Player Matchup

Chiron
Chiron
ButterBill420
Chiron
Level 126
God Stats
1W - 2L
1,354 SR
Queue Stats
92W - 80L
1,513 Elo+
Party 2
Geb
Geb
MikeyyWise
Geb
Level 97
God Stats
0W - 2L
1,797 SR
Queue Stats
30W - 37L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Sadin89
Zhong Kui
Level 122
God Stats
3W - 10L
1,327 SR
Queue Stats
635W - 666L
1,422 Elo+
Solo
Yemoja
Yemoja
Triggur Happy
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 2
Izanami
Izanami
xST3LTHx09
Izanami
Level 108
God Stats
2W - 2L
1,558 SR
Queue Stats
69W - 59L
1,518 Elo+
Party 2
Team Averages
Level 104
1,507 SR
1,437 Elo+

VS

Team Averages
Level 103
1,417 SR
1,445 Elo+
Nox
Nox
GimmieYoGanja
Nox
Level 127
God Stats
3W - 4L
1,421 SR
Queue Stats
595W - 647L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Hosafina
Gilgamesh
Level 121
God Stats
3W - 1L
1,473 SR
Queue Stats
427W - 478L
1,422 Elo+
Party 1
Yemoja
Yemoja
JustUncleSlap
Yemoja
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 106L
1,429 Elo+
Party 3
Ah Puch
Ah Puch
Leroyjenkins0440
Ah Puch
Level 88
God Stats
2W - 3L
1,334 SR
Queue Stats
145W - 148L
1,498 Elo+
Party 1
Ullr
Ullr
VacuumBuzzard22
Ullr
Level 123
God Stats
10W - 14L
1,356 SR
Queue Stats
678W - 692L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,158
797
16,141
17,946
8,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 9
10,612
758
9,778
22,616
30,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Sadin89
Zhong Kui
16
5 / 7 / 6
10,187
728
10,583
19,822
13,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 1 / 10
10,113
722
2,546
13,067
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xST3LTHx09
Izanami
17
3 / 7 / 7
10,998
786
18,292
18,774
9,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
10,720
766
18,079
13,434
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Hosafina
Gilgamesh
18
8 / 7 / 9
11,676
834
10,484
23,365
15,462
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 18
10,313
737
8,691
12,445
6,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 18
10,845
775
28,719
10,614
4,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 1 / 13
11,615
830
16,683
10,929
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
15
Kills
24
24
Deaths
15
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
4
4
16
3
W
Gilgamesh
Hosafina
Gilgamesh
8
7
9
1.79
W
2
1
18
11
W
2
2
18
5.5
L
2
5
9
1.3
L
Zhong Kui
Sadin89
Zhong Kui
5
7
6
1.14
L
0
1
10
5
W
8
1
13
14.5
L
Izanami
xST3LTHx09
Izanami
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,340
Damage
82,656
92,225
Taken
70,787
72,505
Mitigated
36,214
32,982
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,141
5,418
3,201
5,554
17,946
8,859
2,416
12,865
5,081
0
32,356
W
18,079
1,583
3,244
1,871
13,434
5,510
741
5,027
8,407
34,103
0
W
Gilgamesh
Hosafina
Gilgamesh
10,484
2,410
1,646
3,363
23,365
15,462
568
5,859
17,506
0
20,091
W
8,691
1,778
8,825
3,223
12,445
6,685
94
5,031
7,414
17,644
0
W
28,719
117
1,274
2,368
10,614
4,140
466
3,908
6,706
50,841
0
L
9,778
470
1,611
2,860
22,616
30,224
357
8,308
14,308
14,727
0
L
Zhong Kui
Sadin89
Zhong Kui
10,583
657
1,254
3,618
19,822
13,979
958
12,837
6,985
20,155
0
L
2,546
760
10,091
2,759
13,067
10,344
526
9,755
3,312
7,592
0
W
16,683
5,018
4,323
3,326
10,929
4,417
1,474
3,082
7,847
0
27,800
L
Izanami
xST3LTHx09
Izanami
18,292
9,446
754
1,280
18,774
9,099
1,799
11,724
7,050
0
42,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
55,169
162
Minions Killed
150
0
Camps Cleared
0
1,188,206
Distance Traveled
1,381,353
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,158
797
33
2
0
235,740
0
W
Nox
10,720
766
37
3
0
291,423
1
W
Gilgamesh
11,676
834
23
2
0
257,112
0
W
Yemoja
10,313
737
12
1
0
245,931
0
W
Ah Puch
10,845
775
54
4
0
293,442
2
L
Geb
10,612
758
5
0
0
284,160
0
L
Zhong Kui
10,187
728
27
2
0
210,175
0
L
Yemoja
10,113
722
14
1
0
231,776
0
W
Ullr
11,615
830
24
2
0
293,445
2
L
Izanami
10,998
786
83
6
0
226,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role