue Stats
91W - 118L
1,364 Elo+
Solo
Hun Batz
Hun Batz
Wolfgangus69
Hun Batz
Level 81
God Stats
1W - 1L
1,244 SR
Queue Stats
287W - 359L
1,344 Elo+
Party 2
Team Averages
Level 108
1,446 SR
1,375 Elo+

VS

Team Averages
Level 82
1,497 SR
1,384 Elo+
Rama
Rama
 
Rama
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HunchoKing54
Pele
Level 40
God Stats
3W - 4L
1,442 SR
Queue Stats
81W - 105L
1,263 Elo+
Party 1
Artemis
Artemis
Jahome
Artemis
Level 123
God Stats
19W - 17L
1,518 SR
Queue Stats
67W - 79L
1,374 Elo+
Solo
Amaterasu
Amaterasu
TheFrequency
Amaterasu
Level 40
God Stats
16W - 15L
1,488 SR
Queue Stats
46W - 48L
1,407 Elo+
Solo
Aphrodite
Aphrodite
icy_money6
Aphrodite
Level 146
God Stats
9W - 9L
1,538 SR
Queue Stats
572W - 632L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueHawk1018
Mercury
12
5 / 0 / 1
6,856
686
2,641
5,798
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 1
5,610
561
2,698
2,726
838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 5
5,595
560
6,211
4,265
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 3
5,139
514
1,516
4,891
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Wolfgangus69
Hun Batz
8
3 / 2 / 3
5,348
535
1,847
4,472
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 3
4,974
497
1,639
3,468
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,097
510
1,527
7,413
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Jahome
Artemis
8
2 / 2 / 1
5,070
507
3,103
4,096
1,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheFrequency
Amaterasu
6
0 / 2 / 0
4,174
417
1,023
4,804
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
icy_money6
Aphrodite
8
1 / 2 / 2
5,254
525
2,146
5,001
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
4
4
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
3
1.5
W
Mercury
BlueHawk1018
Mercury
5
0
1
5.5
W
1
0
1
1.5
L
1
4
1
0.38
L
Artemis
Jahome
Artemis
2
2
1
1.25
W
2
1
5
4.5
W
0
1
3
1.5
L
Amaterasu
TheFrequency
Amaterasu
0
2
0
0
W
Hun Batz
Wolfgangus69
Hun Batz
3
2
3
2.25
L
Aphrodite
icy_money6
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
9,438
22,152
Taken
24,782
7,312
Mitigated
7,795
10,638
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,639
1,292
0
1,252
3,468
763
571
303
3,110
0
22,662
W
Mercury
BlueHawk1018
Mercury
2,641
897
0
3,422
5,798
1,864
0
228
5,570
0
40,610
W
2,698
927
0
1,433
2,726
838
1,015
0
2,726
0
29,624
L
1,527
548
0
2,162
7,413
1,956
0
1,803
5,610
0
25,929
L
Artemis
Jahome
Artemis
3,103
1,332
18
826
4,096
1,266
222
1,173
2,923
0
17,558
W
6,211
2,077
0
1,830
4,265
1,294
0
891
3,374
27,006
3,483
W
1,516
73
1,038
1,505
4,891
2,239
0
763
4,128
8,951
0
L
Amaterasu
TheFrequency
Amaterasu
1,023
275
0
1,446
4,804
2,178
569
1,935
2,869
0
11,063
W
Hun Batz
Wolfgangus69
Hun Batz
1,847
222
279
1,131
4,472
1,077
0
264
4,208
0
15,597
L
Aphrodite
icy_money6
Aphrodite
2,146
507
726
2,804
5,001
1,632
135
1,909
3,092
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
24,569
268
Minions Killed
215
0
Camps Cleared
0
972,013
Distance Traveled
868,910
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,974
497
55
6
0
145,938
0
W
Mercury
6,856
686
93
9
0
220,873
0
W
Neith
5,610
561
69
7
0
168,162
0
L
Pele
5,097
510
55
6
0
183,161
0
L
Artemis
5,070
507
35
4
0
172,430
3
W
Sol
5,595
560
58
6
0
183,194
0
W
Bacchus
5,139
514
17
2
0
194,330
1
L
Amaterasu
4,174
417
16
2
0
196,848
1
W
Hun Batz
5,348
535
31
3
0
205,454
0
L
Aphrodite
5,254
525
54
5
0
170,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role