Player Matchup

Ravana
Ravana
Broadd
Ravana
Level 68
God Stats
10W - 5L
1,611 SR
Queue Stats
324W - 230L
1,591 Elo+
Party 2
Hera
Hera
Fast
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gloriousfury
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,237 SR
Queue Stats
28W - 28L
1,587 Elo+
Party 1
Mulan
Mulan
Quikk
Mulan
Level 148
God Stats
1W - 3L
1,215 SR
Queue Stats
239W - 222L
1,628 Elo+
Party 1
Athena
Athena
junglergod12
Athena
Level 80
God Stats
5W - 1L
1,712 SR
Queue Stats
380W - 366L
1,595 Elo+
Party 2
Team Averages
Level 106
1,455 SR
1,597 Elo+

VS

Team Averages
Level 133
1,528 SR
1,517 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
THEREALPAPU
Amaterasu
Level 155
God Stats
6W - 5L
1,642 SR
Queue Stats
289W - 253L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Broadd
Ravana
12
9 / 0 / 3
7,184
718
5,936
4,641
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Fast
Hera
10
4 / 4 / 4
6,072
607
4,228
4,406
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gloriousfury
Ah Muzen Cab
11
3 / 2 / 3
6,349
635
3,637
4,634
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Quikk
Mulan
10
3 / 3 / 10
6,128
613
5,576
8,543
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
11
3 / 2 / 4
6,398
640
6,103
6,857
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 3 / 1
6,596
660
2,244
6,686
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
 
Arachne
8
5 / 7 / 4
6,023
602
5,439
7,902
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
 
Ao Kuang
9
1 / 4 / 3
5,541
554
2,498
9,023
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
 
Bakasura
10
1 / 2 / 1
5,498
550
3,781
6,976
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
THEREALPAPU
Amaterasu
8
1 / 6 / 1
5,251
525
3,156
8,710
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
11
11
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
1
1.17
L
Arachne
 
Arachne
5
7
4
1
L
Ao Kuang
 
Ao Kuang
1
4
3
0.63
L
Bakasura
 
Bakasura
1
2
1
0.75
W
Ravana
Broadd
Ravana
9
0
3
10.5
W
Hera
Fast
Hera
4
4
4
1.5
W
Ah Muzen Cab
Gloriousfury
Ah Muzen Cab
3
2
3
2.25
W
Mulan
Quikk
Mulan
3
3
10
2.67
L
Amaterasu
THEREALPAPU
Amaterasu
1
6
1
0.25
W
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
17,118
29,081
Taken
39,297
12,669
Mitigated
15,358
6,234
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,244
1,265
0
1,432
6,686
2,263
0
802
5,733
34,980
4,419
L
Arachne
 
Arachne
5,439
3,455
0
1,621
7,902
2,980
0
1,448
6,140
0
15,682
L
Ao Kuang
 
Ao Kuang
2,498
652
0
3,416
9,023
2,444
0
1,864
6,862
24,784
0
L
Bakasura
 
Bakasura
3,781
2,564
0
1,474
6,976
1,890
0
568
6,300
0
26,487
W
Ravana
Broadd
Ravana
5,936
1,358
0
2,324
4,641
1,598
0
750
3,818
0
38,874
W
Hera
Fast
Hera
4,228
1,608
0
270
4,406
956
530
551
3,780
24,433
0
W
Ah Muzen Cab
Gloriousfury
Ah Muzen Cab
3,637
1,505
0
481
4,634
1,114
0
1,015
3,619
0
32,248
W
Mulan
Quikk
Mulan
5,576
1,404
150
1,541
8,543
4,147
0
2,029
6,284
0
22,120
L
Amaterasu
THEREALPAPU
Amaterasu
3,156
1,251
0
1,884
8,710
5,781
0
4,631
3,490
0
24,266
W
Athena
6,103
1,709
0
1,468
6,857
4,854
0
158
6,453
25,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
28,909
320
Minions Killed
286
0
Camps Cleared
0
995,634
Distance Traveled
1,029,505
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,596
660
96
10
0
183,193
1
L
Arachne
6,023
602
20
2
0
214,489
1
L
Ao Kuang
5,541
554
50
5
0
202,126
1
L
Bakasura
5,498
550
70
7
0
240,008
3
W
Ravana
7,184
718
97
10
0
214,281
2
W
Hera
6,072
607
62
6
0
174,696
3
W
Ah Muzen Cab
6,349
635
66
7
0
189,012
6
W
Mulan
6,128
613
35
4
0
213,199
3
L
Amaterasu
5,251
525
50
5
0
189,689
1
W
Athena
6,398
640
60
6
0
204,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role