Player Matchup

Fenrir
Fenrir
Easymoney824714
Fenrir
Level 45
God Stats
9W - 7L
1,458 SR
Queue Stats
29W - 33L
1,394 Elo+
Party 3
Rama
Rama
ImGoingAllen
Rama
Level 26
God Stats
24W - 30L
1,392 SR
Queue Stats
29W - 44L
1,355 Elo+
Party 3
Baron Samedi
Baron Samedi
Lycidasx
Baron Samedi
Level 39
God Stats
18W - 23L
1,357 SR
Queue Stats
39W - 54L
1,349 Elo+
Party 3
Hades
Hades
T2THE R O G
Hades
Level 34
God Stats
3W - 3L
1,207 SR
Queue Stats
5W - 3L
1,262 Elo+
Party 3
Bacchus
Bacchus
Unknownk9
Bacchus
Level 25
God Stats
5W - 1L
1,661 SR
Queue Stats
20W - 23L
1,362 Elo+
Party 3
Team Averages
Level 34
1,415 SR
1,344 Elo+

VS

Team Averages
Level 57
1,412 SR
1,358 Elo+
Yemoja
Yemoja
Kev12127356
Yemoja
Level 44
God Stats
15W - 29L
1,334 SR
Queue Stats
217W - 255L
1,374 Elo+
Solo
Chang'e
Chang'e
Malice9118
Chang'e
Level 19
God Stats
5W - 24L
1,142 SR
Queue Stats
13W - 44L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiatia901
Baron Samedi
Level 40
God Stats
52W - 53L
1,483 SR
Queue Stats
146W - 169L
1,420 Elo+
Party 2
Odin
Odin
Ymist
Odin
Level 155
God Stats
0W - 2L
1,598 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
xXxth3guyxXx
Ao Kuang
Level 26
God Stats
31W - 22L
1,502 SR
Queue Stats
73W - 86L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 16
11,031
1,226
14,024
8,411
3,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 13
10,016
1,113
12,723
10,943
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Lycidasx
Baron Samedi
17
3 / 2 / 22
9,817
1,091
10,994
7,579
3,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 1 / 15
10,682
1,187
12,258
5,991
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Unknownk9
Bacchus
16
4 / 0 / 20
10,495
1,166
8,575
11,903
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

304

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 1
7,942
882
4,252
8,154
2,781
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Malice9118
Chang'e
14
0 / 10 / 1
8,149
905
6,501
15,236
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tiatia901
Baron Samedi
14
0 / 4 / 1
8,099
900
11,087
11,479
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Ymist
Odin
14
2 / 5 / 0
8,578
953
9,498
12,924
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
xXxth3guyxXx
Ao Kuang
14
2 / 10 / 0
8,487
943
9,113
17,905
5,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
7
32
Kills
4
4
Deaths
32
86
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
16
18
W
6
1
13
12.5
L
Yemoja
0
3
1
0.17
W
Baron Samedi
Lycidasx
Baron Samedi
3
2
22
7
L
Chang'e
Malice9118
Chang'e
0
10
1
0.05
W
9
1
15
16.5
L
Baron Samedi
Tiatia901
Baron Samedi
0
4
1
0.13
W
Bacchus
Unknownk9
Bacchus
4
0
20
14
L
Odin
Ymist
Odin
2
5
0
0.4
L
Ao Kuang
xXxth3guyxXx
Ao Kuang
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
40,451
44,827
Taken
65,698
29,617
Mitigated
23,286
9,447
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,024
2,855
0
1,648
8,411
3,839
0
4,171
3,733
0
23,420
W
12,723
11,455
0
1,601
10,943
3,857
0
7,673
3,116
0
31,804
L
Yemoja
4,252
459
431
1,548
8,154
2,781
0
4,054
4,100
18,703
0
W
Baron Samedi
Lycidasx
Baron Samedi
10,994
923
1,537
1,065
7,579
3,236
0
6,088
1,433
23,788
0
L
Chang'e
Malice9118
Chang'e
6,501
936
1,170
1,193
15,236
4,199
0
8,884
6,352
18,366
0
W
12,258
980
1,043
1,773
5,991
3,405
0
3,812
2,062
25,525
0
L
Baron Samedi
Tiatia901
Baron Samedi
11,087
1,045
644
1,290
11,479
4,301
0
5,719
5,760
31,113
0
W
Bacchus
Unknownk9
Bacchus
8,575
1,342
0
780
11,903
15,280
0
9,209
2,534
15,813
0
L
Odin
Ymist
Odin
9,498
1,853
0
409
12,924
6,167
0
4,974
7,950
0
18,083
L
Ao Kuang
xXxth3guyxXx
Ao Kuang
9,113
3,881
0
1,611
17,905
5,838
0
8,196
9,709
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
41,255
136
Minions Killed
131
10
Camps Cleared
3
938,636
Distance Traveled
723,837
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,031
1,226
7
1
3
216,252
0
W
Rama
10,016
1,113
45
5
1
167,370
0
L
Yemoja
7,942
882
18
2
0
140,371
4
W
Baron Samedi
9,817
1,091
33
4
3
183,246
0
L
Chang'e
8,149
905
32
4
1
152,653
2
W
Hades
10,682
1,187
41
5
1
189,213
2
L
Baron Samedi
8,099
900
46
5
1
143,024
0
W
Bacchus
10,495
1,166
10
1
2
182,555
0
L
Odin
8,578
953
24
3
0
135,925
0
L
Ao Kuang
8,487
943
11
1
1
151,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role