Player Matchup

Chiron
Chiron
 
Chiron
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
BLOFFLE
Chaac
Level 25
God Stats
3W - 3L
1,456 SR
Queue Stats
62W - 59L
1,452 Elo+
Party 4
Zeus
Zeus
DeeSavagee-_-
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
T_REXX95
Ne Zha
Level 61
God Stats
0W - 1L
1,444 SR
Queue Stats
52W - 86L
1,311 Elo+
Party 1
Team Averages
Level 69
1,480 SR
1,455 Elo+

VS

Team Averages
Level 71
1,488 SR
1,425 Elo+
Cliodhna
Cliodhna
BluEPillCosby
Cliodhna
Level 85
God Stats
5W - 7L
1,442 SR
Queue Stats
251W - 269L
1,446 Elo+
Party 3
Atlas
Atlas
Dz7 Dani mk
Atlas
Level 129
God Stats
2W - 1L
1,315 SR
Queue Stats
19W - 21L
1,259 Elo+
Party 2
Fenrir
Fenrir
GoIdExperience-
Fenrir
Level 49
God Stats
10W - 3L
1,760 SR
Queue Stats
88W - 51L
1,593 Elo+
Party 3
Medusa
Medusa
Hotblackguy8pack
Medusa
Level 42
God Stats
6W - 11L
1,557 SR
Queue Stats
27W - 28L
1,497 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Wolf Tribute
Morgan Le Fay
Level 48
God Stats
6W - 6L
1,366 SR
Queue Stats
111W - 148L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 2 / 2
5,866
451
3,589
6,015
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
9
1 / 2 / 2
5,695
438
4,086
10,461
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
BLOFFLE
Chaac
11
0 / 4 / 0
6,074
467
2,855
12,202
6,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
4 / 6 / 0
6,390
492
7,891
6,705
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
T_REXX95
Ne Zha
10
0 / 5 / 1
5,652
435
4,635
8,792
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BluEPillCosby
Cliodhna
12
4 / 0 / 1
7,259
558
7,695
6,766
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 8
6,962
536
4,690
10,385
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 0 / 0
8,449
650
8,485
11,780
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
6,906
531
6,307
7,870
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Wolf Tribute
Morgan Le Fay
11
0 / 5 / 4
6,356
489
1,960
5,801
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
19
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
2
0.5
L
Sobek
 
Sobek
1
2
2
1
L
Chaac
BLOFFLE
Chaac
0
4
0
0
W
Cliodhna
BluEPillCosby
Cliodhna
4
0
1
4.5
L
4
6
0
0.67
W
2
0
8
6
W
9
0
0
9
W
3
1
0
3
L
Ne Zha
T_REXX95
Ne Zha
0
5
1
0.1
W
Morgan Le Fay
Wolf Tribute
Morgan Le Fay
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
29,137
44,175
Taken
42,602
18,308
Mitigated
19,616
14,535
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,589
1,240
397
1,927
6,015
1,151
0
851
5,164
0
30,437
L
Sobek
 
Sobek
4,086
469
376
3,592
10,461
6,756
0
2,371
8,012
14,136
0
L
Chaac
BLOFFLE
Chaac
2,855
458
0
5,257
12,202
6,685
0
307
11,895
0
29,999
W
Cliodhna
BluEPillCosby
Cliodhna
7,695
185
0
554
6,766
2,180
0
1,355
5,337
0
34,419
L
7,891
756
0
711
6,705
1,498
0
1,314
5,255
31,715
0
W
4,690
1,152
285
3,579
10,385
8,763
0
3,421
6,768
14,436
0
W
8,485
2,070
0
5,722
11,780
4,485
0
2,500
9,076
0
53,540
W
6,307
1,860
0
2,611
7,870
2,232
394
2,039
5,815
0
42,615
L
Ne Zha
T_REXX95
Ne Zha
4,635
750
0
2,275
8,792
2,218
0
1,645
7,039
0
30,089
W
Morgan Le Fay
Wolf Tribute
Morgan Le Fay
1,960
53
0
0
5,801
1,956
924
2,021
3,629
31,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
35,932
267
Minions Killed
325
0
Camps Cleared
0
1,240,220
Distance Traveled
1,276,540
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,866
451
65
5
0
249,726
2
L
Sobek
5,695
438
16
1
0
269,648
4
L
Chaac
6,074
467
73
6
0
243,954
2
W
Cliodhna
7,259
558
68
5
0
271,508
2
L
Zeus
6,390
492
59
5
0
237,449
1
W
Atlas
6,962
536
14
1
0
264,467
0
W
Fenrir
8,449
650
95
7
0
271,283
2
W
Medusa
6,906
531
81
6
0
243,933
4
L
Ne Zha
5,652
435
54
4
0
239,443
6
W
Morgan Le Fay
6,356
489
67
5
0
225,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role