Player Matchup

Medusa
Medusa
AquaNat07
Medusa
Level 77
God Stats
0W - 2L
1,307 SR
Queue Stats
86W - 73L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
GK XI
Guan Yu
Level 105
God Stats
0W - 2L
1,557 SR
Queue Stats
270W - 237L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
pattykane1188
Nu Wa
Level 65
God Stats
4W - 3L
1,588 SR
Queue Stats
148W - 147L
1,412 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,460 Elo+

VS

Team Averages
Level 130
1,584 SR
1,473 Elo+
Discordia
Discordia
JavierVilla88
Discordia
Level 96
God Stats
2W - 1L
1,515 SR
Queue Stats
68W - 84L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
Xx Ric3R xX
Gilgamesh
Level 146
God Stats
23W - 18L
1,663 SR
Queue Stats
138W - 132L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
oO hiLUSS Oo
Hou Yi
Level 148
God Stats
15W - 11L
1,574 SR
Queue Stats
82W - 66L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquaNat07
Medusa
10
0 / 8 / 4
8,267
551
5,090
13,579
4,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
GK XI
Guan Yu
14
6 / 8 / 2
10,301
687
11,601
22,901
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 10 / 3
11,428
762
10,884
12,716
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JavierVilla88
Discordia
14
4 / 4 / 16
10,610
707
14,261
9,492
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Xx Ric3R xX
Gilgamesh
15
7 / 6 / 15
11,426
762
12,152
18,967
16,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
16
15 / 3 / 8
12,563
838
17,413
12,974
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
26
26
Deaths
13
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
AquaNat07
Medusa
0
8
4
0.25
L
Guan Yu
GK XI
Guan Yu
6
8
2
0.88
W
Discordia
JavierVilla88
Discordia
4
4
16
3
W
Gilgamesh
Xx Ric3R xX
Gilgamesh
7
6
15
2.42
W
Hou Yi
15
3
8
6.33
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
43,826
49,196
Taken
41,433
29,768
Mitigated
23,849
9,929
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AquaNat07
Medusa
5,090
2,140
0
1,130
13,579
4,429
0
4,336
9,243
0
21,626
L
Guan Yu
GK XI
Guan Yu
11,601
1,160
945
7,176
22,901
21,451
0
8,348
14,553
661
29,013
W
Discordia
JavierVilla88
Discordia
14,261
1,124
761
2,268
9,492
3,033
152
2,536
6,525
32,811
0
W
Gilgamesh
Xx Ric3R xX
Gilgamesh
12,152
3,372
587
3,559
18,967
16,130
185
4,501
13,964
0
36,860
W
Hou Yi
17,413
9,042
0
4,230
12,974
4,686
2,275
5,146
7,575
0
60,603
L
10,884
1,510
117
561
12,716
3,888
16
1,891
10,825
31,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
34,599
125
Minions Killed
161
3
Camps Cleared
9
712,168
Distance Traveled
761,936
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,267
551
37
2
0
220,581
2
L
Guan Yu
10,301
687
46
3
2
278,135
1
W
Discordia
10,610
707
36
2
0
252,718
3
W
Gilgamesh
11,426
762
37
2
4
258,074
1
W
Hou Yi
12,563
838
88
6
5
251,144
2
L
Nu Wa
11,428
762
42
3
1
213,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role