Player Matchup

Sol
Sol
LiamNaughtyBear
Sol
Level 159
God Stats
1W - 0L
1,617 SR
Queue Stats
117W - 77L
1,640 Elo+
Party 1
Anhur
Anhur
LonkersHonkers
Anhur
Level 147
God Stats
1W - 1L
1,672 SR
Queue Stats
26W - 17L
1,638 Elo+
Party 1
Bellona
Bellona
TheEltrut
Bellona
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
13W - 2L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
YellowGin
Sylvanus
Level 111
God Stats
2W - 1L
1,545 SR
Queue Stats
117W - 101L
1,599 Elo+
Party 1
Ares
Ares
achillesJC321
Ares
Level 69
God Stats
4W - 0L
1,764 SR
Queue Stats
113W - 86L
1,593 Elo+
Party 1
Team Averages
Level 103
1,574 SR
1,643 Elo+

VS

Team Averages
Level 79
1,497 SR
1,519 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
JReaper Az
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,792 Elo+
Solo
Agni
Agni
KR4K3R
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 3
Cthulhu
Cthulhu
Reaper939
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,473 Elo+
Party 2
Vulcan
Vulcan
Travicus92
Vulcan
Level 119
God Stats
3W - 3L
1,486 SR
Queue Stats
280W - 282L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 19
8,197
1,171
15,188
5,821
3,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
8 / 1 / 19
8,076
1,154
12,284
7,166
6,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheEltrut
Bellona
13
6 / 3 / 20
7,986
1,141
10,199
13,585
12,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
YellowGin
Sylvanus
11
2 / 2 / 19
6,962
995
4,979
8,004
9,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 2 / 19
8,224
1,175
6,681
10,154
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 5 / 5
6,738
963
3,591
13,376
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
10
1 / 6 / 4
6,224
889
1,505
14,550
12,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
KR4K3R
Agni
8
0 / 9 / 1
5,101
729
2,068
7,923
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Reaper939
Cthulhu
10
1 / 5 / 5
5,910
844
6,519
11,729
10,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
Travicus92
Vulcan
12
4 / 4 / 1
6,707
958
11,881
5,590
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
29
Kills
7
8
Deaths
29
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
5
0.7
L
Terra
1
6
4
0.5
L
Agni
KR4K3R
Agni
0
9
1
0.06
W
6
0
19
15.5
W
8
1
19
17.5
L
Cthulhu
Reaper939
Cthulhu
1
5
5
0.7
W
Bellona
TheEltrut
Bellona
6
3
20
5.33
L
Vulcan
Travicus92
Vulcan
4
4
1
1.13
W
Sylvanus
YellowGin
Sylvanus
2
2
19
5.75
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
25,564
44,730
Taken
53,168
44,213
Mitigated
40,404
21,120
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,591
124
0
2,763
13,376
11,976
0
7,434
5,681
9,073
0
L
Terra
1,505
386
1,935
2,916
14,550
12,184
0
6,849
7,508
2,190
0
L
Agni
KR4K3R
Agni
2,068
379
0
0
7,923
2,322
0
2,521
5,045
5,112
0
W
15,188
6,206
89
3,085
5,821
3,238
3,770
4,866
955
36,400
0
W
12,284
5,245
454
1,262
7,166
6,715
547
3,827
3,339
0
19,759
L
Cthulhu
Reaper939
Cthulhu
6,519
265
779
705
11,729
10,901
0
6,451
5,083
10,946
0
W
Bellona
TheEltrut
Bellona
10,199
1,620
1,496
4,787
13,585
12,157
0
5,586
7,999
0
16,691
L
Vulcan
Travicus92
Vulcan
11,881
4,205
235
219
5,590
3,021
80
2,927
2,663
23,490
0
W
Sylvanus
YellowGin
Sylvanus
4,979
1,748
5,551
2,873
8,004
9,347
631
5,372
2,632
10,072
1,739
W
6,681
233
0
1,523
10,154
12,756
440
5,913
4,241
9,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
30,680
89
Minions Killed
52
0
Camps Cleared
0
718,663
Distance Traveled
593,116
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,738
963
17
2
0
113,146
2
L
Terra
6,224
889
0
0
0
111,958
0
L
Agni
5,101
729
0
0
0
106,069
0
W
Sol
8,197
1,171
49
7
0
134,150
0
W
Anhur
8,076
1,154
14
2
0
139,350
0
L
Cthulhu
5,910
844
5
1
0
121,629
0
W
Bellona
7,986
1,141
10
1
0
173,049
0
L
Vulcan
6,707
958
30
4
0
140,314
0
W
Sylvanus
6,962
995
13
2
0
111,445
0
W
Ares
8,224
1,175
3
0
0
160,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role