Player Matchup

Thoth
Thoth
Banshiiiii
Thoth
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,421 Elo+
Party 1
Ymir
Ymir
FearhEireann
Ymir
Level 29
God Stats
40W - 28L
1,547 SR
Queue Stats
55W - 37L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
SlumpWitAPump
Danzaburou
Level 123
God Stats
1W - 1L
1,336 SR
Queue Stats
161W - 123L
1,532 Elo+
Party 1
Team Averages
Level 69
1,461 SR
1,500 Elo+

VS

Team Averages
Level 82
1,788 SR
1,623 Elo+
Kukulkan
Kukulkan
PandemuertoUwU
Kukulkan
Level 20
God Stats
4W - 3L
1,890 SR
Queue Stats
97W - 43L
1,761 Elo+
Party 2
Izanami
Izanami
SPILER 11 11 11
Izanami
Level 69
God Stats
5W - 1L
1,733 SR
Queue Stats
7W - 12L
1,360 Elo+
Solo
Achilles
Achilles
SebasRivHi18
Achilles
Level 156
God Stats
4W - 1L
1,741 SR
Queue Stats
337W - 337L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
1 / 9 / 4
10,537
585
11,066
17,365
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 7
10,444
580
4,878
26,747
30,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SlumpWitAPump
Danzaburou
15
7 / 5 / 1
11,814
656
16,155
19,557
7,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 3 / 11
12,777
710
29,111
9,247
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 3 / 10
12,212
678
9,942
7,573
2,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SebasRivHi18
Achilles
15
5 / 3 / 11
12,310
684
17,340
26,469
28,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
19
19
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
9
4
0.33
L
1
5
7
0.9
W
Kukulkan
8
3
11
4.5
W
6
3
10
3.67
W
Achilles
SebasRivHi18
Achilles
5
3
11
3.5
L
Danzaburou
SlumpWitAPump
Danzaburou
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
56,393
63,669
Taken
43,289
44,932
Mitigated
35,830
7,570
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,066
891
0
446
17,365
6,226
0
6,814
9,668
42,397
0
L
4,878
710
1,217
4,484
26,747
30,838
0
12,015
13,345
12,822
0
W
Kukulkan
29,111
1,394
855
854
9,247
3,883
1,475
3,936
5,311
76,170
0
W
9,942
5,783
367
143
7,573
2,952
945
2,631
4,942
0
39,155
W
Achilles
SebasRivHi18
Achilles
17,340
3,570
454
8,910
26,469
28,995
395
9,808
16,661
5,542
25,337
L
Danzaburou
SlumpWitAPump
Danzaburou
16,155
9,051
0
1,423
19,557
7,868
0
10,551
8,191
0
52,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
37,299
160
Minions Killed
230
5
Camps Cleared
9
952,349
Distance Traveled
1,012,533
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,537
585
67
4
0
340,273
1
L
Ymir
10,444
580
10
1
1
328,005
0
W
Kukulkan
12,777
710
124
7
6
331,840
2
W
Izanami
12,212
678
76
4
3
321,766
5
W
Achilles
12,310
684
30
2
0
358,927
2
L
Danzaburou
11,814
656
83
5
4
284,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role