Player Matchup

Medusa
Medusa
ArtemisBlade
Medusa
Level 153
God Stats
1W - 1L
1,786 SR
Queue Stats
52W - 45L
1,671 Elo+
Party 3
Atlas
Atlas
Loljon
Atlas
Level 63
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
Winterierthree2
Hercules
Level 102
God Stats
3W - 2L
1,582 SR
Queue Stats
15W - 8L
1,646 Elo+
Party 3
Bastet
Bastet
YoArEyOuBaB
Bastet
Level 113
God Stats
1W - 0L
1,618 SR
Queue Stats
6W - 2L
1,813 Elo+
Party 3
Kukulkan
Kukulkan
iTtZxGoD11
Kukulkan
Level 48
God Stats
3W - 1L
1,727 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Team Averages
Level 96
1,644 SR
1,626 Elo+

VS

Team Averages
Level 45
1,551 SR
1,554 Elo+
Bellona
Bellona
CRIPBABY420
Bellona
Level 59
God Stats
4W - 5L
1,543 SR
Queue Stats
113W - 118L
1,515 Elo+
Party 2
Arachne
Arachne
ChetooD
Arachne
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 1
Discordia
Discordia
MrNandJ
Discordia
Level 63
God Stats
0W - 1L
1,717 SR
Queue Stats
139W - 138L
1,542 Elo+
Party 1
Izanami
Izanami
MrsJandN
Izanami
Level 83
God Stats
6W - 4L
1,544 SR
Queue Stats
231W - 233L
1,519 Elo+
Party 1
Ymir
Ymir
ShrimpUFriedRice
Ymir
Level 4
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 1 / 2
12,058
574
17,334
14,241
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Loljon
Atlas
14
0 / 3 / 9
9,564
455
5,774
15,050
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
17
3 / 1 / 4
11,183
533
9,723
21,859
22,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
18
5 / 1 / 5
11,548
550
8,645
13,795
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
iTtZxGoD11
Kukulkan
17
0 / 4 / 3
11,126
530
4,001
8,305
3,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRIPBABY420
Bellona
17
1 / 3 / 0
10,595
505
12,395
16,969
12,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
ChetooD
Arachne
17
2 / 2 / 2
9,799
467
4,744
11,679
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MrNandJ
Discordia
18
5 / 3 / 2
11,906
567
15,951
10,856
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MrsJandN
Izanami
15
2 / 3 / 1
9,553
455
4,920
9,630
2,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 2
8,431
401
7,019
17,345
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
10
10
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
2
10
L
Bellona
CRIPBABY420
Bellona
1
3
0
0.33
L
Arachne
ChetooD
Arachne
2
2
2
1.5
W
Atlas
Loljon
Atlas
0
3
9
1.5
L
Discordia
MrNandJ
Discordia
5
3
2
2
L
Izanami
MrsJandN
Izanami
2
3
1
0.83
L
0
6
2
0.17
W
Hercules
3
1
4
5
W
Bastet
5
1
5
7.5
W
Kukulkan
iTtZxGoD11
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
45,029
73,250
Taken
66,479
51,043
Mitigated
39,053
28,415
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,334
8,224
0
6,936
14,241
5,962
2,780
5,433
8,732
0
117,068
L
Bellona
CRIPBABY420
Bellona
12,395
3,361
69
4,980
16,969
12,995
897
1,872
14,275
8,278
72,270
L
Arachne
ChetooD
Arachne
4,744
2,650
0
4,069
11,679
5,443
0
2,669
9,010
0
70,754
W
Atlas
Loljon
Atlas
5,774
1,915
693
2,840
15,050
14,097
175
6,176
8,768
23,788
0
L
Discordia
MrNandJ
Discordia
15,951
483
0
1,983
10,856
3,663
0
1,872
8,840
92,919
0
L
Izanami
MrsJandN
Izanami
4,920
2,200
0
954
9,630
2,036
646
1,472
8,158
0
76,945
L
7,019
896
240
1,840
17,345
14,916
84
1,980
15,232
37,465
0
W
Hercules
9,723
3,615
614
11,861
21,859
22,899
328
4,349
17,401
0
56,597
W
Bastet
8,645
2,348
0
3,963
13,795
5,078
24
4,949
8,660
0
74,028
W
Kukulkan
iTtZxGoD11
Kukulkan
4,001
289
132
1,376
8,305
3,007
767
4,425
3,436
79,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
50,284
602
Minions Killed
640
0
Camps Cleared
0
2,052,180
Distance Traveled
2,032,253
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,058
574
161
8
0
378,646
7
L
Bellona
10,595
505
159
8
0
414,618
1
L
Arachne
9,799
467
109
5
0
476,971
3
W
Atlas
9,564
455
33
2
0
420,799
2
L
Discordia
11,906
567
183
9
0
385,818
6
L
Izanami
9,553
455
142
7
0
405,920
5
L
Ymir
8,431
401
47
2
0
348,926
2
W
Hercules
11,183
533
116
6
0
404,394
4
W
Bastet
11,548
550
110
5
0
479,143
2
W
Kukulkan
11,126
530
182
9
0
369,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role