Player Matchup

Chiron
Chiron
KingBottle
Chiron
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,699 Elo+
Party 3
Medusa
Medusa
Nannerb
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,671 Elo+
Party 3
Chang'e
Chang'e
Tohonokai
Chang'e
Level 148
God Stats
1W - 2L
1,531 SR
Queue Stats
217W - 235L
1,517 Elo+
Solo
Tiamat
Tiamat
narwhalblue
Tiamat
Level 114
God Stats
1W - 1L
1,724 SR
Queue Stats
41W - 30L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
tattermonster
Hou Yi
Level 87
God Stats
1W - 1L
1,703 SR
Queue Stats
49W - 35L
1,618 Elo+
Party 3
Team Averages
Level 115
1,592 SR
1,617 Elo+

VS

Team Averages
Level 150
1,491 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
NecrofearCrisis
Ganesha
Level 159
God Stats
16W - 6L
1,703 SR
Queue Stats
612W - 595L
1,559 Elo+
Party 1
Horus
Horus
Player2487
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,565 Elo+
Party 2
Janus
Janus
Ronsensei04
Janus
Level 156
God Stats
6W - 10L
1,304 SR
Queue Stats
755W - 741L
1,550 Elo+
Party 1
Bellona
Bellona
rlce
Bellona
Level 143
God Stats
2W - 2L
1,448 SR
Queue Stats
410W - 352L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KingBottle
Chiron
12
0 / 5 / 2
6,540
654
6,482
10,473
3,145
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Nannerb
Medusa
14
2 / 5 / 3
8,031
803
8,338
8,882
3,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Tohonokai
Chang'e
13
0 / 4 / 1
6,655
666
6,593
9,276
2,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
3 / 2 / 2
8,763
876
9,697
9,006
5,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
7,403
740
7,321
9,652
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
9 / 1 / 7
8,898
890
14,876
6,547
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 19
8,920
892
5,206
13,964
15,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
15
2 / 1 / 14
8,252
825
4,871
11,911
14,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
6 / 1 / 5
8,952
895
8,241
6,728
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rlce
Bellona
14
3 / 2 / 11
8,121
812
11,697
13,629
15,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
21
21
Deaths
6
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
7
12.5
L
Chiron
KingBottle
Chiron
0
5
2
0.2
L
Medusa
Nannerb
Medusa
2
5
3
0.7
W
1
1
19
10.5
W
Horus
2
1
14
9
W
6
1
5
8.5
L
Chang'e
Tohonokai
Chang'e
0
4
1
0.13
L
Tiamat
3
2
2
2
W
Bellona
rlce
Bellona
3
2
11
4.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
44,891
47,289
Taken
52,779
17,821
Mitigated
51,305
16,205
Healing
26,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,876
599
1,857
592
6,547
2,719
413
2,142
4,405
26,469
0
L
Chiron
KingBottle
Chiron
6,482
1,437
2,371
1,165
10,473
3,145
0
6,622
3,851
0
14,177
L
Medusa
Nannerb
Medusa
8,338
4,188
661
1,547
8,882
3,133
0
4,656
4,226
0
23,344
W
5,206
117
2,134
3,189
13,964
15,944
434
4,014
9,950
12,508
0
W
Horus
4,871
2,201
8,787
4,891
11,911
14,053
259
3,721
8,190
0
7,341
W
8,241
285
1,719
518
6,728
3,248
1,135
2,573
4,155
34,264
0
L
Chang'e
Tohonokai
Chang'e
6,593
966
4,545
2,503
9,276
2,954
0
6,348
2,928
10,379
0
L
Tiamat
9,697
800
587
1,727
9,006
5,655
0
5,014
3,992
24,626
0
W
Bellona
rlce
Bellona
11,697
760
882
1,564
13,629
15,341
139
3,840
9,789
0
15,552
L
7,321
3,162
338
761
9,652
2,934
0
5,683
3,969
0
12,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
43,143
104
Minions Killed
125
0
Camps Cleared
0
962,283
Distance Traveled
1,092,485
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,898
890
34
3
0
194,796
0
L
Chiron
6,540
654
15
2
0
174,650
1
L
Medusa
8,031
803
15
2
0
208,327
2
W
Ganesha
8,920
892
1
0
0
213,693
0
W
Horus
8,252
825
9
1
0
232,387
0
W
Janus
8,952
895
74
7
0
217,776
1
L
Chang'e
6,655
666
11
1
0
184,183
1
L
Tiamat
8,763
876
47
5
0
201,297
4
W
Bellona
8,121
812
7
1
0
233,833
0
L
Hou Yi
7,403
740
16
2
0
193,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role