Player Matchup

Sun Wukong
Sun Wukong
KingCrimson1589
Sun Wukong
Level 126
God Stats
3W - 3L
1,626 SR
Queue Stats
87W - 112L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
Skooks2784
Baba Yaga
Level 103
God Stats
1W - 2L
1,506 SR
Queue Stats
33W - 61L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
SpartanOfIron54
Jormungandr
Level 112
God Stats
0W - 1L
1,690 SR
Queue Stats
62W - 80L
1,527 Elo+
Party 1
Neith
Neith
daddybardock
Neith
Level 119
God Stats
5W - 6L
1,598 SR
Queue Stats
72W - 102L
1,461 Elo+
Party 1
Ra
Ra
xxFrogger
Ra
Level 68
God Stats
5W - 9L
1,521 SR
Queue Stats
23W - 46L
1,388 Elo+
Party 1
Team Averages
Level 106
1,588 SR
1,458 Elo+

VS

Team Averages
Level 128
1,619 SR
1,567 Elo+
Bastet
Bastet
BOOIMaSCARYg0St
Bastet
Level 145
God Stats
11W - 2L
1,733 SR
Queue Stats
160W - 152L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
Caderader
Baron Samedi
Level 100
God Stats
11W - 7L
1,632 SR
Queue Stats
130W - 96L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
ChairmanMeooow
Jing Wei
Level 141
God Stats
9W - 4L
1,585 SR
Queue Stats
93W - 86L
1,545 Elo+
Solo
Achilles
Achilles
DesolateSea
Achilles
Level 129
God Stats
10W - 5L
1,598 SR
Queue Stats
109W - 91L
1,550 Elo+
Party 2
Bacchus
Bacchus
IBeardageI
Bacchus
Level 126
God Stats
2W - 0L
1,548 SR
Queue Stats
116W - 96L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingCrimson1589
Sun Wukong
18
8 / 3 / 7
12,293
768
19,504
23,038
27,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Skooks2784
Baba Yaga
17
5 / 8 / 12
11,761
735
17,459
18,446
9,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
SpartanOfIron54
Jormungandr
17
2 / 5 / 12
11,437
715
17,630
24,458
27,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 9
11,335
708
14,549
12,010
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 8
9,242
578
6,263
14,738
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 9
11,993
750
20,091
21,657
8,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Caderader
Baron Samedi
19
4 / 3 / 11
12,866
804
15,628
15,478
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
20
7 / 4 / 9
13,706
857
19,675
16,638
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DesolateSea
Achilles
18
6 / 3 / 11
12,496
781
9,825
19,850
27,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
IBeardageI
Bacchus
18
5 / 1 / 14
12,801
800
16,273
21,869
28,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
18
Kills
26
26
Deaths
18
48
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
W
Baron Samedi
Caderader
Baron Samedi
4
3
11
3.17
W
Jing Wei
7
4
9
2.88
W
Achilles
DesolateSea
Achilles
6
3
11
3.83
W
Bacchus
IBeardageI
Bacchus
5
1
14
12
L
Sun Wukong
KingCrimson1589
Sun Wukong
8
3
7
3.83
L
Baba Yaga
Skooks2784
Baba Yaga
5
8
12
1.38
L
Jormungandr
SpartanOfIron54
Jormungandr
2
5
12
1.6
L
3
3
9
2.5
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,405
Damage
81,492
92,690
Taken
95,492
75,257
Mitigated
79,764
16,909
Healing
36,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,091
4,392
0
4,946
21,657
8,423
1,561
9,142
11,800
0
45,417
W
Baron Samedi
Caderader
Baron Samedi
15,628
998
5,521
6,295
15,478
8,334
560
7,034
8,202
55,059
0
W
Jing Wei
19,675
16,965
0
5,997
16,638
7,034
4,114
8,730
7,523
0
75,585
W
Achilles
DesolateSea
Achilles
9,825
1,384
0
5,084
19,850
27,487
165
9,393
9,940
2,595
17,342
W
Bacchus
IBeardageI
Bacchus
16,273
889
2,010
6,699
21,869
28,486
538
8,845
12,210
39,995
0
L
Sun Wukong
KingCrimson1589
Sun Wukong
19,504
1,288
0
2,810
23,038
27,971
0
6,655
15,757
6,735
49,792
L
Baba Yaga
Skooks2784
Baba Yaga
17,459
391
63
3,141
18,446
9,119
0
4,485
13,818
35,711
0
L
Jormungandr
SpartanOfIron54
Jormungandr
17,630
2,674
1,034
4,363
24,458
27,213
8
8,966
14,849
42,820
0
L
14,549
3,381
368
2,327
12,010
4,778
1
3,994
7,822
0
37,373
L
6,263
199
1,138
1,665
14,738
6,176
222
8,350
6,195
35,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
63,862
337
Minions Killed
355
7
Camps Cleared
6
1,472,448
Distance Traveled
1,576,260
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,993
750
55
3
2
312,448
2
W
Baron Samedi
12,866
804
90
6
1
301,311
0
W
Jing Wei
13,706
857
131
8
3
321,115
0
W
Achilles
12,496
781
27
2
0
317,325
2
W
Bacchus
12,801
800
52
3
0
324,061
2
L
Sun Wukong
12,293
768
77
5
4
334,005
0
L
Baba Yaga
11,761
735
44
3
1
276,943
0
L
Jormungandr
11,437
715
69
4
2
284,098
0
L
Neith
11,335
708
76
5
0
299,013
2
L
Ra
9,242
578
71
4
0
278,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role