Player Matchup

Gilgamesh
Gilgamesh
ChetooD
Gilgamesh
Level 16
God Stats
2W - 3L
1,218 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
JerryAldridge1
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,587 Elo+
Party 1
Loki
Loki
JuuliousCaesar
Loki
Level 21
God Stats
2W - 1L
1,802 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
MrNandJ
Danzaburou
Level 63
God Stats
1W - 0L
1,671 SR
Queue Stats
139W - 138L
1,535 Elo+
Party 2
Athena
Athena
MrsJandN
Athena
Level 83
God Stats
10W - 14L
1,503 SR
Queue Stats
231W - 233L
1,513 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,543 Elo+

VS

Team Averages
Level 69
1,519 SR
1,542 Elo+
Kali
Kali
 
Kali
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MonneyNinja55
Cthulhu
Level 116
God Stats
10W - 10L
1,543 SR
Queue Stats
413W - 374L
1,581 Elo+
Party 3
Neith
Neith
OozieHaCkz
Neith
Level 42
God Stats
11W - 6L
1,657 SR
Queue Stats
80W - 83L
1,587 Elo+
Party 3
Camazotz
Camazotz
Welikethestock
Camazotz
Level 47
God Stats
7W - 8L
1,313 SR
Queue Stats
187W - 171L
1,491 Elo+
Solo
Agni
Agni
direbelief
Agni
Level 49
God Stats
19W - 19L
1,582 SR
Queue Stats
279W - 264L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChetooD
Gilgamesh
6
0 / 1 / 1
3,615
603
1,696
3,090
1,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JerryAldridge1
Baron Samedi
7
0 / 1 / 1
3,933
656
719
1,930
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 0 / 0
4,719
787
2,828
3,069
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
MrNandJ
Danzaburou
5
0 / 2 / 0
3,091
515
2,434
3,205
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MrsJandN
Athena
5
0 / 0 / 1
3,448
575
1,508
4,521
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 1 / 0
4,243
707
2,299
3,595
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
5
0 / 0 / 1
3,465
578
2,643
4,509
1,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
5
1 / 2 / 0
3,341
557
2,765
2,992
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Camazotz
7
1 / 1 / 0
4,155
693
1,214
3,647
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,617
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
W
Gilgamesh
ChetooD
Gilgamesh
0
1
1
0.5
W
Baron Samedi
JerryAldridge1
Baron Samedi
0
1
1
0.5
W
4
0
0
4
L
Cthulhu
0
0
1
0.5
W
Danzaburou
MrNandJ
Danzaburou
0
2
0
0
W
Athena
MrsJandN
Athena
0
0
1
0.5
L
Neith
1
2
0
0.5
L
Camazotz
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,185
Damage
8,921
15,815
Taken
14,743
6,003
Mitigated
4,641
5,795
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,299
872
0
1,630
3,595
1,281
0
901
2,628
0
18,817
W
Gilgamesh
ChetooD
Gilgamesh
1,696
629
0
302
3,090
1,537
0
0
2,875
718
10,040
W
Baron Samedi
JerryAldridge1
Baron Samedi
719
90
55
799
1,930
495
0
0
1,930
16,152
0
W
2,828
1,382
0
2,062
3,069
735
0
456
2,613
0
21,761
L
Cthulhu
2,643
480
105
1,225
4,509
1,562
0
798
3,711
9,673
0
W
Danzaburou
MrNandJ
Danzaburou
2,434
962
0
1,060
3,205
784
0
817
2,388
0
11,996
W
Athena
MrsJandN
Athena
1,508
363
0
1,517
4,521
2,452
0
1,370
3,151
5,258
0
L
Neith
2,765
1,179
0
950
2,992
634
108
462
2,530
0
13,241
L
Camazotz
1,214
491
0
2,175
3,647
1,164
0
0
3,647
0
16,139
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
17,821
153
Minions Killed
123
0
Camps Cleared
0
562,454
Distance Traveled
452,994
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,243
707
42
7
0
115,850
0
W
Gilgamesh
3,615
603
24
4
0
123,375
1
W
Baron Samedi
3,933
656
38
6
0
102,320
2
W
Loki
4,719
787
60
10
0
125,133
0
L
Cthulhu
3,465
578
22
4
0
118,391
0
W
Danzaburou
3,091
515
24
4
0
91,369
0
W
Athena
3,448
575
7
1
0
120,257
1
L
Neith
3,341
557
22
4
0
104,296
0
L
Camazotz
4,155
693
37
6
0
114,457
1
L
Agni
2,617
436
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role