Player Matchup

Chaac
Chaac
ATRaXIoNz529
Chaac
Level 70
God Stats
6W - 6L
1,350 SR
Queue Stats
180W - 191L
1,514 Elo+
Solo
Atlas
Atlas
Shmiggity916
Atlas
Level 141
God Stats
1W - 3L
1,391 SR
Queue Stats
64W - 49L
1,576 Elo+
Party 2
Artemis
Artemis
birdman015
Artemis
Level 128
God Stats
1W - 1L
1,621 SR
Queue Stats
45W - 40L
1,559 Elo+
Party 2
Team Averages
Level 113
1,454 SR
1,550 Elo+

VS

Team Averages
Level 82
1,641 SR
1,916 Elo+
Athena
Athena
VoorheesFPS
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 2L
1,916 Elo+
Party 1
Cupid
Cupid
epicwhiteguy
Cupid
Level 104
God Stats
4W - 1L
1,923 SR
Queue Stats
19W - 2L
1,916 Elo+
Party 1
Thoth
Thoth
shmkevin
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 2L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,678
768
8,135
8,835
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 3 / 6
7,726
773
8,064
8,179
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
birdman015
Artemis
11
2 / 1 / 10
7,076
708
6,337
5,914
2,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 2 / 2
8,233
823
3,640
9,646
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 2
6,651
665
4,773
9,060
3,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
shmkevin
Thoth
11
1 / 5 / 3
6,600
660
5,061
7,870
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
6
3
6
3
L
Athena
3
2
2
2
W
Artemis
birdman015
Artemis
2
1
10
7
L
1
6
2
0.33
L
Thoth
shmkevin
Thoth
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
13,474
22,928
Taken
26,576
13,784
Mitigated
14,618
6,861
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,135
898
0
3,038
8,835
7,540
0
2,450
6,385
0
23,267
W
8,064
2,445
620
2,037
8,179
4,000
399
4,354
3,825
16,493
1,320
L
Athena
3,640
1,336
0
718
9,646
8,067
0
3,362
6,111
11,494
0
W
Artemis
birdman015
Artemis
6,337
3,981
0
1,166
5,914
2,244
774
2,383
3,531
0
22,139
L
4,773
1,925
201
1,646
9,060
3,389
0
2,190
6,494
0
20,561
L
Thoth
shmkevin
Thoth
5,061
158
0
619
7,870
3,162
0
2,348
5,262
15,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
21,484
103
Minions Killed
84
4
Camps Cleared
4
543,945
Distance Traveled
516,094
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,678
768
33
3
0
222,124
0
W
Atlas
7,726
773
18
2
2
156,963
1
L
Athena
8,233
823
11
1
0
199,802
4
W
Artemis
7,076
708
52
5
2
164,858
2
L
Cupid
6,651
665
53
5
3
151,451
1
L
Thoth
6,600
660
20
2
1
164,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role