Player Matchup

Bacchus
Bacchus
KcidEel73
Bacchus
Level 20
God Stats
2W - 3L
1,558 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 1
Loki
Loki
herohearth
Loki
Level 29
God Stats
4W - 2L
1,588 SR
Queue Stats
65W - 61L
1,503 Elo+
Party 3
Bellona
Bellona
masterducler
Bellona
Level 26
God Stats
3W - 2L
1,713 SR
Queue Stats
56W - 60L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
pedwisky
Kukulkan
Level 31
God Stats
2W - 1L
1,878 SR
Queue Stats
68W - 57L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
virgil98
Ah Muzen Cab
Level 56
God Stats
8W - 7L
1,452 SR
Queue Stats
82W - 85L
1,490 Elo+
Party 1
Team Averages
Level 32
1,638 SR
1,494 Elo+

VS

Team Averages
Level 100
1,440 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
CvirgoP
Vamana
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,664 Elo+
Party 4
Fenrir
Fenrir
EXTRACRISPYY
Fenrir
Level 43
God Stats
5W - 4L
1,376 SR
Queue Stats
111W - 101L
1,528 Elo+
Party 2
Nemesis
Nemesis
MagnusTata
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,491 Elo+
Party 2
Hachiman
Hachiman
RediDragon
Hachiman
Level 142
God Stats
4W - 1L
1,325 SR
Queue Stats
88W - 95L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KcidEel73
Bacchus
8
0 / 3 / 1
5,287
441
1,877
8,600
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 0
6,698
558
2,364
8,574
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
masterducler
Bellona
10
0 / 3 / 0
5,930
494
3,676
8,239
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
pedwisky
Kukulkan
13
0 / 2 / 1
7,245
604
2,740
5,124
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
virgil98
Ah Muzen Cab
11
2 / 5 / 1
6,661
555
6,427
8,184
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 2
7,555
630
1,600
4,049
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
CvirgoP
Vamana
12
2 / 1 / 2
7,383
615
5,243
9,579
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
3 / 1 / 6
6,681
557
5,916
8,742
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MagnusTata
Nemesis
13
7 / 1 / 4
8,097
675
7,003
8,728
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
RediDragon
Hachiman
13
4 / 1 / 6
7,735
645
5,236
7,407
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
W
Vamana
CvirgoP
Vamana
2
1
2
3
W
Fenrir
3
1
6
6
L
Bacchus
KcidEel73
Bacchus
0
3
1
0.17
W
Nemesis
MagnusTata
Nemesis
7
1
4
9
W
Hachiman
RediDragon
Hachiman
4
1
6
7
L
3
5
0
0.6
L
Bellona
masterducler
Bellona
0
3
0
0
L
Kukulkan
pedwisky
Kukulkan
0
2
1
0.25
L
Ah Muzen Cab
virgil98
Ah Muzen Cab
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
24,998
38,721
Taken
38,505
15,262
Mitigated
17,842
9,678
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,600
401
358
1,905
4,049
1,184
0
1,042
2,931
43,322
0
W
Vamana
CvirgoP
Vamana
5,243
1,103
0
5,131
9,579
7,555
152
0
9,579
8,695
34,159
W
Fenrir
5,916
1,782
366
2,994
8,742
4,215
0
1,954
6,758
0
19,149
L
Bacchus
KcidEel73
Bacchus
1,877
416
0
1,966
8,600
4,492
0
0
8,600
7,457
0
W
Nemesis
MagnusTata
Nemesis
7,003
3,451
0
5,512
8,728
2,799
0
1,187
7,431
0
45,964
W
Hachiman
RediDragon
Hachiman
5,236
2,774
0
2,730
7,407
2,089
23
375
7,032
0
51,478
L
2,364
322
0
2,544
8,574
1,809
0
489
8,085
0
24,275
L
Bellona
masterducler
Bellona
3,676
435
0
2,410
8,239
5,403
916
1,173
7,066
0
27,556
L
Kukulkan
pedwisky
Kukulkan
2,740
220
66
551
5,124
1,635
77
1,400
3,724
49,169
0
L
Ah Muzen Cab
virgil98
Ah Muzen Cab
6,427
2,719
224
1,917
8,184
1,923
1,308
0
8,184
0
39,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
37,451
326
Minions Killed
390
0
Camps Cleared
0
1,203,805
Distance Traveled
1,223,604
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,555
630
89
7
0
228,663
7
W
Vamana
7,383
615
81
7
0
233,901
3
W
Fenrir
6,681
557
27
2
0
255,360
5
L
Bacchus
5,287
441
7
1
0
225,526
4
W
Nemesis
8,097
675
87
7
0
287,635
3
W
Hachiman
7,735
645
106
9
0
218,045
3
L
Loki
6,698
558
56
5
0
261,771
2
L
Bellona
5,930
494
66
6
0
232,915
5
L
Kukulkan
7,245
604
116
10
0
243,735
2
L
Ah Muzen Cab
6,661
555
81
7
0
239,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role