Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
GunslingerMaGee
Nike
Level 108
God Stats
3W - 2L
1,693 SR
Queue Stats
367W - 339L
1,530 Elo+
Party 2
Janus
Janus
Mitternxcht
Janus
Level 99
God Stats
6W - 3L
1,735 SR
Queue Stats
151W - 138L
1,585 Elo+
Party 1
Rama
Rama
Rantzarot
Rama
Level 109
God Stats
25W - 28L
1,524 SR
Queue Stats
356W - 334L
1,534 Elo+
Party 2
Ymir
Ymir
Turbo7383
Ymir
Level 76
God Stats
5W - 2L
1,782 SR
Queue Stats
6W - 4L
1,775 Elo+
Party 1
Team Averages
Level 106
1,647 SR
1,585 Elo+

VS

Team Averages
Level 129
1,666 SR
1,587 Elo+
Horus
Horus
BADHORNSTANDMENT
Horus
Level 127
God Stats
4W - 1L
1,947 SR
Queue Stats
137W - 118L
1,589 Elo+
Party 3
Izanami
Izanami
DragonSlayerDav
Izanami
Level 155
God Stats
1W - 0L
1,497 SR
Queue Stats
135W - 118L
1,663 Elo+
Party 3
Bastet
Bastet
HaloKiller778
Bastet
Level 84
God Stats
3W - 5L
1,728 SR
Queue Stats
162W - 144L
1,569 Elo+
Solo
Chronos
Chronos
RaiinbowDash1
Chronos
Level 160
God Stats
4W - 2L
1,609 SR
Queue Stats
386W - 352L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
SwooPFadin
Amaterasu
Level 117
God Stats
4W - 7L
1,546 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 3 / 1
5,362
536
4,193
7,787
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,834
583
5,280
10,336
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,195
520
2,153
4,887
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
0 / 1 / 0
5,427
543
2,252
5,847
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 2 / 0
4,403
440
720
7,325
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,229
623
2,994
5,178
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 0 / 2
7,245
725
4,972
5,241
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 4
6,720
672
6,140
7,362
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
10
2 / 0 / 2
5,831
583
4,546
3,351
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SwooPFadin
Amaterasu
11
0 / 1 / 3
6,245
625
5,733
8,877
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
1
0.5
W
2
0
2
3
W
5
0
2
6
L
1
3
0
0.33
W
4
1
4
6
L
0
4
0
0
W
Chronos
2
0
2
3
L
Rama
0
1
0
0
W
Amaterasu
SwooPFadin
Amaterasu
0
1
3
1.5
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
24,385
36,182
Taken
30,009
11,072
Mitigated
14,007
11,035
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,193
843
0
3,213
7,787
1,688
0
398
7,316
0
24,541
W
2,994
1,323
296
2,268
5,178
2,765
157
652
4,526
0
14,228
W
4,972
2,589
0
2,200
5,241
1,720
1,088
1,246
3,995
0
48,231
L
5,280
1,421
144
2,928
10,336
4,371
0
1,285
8,487
0
34,285
W
6,140
1,563
0
4,710
7,362
2,040
0
907
6,422
0
35,339
L
2,153
0
0
1,074
4,887
664
0
0
4,887
30,927
0
W
Chronos
4,546
1,460
0
1,702
3,351
1,224
1,091
68
3,283
30,343
5,308
L
Rama
2,252
2,104
0
2,014
5,847
1,362
180
1,439
4,408
0
39,896
W
Amaterasu
SwooPFadin
Amaterasu
5,733
1,545
0
4,421
8,877
6,258
712
0
8,265
5,529
29,396
L
Ymir
720
210
0
1,662
7,325
2,987
0
2,434
4,891
4,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
32,270
284
Minions Killed
346
0
Camps Cleared
0
969,343
Distance Traveled
1,040,535
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,362
536
52
5
0
210,679
0
W
Horus
6,229
623
25
3
0
197,845
4
W
Izanami
7,245
725
101
10
0
199,805
2
L
Nike
5,834
583
79
8
0
189,889
1
W
Bastet
6,720
672
69
7
0
243,599
0
L
Janus
5,195
520
58
6
0
195,983
3
W
Chronos
5,831
583
79
8
0
186,967
1
L
Rama
5,427
543
85
9
0
189,771
2
W
Amaterasu
6,245
625
72
7
0
212,319
1
L
Ymir
4,403
440
10
1
0
183,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role