Player Matchup

Nemesis
Nemesis
OurP1X1E
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,315 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PapiPayasito
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 119L
1,601 Elo+
Solo
Bacchus
Bacchus
Shadowhunter958
Bacchus
Level 126
God Stats
1W - 5L
1,305 SR
Queue Stats
36W - 49L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
URNAUGHTYBUNNY
Nu Wa
Level 40
God Stats
33W - 39L
1,538 SR
Queue Stats
61W - 78L
1,465 Elo+
Party 1
Bellona
Bellona
d3v1L 8oy
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,421 Elo+
Party 3
Team Averages
Level 51
1,469 SR
1,438 Elo+

VS

Team Averages
Level 51
1,578 SR
1,457 Elo+
Danzaburou
Danzaburou
Back-To-Ballin
Danzaburou
Level 29
God Stats
3W - 0L
1,856 SR
Queue Stats
75W - 80L
1,388 Elo+
Party 2
Artio
Artio
DankSpankBank
Artio
Level 32
God Stats
4W - 5L
1,429 SR
Queue Stats
105W - 99L
1,405 Elo+
Party 2
Cerberus
Cerberus
Fruitloopio777
Cerberus
Level 125
God Stats
1W - 2L
1,640 SR
Queue Stats
14W - 14L
1,448 Elo+
Party 4
Scylla
Scylla
TappenRemyDance
Scylla
Level 25
God Stats
1W - 0L
1,391 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 4
Odin
Odin
camerocity
Odin
Level 45
God Stats
4W - 2L
1,576 SR
Queue Stats
97W - 129L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OurP1X1E
Nemesis
19
0 / 11 / 6
11,603
893
8,731
22,635
10,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
PapiPayasito
Ah Muzen Cab
18
2 / 9 / 4
12,543
965
25,333
26,879
11,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 7 / 2
11,533
887
12,341
22,514
26,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 3
11,881
914
19,004
11,035
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
d3v1L 8oy
Bellona
19
1 / 14 / 6
13,164
1,013
18,842
41,454
41,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Back-To-Ballin
Danzaburou
20
10 / 0 / 28
14,360
1,105
33,481
13,607
6,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 34
13,481
1,037
24,744
30,549
29,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
10 / 4 / 24
14,836
1,141
23,924
26,423
32,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 14
13,169
1,013
11,378
9,134
3,543
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 25
14,085
1,083
23,620
18,852
8,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
169
8
Kills
44
44
Deaths
8
21
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Back-To-Ballin
Danzaburou
10
0
28
24
W
4
1
34
21
W
Cerberus
10
4
24
5.5
L
Nemesis
OurP1X1E
Nemesis
0
11
6
0.27
L
Ah Muzen Cab
PapiPayasito
Ah Muzen Cab
2
9
4
0.44
L
2
7
2
0.43
W
7
0
14
14
L
3
3
3
1.5
W
13
3
25
8.5
L
Bellona
d3v1L 8oy
Bellona
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,251
Damage
117,147
124,517
Taken
98,565
94,109
Mitigated
80,914
10,303
Healing
38,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Back-To-Ballin
Danzaburou
33,481
17,004
0
3,510
13,607
6,450
0
5,486
8,121
0
57,882
W
24,744
3,784
7,726
12,031
30,549
29,882
0
9,559
20,262
36,113
0
W
Cerberus
23,924
2,425
5,445
9,003
26,423
32,303
0
7,418
19,005
65,905
0
L
Nemesis
OurP1X1E
Nemesis
8,731
2,272
0
1,001
22,635
10,291
0
12,247
10,388
0
20,105
L
Ah Muzen Cab
PapiPayasito
Ah Muzen Cab
25,333
13,814
0
4,370
26,879
11,693
0
15,205
11,674
0
70,134
L
12,341
479
240
894
22,514
26,400
0
9,747
12,767
24,582
0
W
11,378
3,487
0
1,031
9,134
3,543
0
4,266
4,868
38,251
0
L
19,004
3,574
0
0
11,035
4,372
0
4,706
6,329
44,145
0
W
23,620
13,787
0
173
18,852
8,736
0
4,702
13,189
0
36,442
L
Bellona
d3v1L 8oy
Bellona
18,842
6,503
1,632
2,166
41,454
41,353
0
18,141
23,313
152
41,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,724
Gold Earned
69,931
244
Minions Killed
321
4
Camps Cleared
4
1,098,219
Distance Traveled
1,202,032
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,360
1,105
57
4
1
221,087
0
W
Artio
13,481
1,037
21
2
1
285,742
0
W
Cerberus
14,836
1,141
112
9
1
227,773
0
L
Nemesis
11,603
893
33
3
1
250,233
3
L
Ah Muzen Cab
12,543
965
87
7
0
209,547
0
L
Bacchus
11,533
887
21
2
2
226,459
0
W
Scylla
13,169
1,013
96
7
0
206,104
0
L
Nu Wa
11,881
914
38
3
0
196,519
0
W
Odin
14,085
1,083
35
3
1
261,326
1
L
Bellona
13,164
1,013
65
5
1
215,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role