Player Matchup

Cthulhu
Cthulhu
Blakdrag-
Cthulhu
Level 88
God Stats
24W - 4L
1,779 SR
Queue Stats
96W - 70L
1,569 Elo+
Party 2
Cliodhna
Cliodhna
REX--15
Cliodhna
Level 89
God Stats
10W - 2L
1,703 SR
Queue Stats
61W - 37L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
SwaggyDaddy_99
Gilgamesh
Level 85
God Stats
18W - 10L
1,642 SR
Queue Stats
63W - 42L
1,601 Elo+
Party 2
Team Averages
Level 87
1,708 SR
1,591 Elo+

VS

Team Averages
Level 146
1,549 SR
1,503 Elo+
Anubis
Anubis
JakE650
Anubis
Level 153
God Stats
1W - 2L
1,526 SR
Queue Stats
60W - 72L
1,505 Elo+
Party 1
Geb
Geb
iKlummzy
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 1
Fenrir
Fenrir
kungfueyduey
Fenrir
Level 146
God Stats
1W - 1L
1,621 SR
Queue Stats
57W - 69L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blakdrag-
Cthulhu
15
1 / 2 / 15
11,340
667
16,179
17,454
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
REX--15
Cliodhna
16
7 / 5 / 6
12,116
713
16,884
14,588
4,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SwaggyDaddy_99
Gilgamesh
16
9 / 2 / 7
12,537
737
19,473
20,914
20,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JakE650
Anubis
14
4 / 8 / 2
10,609
624
13,337
17,461
8,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 7
9,676
569
10,614
21,521
21,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
4 / 3 / 4
11,015
648
9,521
20,046
15,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
8
9
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blakdrag-
Cthulhu
1
2
15
4.25
L
Anubis
JakE650
Anubis
4
8
2
0.63
W
Cliodhna
REX--15
Cliodhna
7
5
6
2
W
Gilgamesh
SwaggyDaddy_99
Gilgamesh
9
2
7
6.25
L
0
6
7
0.58
L
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,536
Damage
33,472
52,956
Taken
59,028
39,325
Mitigated
46,356
13,842
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blakdrag-
Cthulhu
16,179
1,128
3,194
4,259
17,454
13,953
13
8,482
8,972
43,688
0
L
Anubis
JakE650
Anubis
13,337
45
0
6,234
17,461
8,897
0
4,848
11,975
54,584
0
W
Cliodhna
REX--15
Cliodhna
16,884
2,149
606
1,689
14,588
4,874
791
8,134
6,454
0
48,396
W
Gilgamesh
SwaggyDaddy_99
Gilgamesh
19,473
5,709
876
3,218
20,914
20,498
1,556
7,772
13,142
0
41,566
L
10,614
1,828
0
715
21,521
21,950
0
4,239
16,744
21,751
0
L
Fenrir
9,521
2,378
0
5,924
20,046
15,509
264
5,585
13,886
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
31,300
195
Minions Killed
150
6
Camps Cleared
7
1,002,078
Distance Traveled
896,634
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,340
667
85
5
2
336,571
1
L
Anubis
10,609
624
109
6
4
250,552
2
W
Cliodhna
12,116
713
61
4
4
326,847
1
W
Gilgamesh
12,537
737
49
3
0
338,660
2
L
Geb
9,676
569
17
1
1
321,510
4
L
Fenrir
11,015
648
24
1
2
324,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role