Player Matchup

Baba Yaga
Baba Yaga
GetEmMute
Baba Yaga
Level 146
God Stats
4W - 7L
1,386 SR
Queue Stats
421W - 407L
1,428 Elo+
Party 2
Chang'e
Chang'e
Rabinovski
Chang'e
Level 127
God Stats
6W - 8L
1,444 SR
Queue Stats
184W - 189L
1,420 Elo+
Party 2
Apollo
Apollo
YourRealDad523
Apollo
Level 81
God Stats
6W - 4L
1,361 SR
Queue Stats
288W - 299L
1,406 Elo+
Party 2
Arachne
Arachne
Yutolio_theGreat
Arachne
Level 36
God Stats
1W - 3L
1,180 SR
Queue Stats
127W - 128L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
dbHeadShotzdb
Sylvanus
Level 144
God Stats
33W - 29L
1,460 SR
Queue Stats
153W - 132L
1,496 Elo+
Party 2
Team Averages
Level 107
1,366 SR
1,434 Elo+

VS

Team Averages
Level 64
1,510 SR
1,412 Elo+
Erlang Shen
Erlang Shen
Demigod-Dale
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,365 Elo+
Party 1
Pele
Pele
Edniel2002
Pele
Level 119
God Stats
5W - 7L
1,493 SR
Queue Stats
431W - 433L
1,434 Elo+
Party 3
Nu Wa
Nu Wa
F8soul2002
Nu Wa
Level 67
God Stats
7W - 11L
1,355 SR
Queue Stats
79W - 112L
1,382 Elo+
Party 3
Artemis
Artemis
Kaotic-Coal
Artemis
Level 17
God Stats
0W - 1L
1,464 SR
Queue Stats
12W - 16L
1,371 Elo+
Party 1
Horus
Horus
xX_ElMaTaDoR_777
Horus
Level 18
God Stats
4W - 3L
1,735 SR
Queue Stats
38W - 28L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GetEmMute
Baba Yaga
20
9 / 2 / 24
14,468
556
23,535
19,335
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Rabinovski
Chang'e
19
8 / 3 / 13
14,035
540
24,947
18,280
12,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 2 / 8
15,753
606
24,220
25,460
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 17
14,812
570
13,878
27,258
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
dbHeadShotzdb
Sylvanus
20
5 / 2 / 25
13,491
519
6,903
25,708
39,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demigod-Dale
Erlang Shen
15
0 / 11 / 4
9,778
376
10,525
26,231
13,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 11 / 2
12,077
465
25,962
26,835
9,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
4 / 12 / 1
11,528
443
16,219
19,319
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kaotic-Coal
Artemis
14
1 / 13 / 4
9,595
369
13,182
22,823
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 1
10,413
401
2,625
20,521
19,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
51
Kills
13
13
Deaths
51
87
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Demigod-Dale
Erlang Shen
0
11
4
0.18
L
7
11
2
0.73
L
Nu Wa
4
12
1
0.38
W
Baba Yaga
GetEmMute
Baba Yaga
9
2
24
10.5
L
Artemis
Kaotic-Coal
Artemis
1
13
4
0.23
W
Chang'e
Rabinovski
Chang'e
8
3
13
4.83
W
17
2
8
10.5
W
12
4
17
5.13
W
Sylvanus
dbHeadShotzdb
Sylvanus
5
2
25
8.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,483
Damage
68,513
116,041
Taken
115,729
79,297
Mitigated
55,729
67,024
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Demigod-Dale
Erlang Shen
10,525
5,508
0
5,984
26,231
13,499
0
13,929
12,204
0
53,817
L
25,962
5,528
0
4,219
26,835
9,945
588
13,365
13,256
0
86,846
L
Nu Wa
16,219
4,573
0
2,372
19,319
6,170
610
11,249
7,498
70,469
0
W
Baba Yaga
GetEmMute
Baba Yaga
23,535
2,311
787
6,052
19,335
7,524
2,799
4,265
14,775
101,141
0
L
Artemis
Kaotic-Coal
Artemis
13,182
7,189
0
3,519
22,823
6,421
0
9,597
13,094
0
48,762
W
Chang'e
Rabinovski
Chang'e
24,947
2,746
8,244
8,955
18,280
12,328
2,763
2,122
15,985
100,000
0
W
24,220
14,632
0
14,239
25,460
9,027
4,315
2,811
22,437
0
127,737
W
13,878
8,953
0
11,931
27,258
10,752
3,700
4,818
21,624
0
98,698
W
Sylvanus
dbHeadShotzdb
Sylvanus
6,903
1,506
6,446
10,370
25,708
39,666
3,458
3,090
22,240
40,421
10,464
L
2,625
482
92
2,247
20,521
19,694
0
5,799
14,610
17,970
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,559
Gold Earned
53,391
669
Minions Killed
525
0
Camps Cleared
0
2,401,786
Distance Traveled
1,930,197
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,778
376
96
4
0
398,776
0
L
Pele
12,077
465
130
5
0
446,486
2
L
Nu Wa
11,528
443
115
4
0
382,425
4
W
Baba Yaga
14,468
556
132
5
0
465,101
2
L
Artemis
9,595
369
87
3
0
352,046
0
W
Chang'e
14,035
540
160
6
0
432,837
6
W
Apollo
15,753
606
162
6
0
537,226
4
W
Arachne
14,812
570
132
5
0
526,155
1
W
Sylvanus
13,491
519
83
3
0
440,467
2
L
Horus
10,413
401
97
4
0
350,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role