Player Matchup

Chiron
Chiron
AeroArsonist
Chiron
Level 88
God Stats
4W - 5L
1,483 SR
Queue Stats
109W - 182L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
FreshOutAFolsom
Cthulhu
Level 52
God Stats
5W - 11L
1,407 SR
Queue Stats
31W - 67L
1,194 Elo+
Party 1
Ra
Ra
StankButter
Ra
Level 69
God Stats
0W - 2L
1,143 SR
Queue Stats
99W - 165L
1,311 Elo+
Party 1
Team Averages
Level 70
1,345 SR
1,272 Elo+

VS

Team Averages
Level 118
1,356 SR
1,332 Elo+
Neith
Neith
Bearcats0402
Neith
Level 66
God Stats
3W - 8L
1,307 SR
Queue Stats
6W - 13L
1,174 Elo+
Party 2
Nox
Nox
CupONoodles21
Nox
Level 137
God Stats
12W - 21L
1,328 SR
Queue Stats
819W - 1,032L
1,412 Elo+
Solo
Vamana
Vamana
cincybengal_09
Vamana
Level 152
God Stats
9W - 9L
1,432 SR
Queue Stats
527W - 572L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 7 / 1
6,963
580
4,893
11,304
3,539
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
7,101
592
5,264
11,305
8,269
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 0
7,541
628
4,948
14,557
5,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
9,114
760
13,302
6,486
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 9
9,333
778
8,794
5,198
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 6
9,109
759
11,235
14,033
7,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
7
1
0.07
W
6
1
9
10.5
W
6
0
9
10.5
L
0
2
1
0.25
L
1
7
0
0.14
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,105
Damage
33,331
37,166
Taken
25,717
17,258
Mitigated
11,256
7,476
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,893
1,344
983
1,379
11,304
3,539
0
1,970
9,168
0
17,291
W
13,302
5,412
0
2,079
6,486
2,136
1,141
3,108
3,149
0
33,406
W
8,794
1,133
0
2,208
5,198
1,819
790
2,411
2,607
24,072
0
L
5,264
379
0
1,324
11,305
8,269
0
2,588
8,452
17,372
0
L
4,948
794
1,001
2,789
14,557
5,450
0
3,473
10,752
21,885
0
W
11,235
4,816
425
3,590
14,033
7,301
294
4,736
8,831
0
46,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,605
Gold Earned
27,556
104
Minions Killed
160
2
Camps Cleared
8
586,956
Distance Traveled
697,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,963
580
28
2
1
171,499
0
W
Neith
9,114
760
64
5
0
201,324
0
W
Nox
9,333
778
43
4
2
244,601
2
L
Cthulhu
7,101
592
38
3
1
228,638
1
L
Ra
7,541
628
38
3
0
186,819
1
W
Vamana
9,109
759
53
4
6
251,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role