Player Matchup

Sobek
Sobek
Miriluka
Sobek
Level 49
God Stats
4W - 3L
1,656 SR
Queue Stats
33W - 44L
1,411 Elo+
Party 1
Medusa
Medusa
SPAZiNZ
Medusa
Level 108
God Stats
3W - 9L
1,500 SR
Queue Stats
8W - 21L
1,297 Elo+
Solo
Aphrodite
Aphrodite
mutalith
Aphrodite
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,278 Elo+

VS

Team Averages
Level 77
1,576 SR
1,479 Elo+
Cthulhu
Cthulhu
CrypticDVK
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
MattySlayer
Nu Wa
Level 152
God Stats
1W - 0L
1,728 SR
Queue Stats
5W - 4L
1,487 Elo+
Solo
Fenrir
Fenrir
xiBeanZ
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Miriluka
Sobek
12
0 / 2 / 4
8,907
594
6,105
16,676
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
SPAZiNZ
Medusa
12
4 / 4 / 0
9,073
605
13,052
10,109
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
mutalith
Aphrodite
13
0 / 5 / 4
8,247
550
8,334
12,204
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrypticDVK
Cthulhu
14
2 / 1 / 9
9,552
637
11,181
16,328
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 6
10,504
700
13,749
6,844
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xiBeanZ
Fenrir
14
4 / 2 / 6
9,760
651
6,102
11,267
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrypticDVK
Cthulhu
2
1
9
6.5
W
5
1
6
8
L
Sobek
Miriluka
Sobek
0
2
4
1
L
Medusa
SPAZiNZ
Medusa
4
4
0
1
L
Aphrodite
mutalith
Aphrodite
0
5
4
0.4
W
Fenrir
xiBeanZ
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
31,032
38,989
Taken
34,439
31,673
Mitigated
20,321
16,899
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrypticDVK
Cthulhu
11,181
623
0
6,001
16,328
11,550
507
6,851
9,477
33,799
0
W
13,749
2,612
0
1,661
6,844
2,251
1,565
3,786
3,058
51,902
0
L
Sobek
Miriluka
Sobek
6,105
860
0
4,251
16,676
18,684
0
9,008
6,324
15,289
0
L
Medusa
SPAZiNZ
Medusa
13,052
6,056
0
0
10,109
4,313
212
7,725
1,824
202
41,116
L
Aphrodite
mutalith
Aphrodite
8,334
1,381
6,801
5,847
12,204
8,676
34
6,544
4,772
37,594
0
W
Fenrir
xiBeanZ
Fenrir
6,102
1,045
0
2,493
11,267
6,520
377
5,198
6,069
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
29,816
145
Minions Killed
151
6
Camps Cleared
8
688,617
Distance Traveled
835,857
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,552
637
53
4
1
270,423
2
W
Nu Wa
10,504
700
88
6
5
260,885
3
L
Sobek
8,907
594
6
0
0
298,022
3
L
Medusa
9,073
605
64
4
2
172,825
0
L
Aphrodite
8,247
550
75
5
4
217,770
0
W
Fenrir
9,760
651
10
1
2
304,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role