Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
мιкєу
Yemoja
Level 140
God Stats
1W - 0L
1,827 SR
Queue Stats
118W - 18L
1,978 Elo+
Party 2
Team Averages
Level 149
1,609 SR
1,659 Elo+

VS

Team Averages
Level 106
1,664 SR
1,601 Elo+
Horus
Horus
GGsus
Horus
Level 147
God Stats
4W - 1L
1,624 SR
Queue Stats
32W - 23L
1,700 Elo+
Party 1
Scylla
Scylla
Mikesyourdad
Scylla
Level 68
God Stats
0W - 1L
1,828 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
The Falok
Neith
Level 104
God Stats
6W - 5L
1,540 SR
Queue Stats
6W - 6L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 1 / 5
7,501
750
10,868
3,599
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
 
Gilgamesh
12
3 / 2 / 5
7,264
726
6,256
8,924
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
мιкєу
Yemoja
12
2 / 0 / 5
7,649
765
4,201
7,423
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GGsus
Horus
9
1 / 3 / 2
6,185
619
4,094
11,223
8,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
9
0 / 2 / 2
5,926
593
3,041
6,211
2,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
The Falok
Neith
10
2 / 3 / 0
6,556
656
5,310
7,750
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
5
5.5
W
Gilgamesh
 
Gilgamesh
3
2
5
2.75
L
Horus
GGsus
Horus
1
3
2
0.67
L
Scylla
0
2
2
0.5
L
Neith
The Falok
Neith
2
3
0
0.67
W
Yemoja
мιкєу
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
12,445
19,946
Taken
25,184
16,748
Mitigated
13,814
8,044
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,868
566
0
1,370
3,599
1,132
639
212
3,386
30,493
0
W
Gilgamesh
 
Gilgamesh
6,256
1,995
0
2,482
8,924
7,271
743
1,534
7,390
0
24,753
L
Horus
GGsus
Horus
4,094
1,638
2,410
4,068
11,223
8,476
0
6,195
4,765
0
8,043
L
Scylla
3,041
554
0
400
6,211
2,252
0
4,387
1,785
21,601
0
L
Neith
The Falok
Neith
5,310
1,595
0
1,326
7,750
3,086
0
5,019
2,571
0
18,411
W
Yemoja
мιкєу
Yemoja
4,201
906
1,474
2,718
7,423
8,345
735
1,675
5,748
13,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
18,667
110
Minions Killed
93
6
Camps Cleared
3
512,803
Distance Traveled
492,410
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,501
750
39
4
2
177,114
5
W
Gilgamesh
7,264
726
42
4
3
188,164
0
L
Horus
6,185
619
11
1
0
166,308
1
L
Scylla
5,926
593
37
4
2
166,282
5
L
Neith
6,556
656
45
5
1
159,820
3
W
Yemoja
7,649
765
29
3
1
147,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role