Player Matchup

Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
MalachiDraven
Cliodhna
Level 35
God Stats
2W - 0L
1,784 SR
Queue Stats
22W - 27L
1,490 Elo+
Party 1
Anubis
Anubis
Metasis
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,570 Elo+
Party 1
Nike
Nike
NumberOneGoblin
Nike
Level 43
God Stats
1W - 1L
1,350 SR
Queue Stats
22W - 26L
1,485 Elo+
Party 1
Ymir
Ymir
Raidprad
Ymir
Level 45
God Stats
10W - 8L
1,577 SR
Queue Stats
59W - 54L
1,514 Elo+
Party 2
Team Averages
Level 58
1,542 SR
1,512 Elo+

VS

Team Averages
Level 66
1,523 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
JhowGluz
Cerberus
Level 129
God Stats
2W - 1L
1,661 SR
Queue Stats
29W - 37L
1,468 Elo+
Party 3
Camazotz
Camazotz
Rbuc2021
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,495 Elo+
Party 4
Ullr
Ullr
TonyTonyChopper1
Ullr
Level 34
God Stats
0W - 3L
1,455 SR
Queue Stats
74W - 79L
1,461 Elo+
Solo
Chaac
Chaac
Waltgman
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 0 / 8
6,672
556
9,072
6,327
2,149
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
MalachiDraven
Cliodhna
11
4 / 0 / 9
7,047
587
5,281
5,645
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Metasis
Anubis
11
5 / 0 / 4
6,903
575
6,277
4,912
2,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
6,898
575
5,416
7,799
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
9
2 / 1 / 5
6,201
517
2,533
8,414
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 0
6,053
504
6,258
6,326
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JhowGluz
Cerberus
8
0 / 5 / 1
4,709
392
2,701
8,097
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Rbuc2021
Camazotz
9
0 / 4 / 1
5,407
451
3,290
11,045
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
5,115
426
2,810
6,082
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Waltgman
Chaac
9
0 / 2 / 0
5,280
440
3,099
7,505
3,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
8
7
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Cerberus
JhowGluz
Cerberus
0
5
1
0.1
W
Cliodhna
MalachiDraven
Cliodhna
4
0
9
8.5
W
Anubis
Metasis
Anubis
5
0
4
7
W
4
0
4
6
W
Ymir
2
1
5
4.5
L
Camazotz
Rbuc2021
Camazotz
0
4
1
0.13
L
1
4
0
0.25
L
Chaac
Waltgman
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,579
Damage
18,158
33,097
Taken
39,055
16,401
Mitigated
14,833
12,594
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,072
3,759
0
2,309
6,327
2,149
450
1,854
4,406
36,828
0
L
Nu Wa
 
Nu Wa
6,258
1,252
0
2,308
6,326
1,557
0
4,078
2,208
45,157
0
L
Cerberus
JhowGluz
Cerberus
2,701
154
0
1,475
8,097
5,727
0
4,265
3,710
14,351
0
W
Cliodhna
MalachiDraven
Cliodhna
5,281
523
0
2,453
5,645
1,634
0
1,557
4,052
0
31,746
W
Anubis
Metasis
Anubis
6,277
204
0
3,204
4,912
2,124
782
2,267
2,608
36,299
0
W
5,416
746
0
2,942
7,799
4,325
237
1,095
6,668
756
33,195
W
Ymir
2,533
991
0
1,686
8,414
6,169
264
1,821
6,404
15,854
0
L
Camazotz
Rbuc2021
Camazotz
3,290
829
0
4,954
11,045
2,452
0
3,807
7,120
0
29,106
L
2,810
837
0
826
6,082
1,533
0
4,822
1,260
0
22,835
L
Chaac
Waltgman
Chaac
3,099
780
0
2,976
7,505
3,564
0
1,369
5,833
0
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
26,564
277
Minions Killed
279
0
Camps Cleared
0
1,187,867
Distance Traveled
1,115,884
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,672
556
57
5
0
241,865
4
L
Nu Wa
6,053
504
81
7
0
201,548
3
L
Cerberus
4,709
392
30
3
0
210,334
2
W
Cliodhna
7,047
587
60
5
0
290,970
1
W
Anubis
6,903
575
68
6
0
219,525
1
W
Nike
6,898
575
69
6
0
231,746
3
W
Ymir
6,201
517
23
2
0
203,761
2
L
Camazotz
5,407
451
62
5
0
245,410
3
L
Ullr
5,115
426
49
4
0
207,475
3
L
Chaac
5,280
440
57
5
0
251,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role