Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Apathy3478
Merlin
Level 149
God Stats
1W - 3L
1,395 SR
Queue Stats
54W - 33L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KGalik
Cu Chulainn
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,580 Elo+
Party 2
Hercules
Hercules
Pringos
Hercules
Level 126
God Stats
4W - 2L
1,571 SR
Queue Stats
56W - 32L
1,586 Elo+
Party 2
Charybdis
Charybdis
travis559
Charybdis
Level 109
God Stats
1W - 1L
1,633 SR
Queue Stats
39W - 25L
1,527 Elo+
Party 2
Team Averages
Level 129
1,520 SR
1,552 Elo+

VS

Team Averages
Level 104
1,586 SR
1,487 Elo+
Merlin
Merlin
KamiKaZZZ Tom
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Qc Tu TROLL
He Bo
Level 156
God Stats
1W - 1L
1,600 SR
Queue Stats
15W - 29L
1,475 Elo+
Party 1
Odin
Odin
bingbonged
Odin
Level 41
God Stats
1W - 1L
1,788 SR
Queue Stats
50W - 70L
1,450 Elo+
Solo
Chiron
Chiron
lGhumbi
Chiron
Level 156
God Stats
1W - 1L
1,448 SR
Queue Stats
18W - 30L
1,476 Elo+
Party 1
Khepri
Khepri
runiechica
Khepri
Level 148
God Stats
6W - 3L
1,592 SR
Queue Stats
271W - 278L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
8 / 2 / 15
11,947
747
14,089
12,219
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Apathy3478
Merlin
20
5 / 1 / 15
12,998
812
26,463
8,097
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KGalik
Cu Chulainn
16
2 / 4 / 13
11,214
701
12,052
22,119
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Pringos
Hercules
20
5 / 1 / 17
11,688
731
18,439
17,991
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
travis559
Charybdis
18
4 / 2 / 16
11,612
726
16,507
12,589
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
9,532
596
6,212
13,423
6,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 8 / 6
11,071
692
18,143
19,680
9,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 4
9,765
610
8,156
19,350
17,060
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
lGhumbi
Chiron
19
6 / 5 / 4
11,458
716
17,929
16,496
8,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
runiechica
Khepri
17
0 / 4 / 7
10,723
670
8,371
22,861
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
24
Kills
10
10
Deaths
24
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
2
15
7.75
W
Merlin
Apathy3478
Merlin
5
1
15
12.5
W
Cu Chulainn
KGalik
Cu Chulainn
2
4
13
2.13
L
0
4
5
0.63
W
Hercules
Pringos
Hercules
5
1
17
13.5
L
3
8
6
0.75
L
1
3
4
1
L
Chiron
lGhumbi
Chiron
6
5
4
1.6
L
Khepri
runiechica
Khepri
0
4
7
0.88
W
Charybdis
travis559
Charybdis
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,550
Damage
58,811
73,015
Taken
91,810
54,753
Mitigated
70,208
39,646
Healing
27,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,089
1,990
1,722
1,915
12,219
5,547
409
5,819
6,400
0
32,669
W
Merlin
Apathy3478
Merlin
26,463
698
2,719
2,723
8,097
3,556
1,258
4,488
3,609
72,313
0
W
Cu Chulainn
KGalik
Cu Chulainn
12,052
1,402
4,546
6,984
22,119
23,423
168
9,567
12,552
0
19,220
L
6,212
473
1,473
200
13,423
6,855
199
2,894
10,401
22,662
0
W
Hercules
Pringos
Hercules
18,439
3,005
2,493
7,949
17,991
17,273
464
6,504
11,487
1,848
19,985
L
18,143
98
2,603
4,453
19,680
9,423
0
6,481
12,986
33,248
0
L
8,156
1,658
1,259
2,986
19,350
17,060
383
6,508
12,545
0
12,486
L
Chiron
lGhumbi
Chiron
17,929
5,562
3,750
3,356
16,496
8,848
1,014
3,296
12,967
0
41,802
L
Khepri
runiechica
Khepri
8,371
399
2,852
4,710
22,861
28,022
264
8,509
13,748
24,177
0
W
Charybdis
travis559
Charybdis
16,507
4,827
4,089
4,506
12,589
4,954
3,087
6,348
6,241
0
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
52,549
198
Minions Killed
160
0
Camps Cleared
0
1,643,815
Distance Traveled
1,478,581
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,947
747
35
2
0
325,673
2
W
Merlin
12,998
812
99
6
0
315,951
1
W
Cu Chulainn
11,214
701
13
1
0
326,604
0
L
Merlin
9,532
596
37
2
0
267,278
2
W
Hercules
11,688
731
15
1
0
360,293
0
L
He Bo
11,071
692
37
2
0
283,212
1
L
Odin
9,765
610
14
1
0
352,519
0
L
Chiron
11,458
716
46
3
0
275,761
1
L
Khepri
10,723
670
26
2
0
299,811
2
W
Charybdis
11,612
726
36
2
0
315,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role