Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
BADMACHADO
Artio
Silver IV
Level 100
God Stats
1W - 2L
1,510 SR
Queue Stats
16W - 21L
1,456 MMR
Solo
Hachiman
Hachiman
Silver III
GØTINHA
Hachiman
Silver III
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 39L
1,452 MMR
Solo
Fenrir
Fenrir
Gold IV
In4r0s
Fenrir
Gold IV
Level 158
God Stats
8W - 3L
1,625 SR
Queue Stats
127W - 114L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,527 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,609 SR
1,502 MMR
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver II
francomoya
Vulcan
Silver II
Level 128
God Stats
0W - 1L
1,748 SR
Queue Stats
26W - 25L
1,418 MMR
Party 1
Mulan
Mulan
Gold III
joshex
Mulan
Gold III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,598 MMR
Party 1
Susano
Susano
Silver III
xNog
Susano
Silver III
Level 160
God Stats
0W - 1L
1,798 SR
Queue Stats
9W - 12L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 0
6,362
636
4,415
4,731
3,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 0 / 2
6,317
632
3,522
4,142
1,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
9
3 / 1 / 7
6,003
600
4,470
9,579
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
GØTINHA
Hachiman
10
4 / 1 / 6
6,143
614
6,986
7,047
1,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
In4r0s
Fenrir
11
4 / 1 / 3
6,227
623
4,092
8,470
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaLokiIzanamiAthena

VS

Bans
BastetGebKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
3 / 5 / 0
5,423
542
5,660
7,685
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
 
Yemoja
7
0 / 4 / 3
4,761
476
2,993
8,079
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
francomoya
Vulcan
9
0 / 3 / 0
5,229
523
1,672
5,549
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
joshex
Mulan
9
0 / 2 / 0
5,342
534
2,821
6,362
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
xNog
Susano
8
0 / 3 / 1
5,032
503
4,192
5,976
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
L
Heimdallr
 
Heimdallr
3
5
0
0.6
L
Yemoja
 
Yemoja
0
4
3
0.38
W
Artio
3
1
7
6.5
W
Hachiman
GØTINHA
Hachiman
4
1
6
7
W
Fenrir
In4r0s
Fenrir
4
1
3
5.5
L
Vulcan
francomoya
Vulcan
0
3
0
0
L
Mulan
joshex
Mulan
0
2
0
0
L
Susano
xNog
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
17,338
33,969
Taken
33,651
17,015
Mitigated
12,790
16,081
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,415
872
0
2,279
4,731
3,359
36
0
4,334
6,533
24,317
W
Ah Muzen Cab
 
Ah Muzen Cab
3,522
1,301
0
1,050
4,142
1,390
0
1,760
2,382
0
40,604
L
Heimdallr
 
Heimdallr
5,660
3,422
0
1,059
7,685
2,072
0
1,821
5,864
0
25,246
L
Yemoja
 
Yemoja
2,993
1,023
592
997
8,079
3,195
0
2,120
5,959
9,560
0
W
Artio
4,470
820
1,409
4,564
9,579
7,382
0
1,662
7,917
13,175
0
W
Hachiman
GØTINHA
Hachiman
6,986
3,989
0
3,121
7,047
1,979
406
1,183
5,864
0
35,159
W
Fenrir
In4r0s
Fenrir
4,092
1,164
0
3,658
8,470
2,905
0
60
8,379
0
32,725
L
Vulcan
francomoya
Vulcan
1,672
649
0
549
5,549
1,634
0
295
5,254
30,059
0
L
Mulan
joshex
Mulan
2,821
496
0
2,480
6,362
3,776
0
656
5,706
0
26,424
L
Susano
xNog
Susano
4,192
1,360
0
1,255
5,976
2,113
0
234
5,742
0
28,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
25,787
322
Minions Killed
266
0
Camps Cleared
0
1,029,244
Distance Traveled
940,542
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,362
636
66
7
0
219,879
2
W
Ah Muzen Cab
6,317
632
98
10
0
190,638
3
L
Heimdallr
5,423
542
41
4
0
182,698
3
L
Yemoja
4,761
476
18
2
0
177,018
5
W
Artio
6,003
600
14
1
0
211,315
3
W
Hachiman
6,143
614
76
8
0
179,211
3
W
Fenrir
6,227
623
68
7
0
228,201
3
L
Vulcan
5,229
523
74
7
0
192,794
1
L
Mulan
5,342
534
72
7
0
189,847
2
L
Susano
5,032
503
61
6
0
198,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role